shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 2, D:1) a +0 mace (2, 4, D:1) 23 arrows (7, -2, D:1) a +0 leather armour (16, 5, D:1) 19 stones (20, -7, D:1) a +0 short sword (25, 7, D:1) a +0 short sword (27, 15, D:1) 16 arrows (45, -15, D:1) a +0 ring mail (46, 13, D:1) a +1 whip of venom (51, 13, D:1) 24 bolts (54, 8, D:1) a +0 hunting sling (60, 9, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (10, 11, D:2) a +0 club (20, 41, D:2) a +0 ring mail (21, -7, D:2) a +0 helmet (23, 4, D:2) a +0 club (26, 29, D:2) a +0 dagger (28, 22, D:2) a +0 dagger (38, 27, D:2) a +0 spear (39, 5, D:2) a +0 whip a +0 dagger (41, 18, D:2) 3 stones a +0 short sword (42, 19, D:2) 2 stones a +0 club (45, 27, D:2) the +1 robe of Hedonism {Harm rC- Archmagi} rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (49, 13, D:2) 21 stones Level 3 of the Dungeon [Shop] Maasicith's General Store a +0 chain mail (45 gold) a +0 quarterstaff (40 gold) a lightning rod (4/4) (300 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a +0 long sword (35 gold) a book of Scorching (300 gold) 4 boomerangs of dispersal (60 gold) (0, 0, D:3) a +0 robe (4, -20, D:3) a rat corpse (skeletalised by now) (15, -17, D:3) 26 stones (18, -10, D:3) 4 poisoned darts (20, -4, D:3) a +0 chain mail (31, 13, D:3) 15 bolts (40, -24, D:3) a +0 club (still there?) an orc corpse (still there?) (46, 1, D:3) a +0 hand axe (still there?) 2 boomerangs (still there?) a +0 ring mail (still there?)