shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (1, -3, D:1) 22 stones (15, 10, D:1) a +0 robe (28, 24, D:1) a +2 dagger of distortion a +0 short sword (32, 29, D:1) 27 arrows (35, 29, D:1) a +0 spear (39, 26, D:1) a +0 club (40, 8, D:1) a +0 dagger (43, 31, D:1) a +0 dagger 4 stones (49, -8, D:1) a +0 club (59, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 19 stones (4, 8, D:2) a ring of poison resistance (13, 5, D:2) a +0 war axe (16, -3, D:2) a +0 short sword (31, 25, D:2) 11 gold pieces Level 3 of the Dungeon [Shop] Soec's Weapon Boutique the +1 mace of Tomorrow {speed, Str+4} (382 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). a +2 morningstar of protection (218 gold) a +0 short sword (39 gold) a +0 club (13 gold) a +0 club (13 gold) 18 bolts (46 gold) a +6 shortbow of flaming (486 gold) 5 large rocks (45 gold) a +1 flail of protection (145 gold) the +5 arbalest of the Three Ears {venom, rElec Will++ rCorr SInv} (813 gold) Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (3, -36, D:3) a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club a +0 dagger a +0 ring mail (4, -18, D:3) a +0 whip a stone (4, -6, D:3) a +0 short sword (6, -20, D:3) 22 stones (10, -37, D:3) a +0 robe (14, -4, D:3) a +0 shortbow (19, 10, D:3) a +0 leather armour (20, -39, D:3) a +0 hunting sling (22, -19, D:3) a +0 antimagic dagger (29, -28, D:3) a +0 club (37, -25, D:3) 25 bolts (39, -26, D:3) a +0 dagger (41, -28, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 5, D:4) a +0 dagger (9, -15, D:4) 22 stones (10, 8, D:4) 21 stones (11, 12, D:4) a +2 helmet (34, 3, D:4) 13 bolts (35, -3, D:4) a +0 ring mail (38, -16, D:4) a +0 rapier