shugdite Level 1 of the Dungeon (1, -2, D:1) a +0 dagger (4, -16, D:1) a +1 leather armour of poison resistance (4, -1, D:1) a +0 club (10, -37, D:1) a +0 spear (11, -36, D:1) a +0 spear (12, -36, D:1) a +0 flail (24, -33, D:1) a +0 club (31, -24, D:1) a +0 short sword (32, -37, D:1) a +0 club (32, -7, D:1) a +0 club (37, 9, D:1) a +0 fustibalus (39, -41, D:1) a +0 club (44, -7, D:1) a +0 short sword (49, -26, D:1) a +0 club (49, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -13, D:2) 2 poisoned darts (2, -3, D:2) a +0 scale mail (6, -16, D:2) a staff of poison (6, 7, D:2) 17 stones (7, -31, D:2) 17 stones (7, -3, D:2) a +0 scale mail a +1 trident of venom (10, -16, D:2) 16 arrows (11, -16, D:2) a +0 ring mail a +0 leather armour (14, -19, D:2) a +0 club (16, -17, D:2) a +0 ring mail (16, -7, D:2) 19 arrows (18, -28, D:2) a +0 dagger (19, -28, D:2) a +0 scythe a +0 robe (25, -37, D:2) 20 arrows (34, -3, D:2) a +0 spear (50, -24, D:2) 15 stones Level 3 of the Dungeon (3, 1, D:3) a +0 mace (8, 34, D:3) a staff of cold (33, 45, D:3) a +0 club (46, 8, D:3) 4 javelins (49, 17, D:3) a +0 leather armour a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hunting sling 15 stones (16, -6, D:4) a +0 long sword (20, -21, D:4) a +0 whip (22, -21, D:4) a +0 short sword (23, -33, D:4) a +0 scale mail (30, -34, D:4) a +0 club a boomerang a +0 flail a +0 ring mail (31, -34, D:4) a +0 whip a +0 club a +0 club a +0 leather armour (31, -22, D:4) a +0 trident (32, -34, D:4) 19 stones a +0 ring mail (36, 24, D:4) a +0 dagger (47, -4, D:4) 5 stones a +0 short sword (59, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, -9, D:5) a +0 leather armour a +0 rapier (6, -9, D:5) a +0 leather armour a +0 falchion (8, -5, D:5) a +0 mace (12, 24, D:5) a piece from Xom's chessboard (15/15) (13, -3, D:5) a +0 robe a +0 dagger a +0 hand axe a +0 whip a +0 leather armour a +0 hand axe (14, -3, D:5) a +0 trident (24, -11, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a book of Death (1, 2, D:6) a +0 robe (19, 38, D:6) a +0 leather armour (28, 5, D:6) 13 arrows (29, 40, D:6) 15 stones (50, 47, D:6) a +0 buckler (54, 7, D:6) 26 stones (58, 40, D:6) a +0 ring mail (63, 32, D:6) a staff of poison Level 7 of the Dungeon [Shop] Emown's Book Boutique a book of Spatial Translocations (364 gold) a book of Blood (392 gold) a book of Vapours (168 gold) a book of Spectacle (448 gold) a manual of Hexes (1120 gold) a There-And-Back Book (420 gold) a book of Power (588 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 leather armour a +0 dagger 34 stones a +0 leather armour (3, 0, D:7) a +0 dagger a +0 robe (14, 28, D:7) a +0 chain mail (19, -7, D:7) 17 bolts (22, 22, D:7) a +0 ring mail (27, 7, D:7) the +6 whip of the Crushed Shrikes {antimagic, *Slow rElec Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (28, 30, D:7) 18 bolts (29, 19, D:7) a staff of fire (34, 15, D:7) 21 arrows a +0 shortbow (36, 15, D:7) 7 arrows a +0 shortbow (37, 12, D:7) a +0 scythe (37, 16, D:7) 24 stones (43, 14, D:7) a +0 mace (47, 21, D:7) 2 boomerangs a +0 dagger (47, 22, D:7) a +0 rapier a +0 long sword a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (9, -13, D:8) a +0 leather armour (12, -17, D:8) a +0 mace (12, -4, D:8) a +0 leather armour a +0 dagger a +1 hand axe of electrocution a +0 ring mail a +0 hand axe a +0 robe a +0 dire flail (13, 6, D:8) a +0 hand axe (17, -2, D:8) 14 stones (21, -33, D:8) a +0 robe (22, -23, D:8) a +0 dagger of speed a +0 robe (23, -21, D:8) a +4 hand axe a +0 robe (26, -16, D:8) 3 poisoned darts (33, 5, D:8) 20 stones (35, -2, D:8) a +0 flail (39, -1, D:8) a +0 flail a +0 robe (41, -3, D:8) a +3 spear a +0 robe (41, -2, D:8) a +0 scimitar a +0 robe (42, -12, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a -2 spear a +0 animal skin (7, -2, D:9) 22 arrows a +0 shortbow (8, -3, D:9) a +6 short sword a +0 robe a +0 robe a +0 dagger (8, -2, D:9) 4 large rocks a +0 chain mail 2 boomerangs a +0 mace a +0 robe a +0 dagger (12, 15, D:9) 29 gold pieces (12, 16, D:9) a +0 pair of boots (13, -4, D:9) a +0 robe a +2 flail of freezing (16, -17, D:9) a +2 robe of positive energy (17, 18, D:9) a +0 robe (18, -14, D:9) a +0 robe a +0 dagger (18, -13, D:9) a +0 robe a +0 flail a stone a +0 dagger 6 poisoned darts a +3 short sword (22, -14, D:9) 5 javelins a +0 robe a +0 trident (23, -14, D:9) a +5 short sword (24, -15, D:9) a +0 plate armour (30, -2, D:9) a +0 robe 7 poisoned darts a +0 dagger (30, 0, D:9) 5 poisoned darts a +0 dagger (31, -1, D:9) 21 stones a +0 scale mail a +5 hand axe (31, 2, D:9) 2 poisoned darts a +0 dagger (33, -4, D:9) a +0 shortbow 3 stones a +0 short sword (40, -7, D:9) a +0 club (42, 21, D:9) the -4 cloak "Wun Xud" {+Inv rN+ Str+3} Str: It affects your strength (+3). rN: It protects you from negative energy. +Inv: It lets you turn invisible. (43, 4, D:9) a +0 robe a +2 dagger of distortion (43, 22, D:9) a +0 giant spiked club a +0 giant spiked club (44, 20, D:9) a +0 longbow 26 arrows (44, 22, D:9) a +0 shortbow 16 arrows (52, -20, D:9) 24 stones (56, -16, D:9) a +0 robe a +4 morningstar a +0 robe a +0 war axe a +0 robe a +2 short sword of freezing (61, -21, D:9) 10 arrows Level 10 of the Dungeon [Shop] Baorotast's Antique Weapon Shop a +3 shortbow of flaming (761 gold) a +0 short sword (102 gold) a +0 falchion of freezing (251 gold) the +4 mace "Omelette" {freeze, rC- Str+5} (1220 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. a +4 vorpal battleaxe (1077 gold) a +0 club (34 gold) a +0 hunting sling (51 gold) a +2 vorpal hand axe (561 gold) (0, 0, D:10) a +0 scale mail a +0 short sword (0, 1, D:10) a +0 chain mail a +0 flail a +0 leather armour a +0 whip a +0 chain mail a +0 mace (7, 10, D:10) a phial of floods (7, 11, D:10) 11 gold pieces (28, 16, D:10) 18 arrows a +0 shortbow (30, 13, D:10) a +0 hunting sling a +0 plate armour a +0 scimitar (32, -9, D:10) a +0 hand axe (33, -9, D:10) a +0 robe a +0 spear (33, 12, D:10) a +0 scale mail (33, 20, D:10) a +0 dagger (43, 12, D:10) a +0 short sword a +0 robe a +0 dagger (44, 10, D:10) a +0 club (44, 11, D:10) 5 poisoned darts a +0 club (44, 12, D:10) a +0 robe a +0 dagger (56, 15, D:10) a +0 troll leather armour (56, 17, D:10) a +0 long sword a +0 chain mail (58, 16, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 22 arrows (0, 17, D:11) a +0 falchion (10, -8, D:11) a +0 scale mail (17, 24, D:11) a +0 shortbow 25 arrows (19, 2, D:11) a +0 chain mail (22, 32, D:11) a +0 flail (29, 18, D:11) 3 silver javelins (33, 20, D:11) a box of beasts (35, 3, D:11) a +0 dagger a +0 leather armour a +0 dagger (35, 4, D:11) a +0 chain mail a +0 battleaxe a +0 mace a +0 robe a +0 dagger (35, 5, D:11) a +0 hat a +0 dagger (35, 8, D:11) a +0 leather armour (still there?) a +0 antimagic dagger (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (36, 5, D:11) a +0 troll leather armour (36, 7, D:11) a +0 leather armour a +0 club a +0 club (36, 8, D:11) a +0 scale mail (still there?) a +0 short sword (still there?) (36, 9, D:11) a +0 trident (37, 3, D:11) a +0 flail (37, 4, D:11) a +0 club a +0 short sword (37, 8, D:11) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 club (still there?) (41, 14, D:11) a +0 chain mail a +0 glaive (41, 17, D:11) 26 arrows (41, 33, D:11) 21 stones (43, 12, D:11) a +0 quarterstaff (44, 12, D:11) a +0 leather armour a +0 whip (44, 14, D:11) a +0 leather armour a boomerang of dispersal a +0 dagger of venom (44, 15, D:11) a +0 scale mail a +0 flail (45, 12, D:11) a +0 club a +2 mace of holy wrath (46, 11, D:11) 3 poisoned darts (46, 12, D:11) a +0 ring mail a +0 short sword (46, 30, D:11) a +0 troll leather armour (50, -1, D:11) a book of Vapours (51, 6, D:11) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 3 boomerangs a +0 dagger a +1 plate armour of poison resistance a +0 long sword (0, 1, Orc:1) a +0 leather armour a +0 dagger (1, 1, Orc:1) a +0 dagger of pain (1, 2, Orc:1) a +0 robe a +0 dagger (3, -4, Orc:1) a +0 whip a +0 chain mail (5, -13, Orc:1) a +0 club (6, -12, Orc:1) a +0 buckler a +0 halberd a +0 flail a +0 flail a +3 trident of protection a +0 scale mail (6, -5, Orc:1) a +0 spear (15, -18, Orc:1) a +0 scale mail a boomerang a +0 dagger (16, -20, Orc:1) a +0 plate armour a +0 hand axe (16, -19, Orc:1) a +0 dagger (17, -19, Orc:1) a +0 club (22, -29, Orc:1) a +0 dagger a +0 robe (22, -28, Orc:1) a +0 hand axe (23, -28, Orc:1) a +0 flail a +0 mace a boomerang a +0 chain mail a +0 dagger a +0 robe (39, 4, Orc:1) 25 gold pieces (42, 14, Orc:1) a +0 club an orc corpse (44, 4, Orc:1) 12 stones (46, 13, Orc:1) a +0 glaive 3 boomerangs a +0 plate armour an orc corpse (47, 14, Orc:1) a +0 trident a +0 plate armour an orc corpse Level 2 of the Orcish Mines (6, 13, Orc:2) 16 gold pieces (8, 3, Orc:2) a +0 troll leather armour (8, 6, Orc:2) a +0 plate armour a +0 flail (9, 6, Orc:2) a +0 club (10, -1, Orc:2) a +0 giant club (10, 0, Orc:2) a +0 hand axe a +0 giant club (10, 6, Orc:2) a +0 robe a +0 dagger (11, -1, Orc:2) a +0 chain mail (still there?) a +0 dire flail (still there?) a +1 robe of positive energy (still there?) a +0 dagger (still there?) a +0 giant club (still there?) 5 large rocks (still there?) a +0 giant spiked club (still there?) an ogre skeleton (still there?) (11, 0, Orc:2) a +0 plate armour (still there?) 23 bolts (still there?) a +0 arbalest (still there?) a +2 vorpal war axe (still there?) an orc skeleton (still there?) (12, -2, Orc:2) a +0 leather armour (still there?) a +0 hand axe of draining (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (12, -1, Orc:2) the +7 glaive of Immorality {spect, rPois Str+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). rPois: It protects you from poison. (12, 0, Orc:2) a +0 great sword (still there?) a +0 arbalest (still there?) 12 bolts (still there?) a +0 plate armour (still there?) a +0 falchion (still there?) an orc skeleton (still there?) (12, 5, Orc:2) a +0 antimagic trident a +0 chain mail (13, -1, Orc:2) a +0 morningstar (still there?) a +0 chain mail (still there?) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) (13, 0, Orc:2) a +0 flail (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) an orc skeleton (still there?) (15, 7, Orc:2) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (16, 7, Orc:2) a +0 leather armour a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (0, 44, Lair:1) a +0 ring mail (4, 36, Lair:1) a +0 leather armour (7, -1, Lair:1) a book of Cantrips (7, 28, Lair:1) a +0 ring mail (24, 13, Lair:1) a +1 dagger of draining a +0 robe (25, 37, Lair:1) a scarf of shadows (27, 31, Lair:1) a +0 ring mail (28, 13, Lair:1) a +0 scimitar (36, 24, Lair:1) a +0 morningstar (39, 13, Lair:1) a +0 club (50, 11, Lair:1) 26 arrows (56, 29, Lair:1) a +0 robe a +0 long sword (56, 30, Lair:1) a +0 robe a +2 falchion (57, 28, Lair:1) a +0 robe a +0 scimitar (58, 19, Lair:1) 15 sling bullets Level 2 of the Lair of Beasts (10, 23, Lair:2) a +0 cloak a scarf of shadows the +0 chain mail of Midnight {rElec} rElec: It insulates you from electricity. (10, 24, Lair:2) a potion of resistance 3 potions of invisibility 4 potions of berserk rage 5 potions of magic a potion of degeneration 4 potions of attraction a potion of brilliance 10 potions of flight 2 potions of ambrosia a potion of lignification (11, 23, Lair:2) a +6 ring of strength the ring of Nimompuf {rC+ Will- MP+9 Int+3} [ring of magical power] Int: It affects your intelligence (+3). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a +4 ring of protection a +6 ring of intelligence a +4 ring of evasion an amulet of magic regeneration (11, 43, Lair:2) a +0 robe (12, 23, Lair:2) a scroll of holy word a scroll of brand weapon 2 scrolls of immolation a scroll of fog 2 scrolls of silence 3 scrolls of enchant armour 3 scrolls of vulnerability a scroll of summoning 3 scrolls of enchant weapon 3 scrolls of acquirement 4 scrolls of fear 2 scrolls of torment a scroll of magic mapping 6 scrolls of noise (32, 35, Lair:2) a +0 dagger (43, 27, Lair:2) 20 bolts (59, 42, Lair:2) 22 stones Level 3 of the Lair of Beasts (5, -55, Lair:3) 5 javelins (5, -15, Lair:3) 20 stones (6, -37, Lair:3) a +0 robe a +0 rapier (6, -17, Lair:3) 21 stones (7, -17, Lair:3) 25 stones (7, -16, Lair:3) 26 stones (7, -15, Lair:3) 18 stones (8, -35, Lair:3) a +0 chain mail (14, -6, Lair:3) 4 large rocks (32, -25, Lair:3) a +0 robe (35, -49, Lair:3) 11 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 arrows (11, -5, Lair:4) 19 arrows (12, -1, Lair:4) a +0 rapier (23, -25, Lair:4) a +0 chain mail (24, -10, Lair:4) a +0 leather armour (29, -28, Lair:4) 18 bolts (33, -17, Lair:4) a +0 spear (37, -24, Lair:4) 15 stones (46, 11, Lair:4) a +0 glaive (50, -16, Lair:4) a +0 hand axe a +0 halberd (51, -17, Lair:4) a +0 robe a +0 hand axe (51, 1, Lair:4) a +1 battleaxe of venom a +0 robe (56, -18, Lair:4) 3 silver javelins (59, -8, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 javelins (1, -19, Lair:5) a +0 hand axe (8, -22, Lair:5) 17 stones (10, -8, Lair:5) a +0 scale mail (20, -2, Lair:5) a +0 glaive (26, 5, Lair:5) a +0 leather armour (37, -2, Lair:5) a +1 ring mail of fire resistance 7 javelins a +0 eveningstar (44, -18, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (2, -32, Lair:6) a +0 trident (3, -32, Lair:6) a phantom mirror (3, -14, Lair:6) 19 sling bullets (5, -32, Lair:6) a +0 pair of boots (10, -31, Lair:6) 2 curare-tipped darts (19, -44, Lair:6) +0 steam dragon scales (37, -33, Lair:6) a +0 falchion (37, -32, Lair:6) a +1 falchion of holy wrath (37, -30, Lair:6) 4 boomerangs (38, -30, Lair:6) 10 bolts (39, -33, Lair:6) a staff of poison (40, -32, Lair:6) 14 arrows (40, -31, Lair:6) 10 sling bullets (40, -9, Lair:6) 21 stones (41, -11, Lair:6) a manual of Stealth (42, -11, Lair:6) a scroll of teleportation (44, -11, Lair:6) a book of Air (45, -11, Lair:6) a condenser vane (47, -9, Lair:6) the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity.