shugdite Level 1 of the Dungeon [Shop] Myiluf's General Store a box of beasts (480 gold) an Everburning Encyclopedia (312 gold) a +0 dagger (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a book of the Hunter (312 gold) a ring of ice (300 gold) a +2 plate armour of positive energy (444 gold) a scroll of teleportation (36 gold) [Shop] Waukleffonn's Armour Boutique a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +4 ring mail of fire resistance (403 gold) a +0 leather armour (26 gold) +0 storm dragon scales (1040 gold) [Shop] Wisaig's Antique Armour Shoppe a +0 buckler (108 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +1 pair of boots of stealth (396 gold) a +4 ring mail of poison resistance (672 gold) a +0 ring mail (96 gold) a +1 chain mail of positive energy (324 gold) (2, 12, D:1) a +0 dagger (14, -2, D:1) 6 poisoned darts (16, 38, D:1) 23 arrows (20, 14, D:1) a +0 club a +0 dagger (21, 9, D:1) 14 stones (28, 14, D:1) 10 stones (38, 6, D:1) a +0 dagger (44, 48, D:1) a +0 dagger (51, 1, D:1) 9 arrows (55, 2, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (16, 8, D:2) a staff of air (21, 17, D:2) a +0 dagger (21, 18, D:2) a +0 club a +0 dagger a +0 dagger a +2 dagger of draining a +0 dagger a +0 dagger a +0 dagger (21, 19, D:2) a +0 scythe a +0 robe (32, 4, D:2) a +0 trident (34, 29, D:2) a +0 club a +2 animal skin a +0 helmet (46, 19, D:2) a +0 dagger a stone (49, 26, D:2) a +0 club (50, 10, D:2) a +0 dagger (57, 7, D:2) 19 sling bullets (58, 40, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Amifo's Jewellery Emporium a ring of protection from fire (275 gold) the ring of Gops {Fire rPois rN+ Str+5 Int-2} (513 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+5). Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. an amulet of magic regeneration (330 gold) a +4 ring of slaying (858 gold) a ring of willpower (275 gold) a ring of see invisible (165 gold) the ring of Finality {rC+ SInv} (398 gold) [ring of protection from cold] rC: It protects you from cold. SInv: It lets you see invisible. a ring of protection from fire (275 gold) (0, 0, D:3) a +0 war axe (2, -15, D:3) a +0 hunting sling (2, -14, D:3) a +0 buckler (2, -4, D:3) a +0 short sword (10, 25, D:3) a +0 robe (15, -20, D:3) a +0 scale mail a +0 mace (18, 23, D:3) a +0 dagger (20, 2, D:3) a +0 flail (21, 1, D:3) a +0 club a +0 whip (22, -9, D:3) a +0 short sword 4 stones (34, 25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 arrows (16, 30, D:4) a +0 scale mail (23, 31, D:4) a +0 robe (24, -8, D:4) a +0 club (34, 9, D:4) a +0 quarterstaff (38, 51, D:4) a +0 spear (39, -6, D:4) a +0 spear (39, -5, D:4) a +0 whip (42, -6, D:4) a +0 spear (43, 7, D:4) 12 stones (52, 30, D:4) 18 stones (59, 37, D:4) 4 stones a +0 short sword Level 5 of the Dungeon (1, 6, D:5) a +0 shortbow 28 arrows (2, 8, D:5) a +0 whip (9, 15, D:5) 27 arrows (9, 17, D:5) a +0 flail a +0 club a +0 whip a +0 leather armour (10, 18, D:5) a +0 spear (22, -8, D:5) 3 poisoned darts (24, 39, D:5) 24 stones (24, 45, D:5) 12 stones (25, 38, D:5) a +0 leather armour (25, 39, D:5) a +0 scale mail (28, 36, D:5) a +0 eveningstar (29, 40, D:5) 23 arrows (38, 25, D:5) a +0 dagger (43, 1, D:5) a +0 dagger (44, 25, D:5) 6 javelins (46, 14, D:5) a +2 short sword of flaming (46, 18, D:5) a +0 mace (49, 25, D:5) 16 stones (53, 19, D:5) a +0 arbalest (55, -3, D:5) a +0 short sword (56, -2, D:5) a +0 mace a +0 mace (57, -3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (3, -27, D:6) a +0 dagger (4, -20, D:6) a +1 dagger of draining (still there?) a +0 mace (still there?) