shugdite Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, -12, D:1) a +0 club (15, 7, D:1) a +0 club (16, -2, D:1) a +0 whip a +0 dagger (17, -10, D:1) 15 bolts (20, -16, D:1) 28 stones (26, 15, D:1) a +0 short sword (32, -8, D:1) a +0 ring mail (49, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Cioruiz's Armour Shop the +5 robe of Night {Dark Will+ SInv} (780 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 helmet of intelligence (149 gold) a scarf of shadows (156 gold) (0, 0, D:2) a +0 short sword (5, 25, D:2) a +0 dagger 3 stones (6, 2, D:2) a +0 whip 4 stones (6, 29, D:2) a +0 hand axe (10, -8, D:2) a +0 dagger a +0 dagger a +0 dagger (13, -7, D:2) a +0 dagger 23 stones a +0 dagger a +0 hunting sling a +0 dagger a +0 helmet a +0 animal skin a +0 spear (13, -6, D:2) a +0 club (13, -5, D:2) a +0 club (14, 29, D:2) a +0 short sword (15, 0, D:2) a +0 hand axe (28, 4, D:2) 23 stones (30, -17, D:2) a +0 club (31, 33, D:2) a +0 dagger (35, 19, D:2) a +0 leather armour (still there?) a +0 hand axe (still there?) Level 3 of the Dungeon (0, 0, D:3) 19 stones (6, -11, D:3) 19 arrows (27, 5, D:3) 15 arrows (28, -15, D:3) a +0 falchion (30, 8, D:3) a +0 club a +0 dagger (31, 0, D:3) 17 arrows (35, 14, D:3) a +0 robe (46, -20, D:3) a +0 dagger (46, 17, D:3) a +0 mace (48, -8, D:3) a +0 dagger (49, -16, D:3) a +0 short sword a +0 flail a +0 ring mail a +0 hand axe (50, -14, D:3) a +0 whip a +0 dagger a +0 flail (54, -18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -31, D:4) a +0 short sword (2, -12, D:4) a +0 trident (10, -11, D:4) a +0 flail (17, -11, D:4) a +0 club (22, -17, D:4) a +0 leather armour (36, -36, D:4) 25 arrows (41, -14, D:4) a +0 short sword a stone (42, -21, D:4) a +0 leather armour a +0 club a +0 flail (42, 6, D:4) the +7 short sword "Hesmoits" {chaos, *Rage Fly rElec Will+} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (49, 5, D:4) a +0 short sword a +0 leather armour (49, 6, D:4) a +0 falchion a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -9, D:4) a +0 short sword (58, -19, D:4) a ball python skeleton (65, -13, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a hound corpse (0, 1, D:5) a scorpion corpse (3, 0, D:5) 12 gold pieces