shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -18, D:1) a +0 dagger (12, -12, D:1) a +0 club (26, 7, D:1) a +0 dagger (50, -40, D:1) a +0 dagger (56, 11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -1, D:2) a +0 club (4, 3, D:2) a +0 short sword a stone (6, 0, D:2) 21 bolts (6, 1, D:2) a +0 hunting sling (32, 4, D:2) a +0 robe (33, -13, D:2) 24 stones (38, -53, D:2) a +0 dagger (38, -23, D:2) a +0 hand axe (50, -24, D:2) a +0 dagger (56, -25, D:2) a +0 dagger Level 3 of the Dungeon (7, 8, D:3) a +0 short sword (7, 34, D:3) a +0 dagger (10, 7, D:3) 11 stones a +0 dagger (20, 36, D:3) a +0 club (23, 28, D:3) a +0 war axe (38, 6, D:3) 15 stones (42, 1, D:3) 26 arrows (49, 9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 13 stones (13, -30, D:4) a +0 short sword (18, -37, D:4) 22 arrows (19, 3, D:4) a +0 leather armour a +0 flail (22, -39, D:4) a +0 quarterstaff (23, -31, D:4) a +0 short sword (23, -28, D:4) a +0 war axe (39, -37, D:4) a +0 club (40, -33, D:4) a +0 club (40, -12, D:4) 25 stones (47, -26, D:4) a +0 dagger (51, -18, D:4) a +0 dagger (54, -23, D:4) a +0 club (54, -10, D:4) a +0 dagger a +0 club a +0 dagger (55, -10, D:4) a +0 helmet a +0 animal skin a +0 spear (56, -10, D:4) a +0 club a +0 dagger (58, -46, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 club (1, 0, D:5) a +0 whip a +0 club (2, 0, D:5) a +0 club a +0 spear (4, -12, D:5) 15 sling bullets (14, -19, D:5) a +0 scale mail (15, -21, D:5) a +0 dagger (36, -15, D:5) a +0 war axe (39, -25, D:5) 15 arrows (43, -18, D:5) a +3 short sword (still there?) a +0 robe (still there?) Level 6 of the Dungeon [Shop] Loczeid's Weapon Emporium the +8 glaive of Doom {vamp, Str-5 Dex+6} (891 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Dex: It affects your dexterity (+6). a +1 vorpal hunting sling (119 gold) the +9 staff of Olgreb {rPois∞} (1300 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 rapier (52 gold) a +2 flail of protection (210 gold) a +0 whip (32 gold) a +0 short sword (39 gold) a +0 flail (45 gold) 9 stones (11 gold) (0, 0, D:6) a +0 buckler (8, -38, D:6) a +4 flail a +0 robe (8, -37, D:6) a +0 long sword a +0 robe (8, -32, D:6) a +0 robe a +2 mace of freezing (9, -39, D:6) a +0 robe (still there?) a +0 dagger (still there?) (15, -40, D:6) a +0 dagger (20, -5, D:6) a +0 club (20, -4, D:6) a +0 spear (22, -4, D:6) a +0 whip a +0 spear a +0 scale mail (28, -30, D:6) a +0 short sword (31, -10, D:6) a +0 dagger (34, -21, D:6) a +0 rapier (34, -17, D:6) a +0 mace a +0 robe a +0 dagger (35, -17, D:6) a +0 short sword (35, -7, D:6) a +0 morningstar a +0 robe (36, -16, D:6) a +0 leather armour a +0 hand axe (46, -40, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) 21 stones (28, 15, D:7) a +0 robe a +3 trident of freezing (28, 24, D:7) 12 stones (29, 14, D:7) a +0 robe a +4 short sword (36, -1, D:7) a +0 leather armour (41, 18, D:7) a +0 robe (51, 28, D:7) a +0 shortbow 10 arrows Level 8 of the Dungeon [Shop] Xiskes's Firing Range 2 throwing nets (84 gold) 6 javelins (67 gold) a +0 hunting sling (21 gold) a +0 hand crossbow (49 gold) a +0 hunting sling (21 gold) a +0 shortbow (42 gold) 6 poisoned darts (33 gold) 4 poisoned darts (22 gold) (0, 0, D:8) a throwing net (0, 