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (5, -27, D:6) a +0 giant club (13, -11, D:6) a +0 ring mail (17, -15, D:6) a +0 scale mail (23, -16, D:6) 20 stones (24, -21, D:6) 27 stones (26, -28, D:6) a +0 mace a +0 ring mail (40, -17, D:6) a +0 mace (41, -28, D:6) a +0 ring mail (41, -26, D:6) 24 stones Level 7 of the Dungeon (4, 42, D:7) 4 boomerangs (13, 14, D:7) a +0 chain mail a +0 trident (13, 15, D:7) a +0 scale mail a +0 club (14, 15, D:7) a +0 leather armour a silver boomerang a +0 flail (15, 14, D:7) a +0 robe a +0 dagger (15, 15, D:7) a +0 robe a +0 dagger (16, 51, D:7) a +0 leather armour (19, 2, D:7) 2 poisoned darts (20, 42, D:7) a +0 short sword (26, 44, D:7) a +0 robe (28, 27, D:7) 2 boomerangs (32, 11, D:7) a +0 dagger a stone a +0 dagger (33, 11, D:7) a +0 dagger (33, 12, D:7) 6 poisoned darts a +0 dagger (38, 11, D:7) a +0 flail a +0 club a +0 leather armour a +0 whip (38, 25, D:7) a +0 leather armour (39, 26, D:7) a +0 hand axe a +0 scale mail (40, 11, D:7) a +0 spear (55, 19, D:7) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +1 helmet (18, 19, D:8) 17 stones (21, 7, D:8) the +8 war axe of Annoyance {spect, rPois Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rPois: It protects you from poison. (26, 19, D:8) a +0 short sword 2 poisoned darts (27, 19, D:8) a +0 dagger 8 poisoned darts a +0 short sword 2 stones (28, 36, D:8) 14 arrows a +0 shortbow (33, 10, D:8) 20 arrows (34, 20, D:8) a +0 short sword (34, 31, D:8) a +0 spear (34, 32, D:8) a +0 spear (35, 31, D:8) a +0 short sword (35, 33, D:8) a +0 flail a +0 spear (36, 33, D:8) a +0 leather armour a +0 whip of electrocution (40, 7, D:8) +0 steam dragon scales a +1 war axe of distortion (41, 33, D:8) a +0 club (51, 51, D:8) a +0 hunting sling (55, 49, D:8) a +0 flail Level 9 of the Dungeon (1, 19, D:9) 23 arrows (4, -12, D:9) a +0 robe (10, 16, D:9) a +0 leather armour a +0 club 2 boomerangs a +0 flail a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 scale mail a +1 falchion of protection (15, -17, D:9) a +0 club (16, -19, D:9) 22 sling bullets (16, -17, D:9) a +0 halberd (17, -19, D:9) a +0 spear (17, -18, D:9) a +0 scale mail a +0 trident of venom (17, -17, D:9) a +0 spear (18, 18, D:9) an orb of mayhem (22, -6, D:9) 14 stones (28, -4, D:9) a +0 giant spiked club a +0 giant spiked club (38, 16, D:9) a +0 club (39, 16, D:9) a +0 robe a +0 halberd (40, 16, D:9) a +0 spear a +0 flail a +0 scale mail a +0 spear (41, 16, D:9) a +0 spear (42, -17, D:9) a +0 great mace a +0 giant club (42, 13, D:9) a +0 plate armour (53, -3, D:9) a +0 broad axe Level 10 of the Dungeon (0, 29, D:10) a staff of cold a +2 robe of cold resistance (1, -10, D:10) a +0 whip (1, 0, D:10) a +1 great sword a +0 leather armour (3, -1, D:10) a +4 dagger of chaos a +0 robe (8, 0, D:10) a +0 cloak (20, 14, D:10) a +0 hand axe (21, 13, D:10) a +0 hand axe (21, 15, D:10) a +0 hand axe (22, 14, D:10) a +2 hand axe of flaming (23, 23, D:10) a +5 mace a +0 robe (24, 22, D:10) a +5 mace a +0 robe (24, 23, D:10) a +5 falchion of freezing a +0 robe (27, -9, D:10) a +0 giant club a +0 giant spiked club (28, 6, D:10) a +0 club a +0 plate armour a +0 halberd (28, 7, D:10) a +0 chain mail a +0 war axe (28, 9, D:10) a +0 scale mail a +0 falchion (29, 3, D:10) 4 curare-tipped darts a +1 dagger of venom (30, 0, D:10) a +0 scale mail a +0 hand axe a +0 leather armour a +0 falchion (30, 5, D:10) a +0 chain mail a +0 war axe (32, 16, D:10) a +0 helmet (33, 16, D:10) a +0 mace a +0 leather armour a +0 hand axe a +0 plate armour a +0 scimitar (34, 23, D:10) 11 stones (34, 32, D:10) 22 arrows (38, 33, D:10) 10 stones a +0 ring mail (47, 36, D:10) a +0 robe (48, 8, D:10) a +0 whip a +0 club 7 stones a +0 short sword (49, 8, D:10) a +0 dagger a +0 dagger a +0 dagger 3 poisoned darts a +0 club a stone (50, 8, D:10) a +0 short sword 2 stones (52, -10, D:10) a +0 leather armour (55, 27, D:10) 19 arrows a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Daudocs's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (10, -14, Orc:1) a +0 robe a +1 dagger of draining (11, -13, Orc:1) a +0 leather armour a +0 trident (12, -15, Orc:1) a +0 chain mail a +1 long sword of pain (12, -14, Orc:1) a +0 troll leather armour (15, -10, Orc:1) a +0 robe a +0 dagger (26, -12, Orc:1) a +0 giant spiked club (29, -14, Orc:1) a +0 robe a +0 dagger (40, -3, Orc:1) a +0 club (40, -2, Orc:1) a +2 vorpal hand axe a +0 hand axe (41, -2, Orc:1) a +0 mace a +0 plate armour (41, -1, Orc:1) a +0 giant spiked club (43, 9, Orc:1) a +0 whip a +0 dagger (44, 9, Orc:1) a +0 mace (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) (44, 10, Orc:1) a +0 giant club a +0 hand axe (45, 10, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (46, 8, Orc:1) a +0 long sword a +0 plate armour (46, 9, Orc:1) a +3 great mace (still there?) a +0 chain mail (still there?) (46, 10, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Jov Oxeph's Assorted Antiques (Shop contents are unknown) [Shop] Entul's Antique Armour Boutique (Shop contents are unknown) (0, 0, Orc:2) a scroll of immolation (0, 1, Orc:2) a +0 rapier (1, 0, Orc:2) the +3 rapier of Living True Grit {freeze, +Blink rN+ Str-2 Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Int: It affects your intelligence (+4). rN: It protects you from negative energy. +Blink: It lets you blink. (4, -8, Orc:2) a +0 broad axe (still there?) a +0 chain mail of poison resistance (still there?) (4, -7, Orc:2) a +0 giant club (still there?) an ogre corpse (still there?) (5, 4, Orc:2) a +2 dagger of venom a +2 cloak the human corpse of Maurice (skeletalised by now) (6, -7, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 halberd a +0 robe a +0 giant club a +0 giant spiked club an ogre corpse a two-headed ogre corpse an ogre corpse (6, -6, Orc:2) a +0 giant spiked club a +0 giant club a +0 great mace a +0 giant club a +0 giant club an ogre corpse a two-headed ogre corpse a two-headed ogre corpse (6, -5, Orc:2) a +0 giant spiked club (7, -5, Orc:2) a +0 giant club an ogre corpse (8, -5, Orc:2) a +0 giant spiked club (8, -4, Orc:2) a +0 giant club (still there?) a +0 giant club (still there?) (9, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse a two-headed ogre corpse an ogre corpse (10, -5, Orc:2) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 spear (still there?) a +0 robe (still there?) a two-headed ogre corpse (still there?) an ogre corpse (still there?) an ogre corpse (still there?) (10, -4, Orc:2) a +0 giant club (11, -5, Orc:2) a +0 giant club an ogre corpse (12, -4, Orc:2) a +0 giant club (still there?) 27 gold pieces (still there?) (17, -15, Orc:2) a +0 giant club (25, -12, Orc:2) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (26, -12, Orc:2) a +0 giant spiked club (still there?) an ogre corpse (still there?) (26, -11, Orc:2) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 arrows (4, -44, Lair:1) 16 arrows (4, -16, Lair:1) a +2 vorpal hand axe (6, -37, Lair:1) a +1 flail of protection (11, -35, Lair:1) an amulet of faith (15, -3, Lair:1) 20 arrows (31, -11, Lair:1) 19 sling bullets (38, -27, Lair:1) a +0 club (42, -51, Lair:1) 23 arrows (44, -50, Lair:1) a +0 leather armour (53, -42, Lair:1) 23 sling bullets (56, -2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (4, 14, Lair:2) a +0 ring mail (13, 33, Lair:2) a wand of charming (1) (13, 34, Lair:2) the +8 great sword of the Spinneret {flame, +Blink rF+ Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. +Blink: It lets you blink. Will: It increases your willpower. a +2 dagger of draining (13, 35, Lair:2) 2 scrolls of blinking a scroll of torment 2 scrolls of acquirement 4 scrolls of enchant armour 3 scrolls of amnesia 3 scrolls of enchant weapon a scroll of summoning 3 scrolls of noise 3 scrolls of immolation 3 scrolls of vulnerability 4 scrolls of silence 2 scrolls of fog 2 scrolls of magic mapping a scroll of holy word (14, 34, Lair:2) a +2 chain mail of poison resistance +0 fire dragon scales the +6 scale mail of Gedaih {Regen+ Dex+6} Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. the +1 scale mail of Qoewkia {rC- Int+4 Stlth+} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. a +0 plate armour (14, 35, Lair:2) 2 potions of haste 15 potions of ambrosia 2 potions of resistance 2 potions of invisibility 3 potions of mutation 2 potions of attraction 4 potions of brilliance 3 potions of magic 10 potions of degeneration 3 potions of flight 5 potions of berserk rage (15, 34, Lair:2) a ring of resist corrosion a +6 ring of dexterity a ring of wizardry (23, 23, Lair:2) 26 stones (29, -4, Lair:2) a +0 hunting sling (29, 41, Lair:2) a +0 morningstar (35, 11, Lair:2) 17 stones (38, 19, Lair:2) 16 stones (39, 10, Lair:2) 22 stones (42, 16, Lair:2) 15 stones (42, 20, Lair:2) 24 stones (46, 26, Lair:2) a +0 plate armour (48, 6, Lair:2) 18 stones (49, 37, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (7, 15, Lair:3) a +0 chain mail a +3 great sword of holy wrath (16, 4, Lair:3) 20 stones (23, 44, Lair:3) 2 poisoned darts (24, -1, Lair:3) 9 stones (30, 50, Lair:3) a +0 quarterstaff (34, 2, Lair:3) a +0 trident (40, 11, Lair:3) a +0 dagger a +0 robe (45, 37, Lair:3) a +0 robe (47, 20, Lair:3) 6 arrows Level 4 of the Lair of Beasts (3, 7, Lair:4) a +0 vorpal falchion (14, 19, Lair:4) a +0 robe (17, -7, Lair:4) a +0 dagger (17, 29, Lair:4) a +0 spear (20, 20, Lair:4) a staff of death (21, 20, Lair:4) a manual of Stealth (22, 20, Lair:4) 20 gold pieces (25, -5, Lair:4) 25 stones (32, 1, Lair:4) a +0 war axe (32, 36, Lair:4) a +0 plate armour (39, 22, Lair:4) 28 stones (48, 25, Lair:4) a +0 robe a +0 short sword (50, -3, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 battleaxe (0, 34, Lair:5) the +2 robe "Oskapp" {Regen+ rCorr} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (3, 26, Lair:5) the -6 buckler of Impressiveness {rF+ Str+6} Str: It affects your strength (+6). rF: It protects you from fire. (12, 26, Lair:5) a +0 falchion (14, 21, Lair:5) a +0 robe (21, 20, Lair:5) 2 boomerangs (26, 19, Lair:5) a +0 leather armour (38, 8, Lair:5) a +0 rapier of venom (39, 8, Lair:5) a +1 vorpal great mace (48, -5, Lair:5) 23 stones Level 6 of the Lair of Beasts (2, -23, Lair:6) +2 steam dragon scales (3, -23, Lair:6) a +4 hunting sling of freezing (3, -22, Lair:6) 9 bolts (3, -21, Lair:6) a +0 war axe (4, -23, Lair:6) 4 large rocks (8, -37, Lair:6) 25 sling bullets (11, 9, Lair:6) a +0 chain mail (35, -21, Lair:6) 18 bolts (39, -11, Lair:6) 12 stones (40, -3, Lair:6) 11 sling bullets (40, 1, Lair:6) a +0 scale mail (42, 5, Lair:6) a +0 robe