1, D:8) a sling bullet (0, 2, D:8) a sling bullet (1, 1, D:8) a sling bullet (2, 2, D:8) a bolt (4, 0, D:8) a poisoned dart (5, 2, D:8) a bolt (10, -5, D:8) 2 atropa-tipped darts (13, 9, D:8) a +0 chain mail a +0 whip (14, 0, D:8) 24 bolts (15, 17, D:8) a +0 dagger (19, -13, D:8) 14 arrows a +0 shortbow (33, 19, D:8) a +0 whip a +0 scale mail (34, 3, D:8) a +0 dagger (40, 10, D:8) 2 poisoned darts (48, 6, D:8) a +0 robe (49, 4, D:8) 15 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 7, D:9) a +0 quarterstaff (11, 28, D:9) a +0 scale mail (14, 11, D:9) 29 arrows (15, 32, D:9) 18 stones (26, 8, D:9) a +0 long sword (27, 8, D:9) a +0 leather armour a +0 club (31, 39, D:9) a phantom mirror (31, 45, D:9) 11 arrows (40, 35, D:9) a +0 halberd (41, 34, D:9) a +0 club (42, 36, D:9) a +0 robe (48, 35, D:9) a +0 dagger a +0 ring mail a +1 vorpal hand axe 4 boomerangs a +0 robe a +0 flail a +0 leather armour a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (27, 29, D:10) a +0 battleaxe (30, 25, D:10) 13 arrows a +0 vorpal shortbow (30, 27, D:10) a +0 robe of willpower a +3 dagger of chaos (32, 0, D:10) a +0 short sword of protection (42, 40, D:10) 6 bolts a +0 dagger a +0 hand crossbow (43, 13, D:10) a +0 quarterstaff (43, 37, D:10) 4 poisoned darts a +0 dagger (43, 39, D:10) 4 stones a +0 dagger (43, 40, D:10) a +0 dagger 5 stones a +2 short sword of venom 4 poisoned darts a +0 dagger (46, 7, D:10) a +0 hand axe of freezing (46, 8, D:10) a +0 mace a +0 mace a +0 leather armour (57, 42, D:10) a +0 chain mail (62, 40, D:10) the +6 great sword of Kaxicet {drain, Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Level 11 of the Dungeon [Shop] Fodoy's Armour Shop a +0 cloak (58 gold) a +2 chain mail of fire resistance (279 gold) the +9 ice dragon scales "Raemohuv" {rF- rC++ Str+4 Stlth+} (1505 gold) Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Stlth: It makes you more stealthy. a +0 chain mail (58 gold) a +1 cloak (149 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (708 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) [Shop] Pynyurr's Book Shop a book of Storms (512 gold) a book of Lightning (576 gold) a book of Alchemy (448 gold) an Inescapable Atlas (544 gold) a book of the Moon (640 gold) a book of Misfortune (576 gold) a book of the Senses (512 gold) [Shop] Guchirik's Assorted Antiques a +0 ring mail (164 gold) a +0 leather armour (82 gold) a ring of positive energy (820 gold) a +2 robe of cold resistance (725 gold) a +0 mace of protection (229 gold) [Shop] Qonesm's Antique Armour Shoppe a +0 robe (23 gold) a +0 hat (132 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 chain mail (148 gold) (0, 0, D:11) a +0 halberd (1, 0, D:11) a +0 spear (2, 0, D:11) a +0 club (3, 0, D:11) a +1 vorpal spear a +0 ring mail (3, 26, D:11) 17 stones (10, 10, D:11) a +0 robe (12, -1, D:11) a +0 leather armour (17, 12, D:11) a +0 giant club a +0 giant club (22, 10, D:11) a +0 dagger (22, 35, D:11) a +0 mace (41, 4, D:11) a +0 giant club a +0 giant club (50, 32, D:11) 4 large rocks (55, 19, D:11) the +8 mace of Ismehai {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). (59, 30, D:11) a +1 war axe of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 gold pieces