shugdite Level 1 of the Dungeon (1, 8, D:1) 19 bolts (8, 30, D:1) a +0 dagger (11, 9, D:1) 20 stones (13, 2, D:1) a +0 ring mail (14, 28, D:1) a +0 dagger (15, 28, D:1) a +0 club (34, 13, D:1) a +0 whip (38, 29, D:1) a +0 dagger (39, 43, D:1) a +0 dagger of venom (45, 22, D:1) a +0 dagger 5 stones (52, 26, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Vugom's Jewellery Shoppe an amulet of regeneration (330 gold) the ring of Lugonu's Hatred {Fly rElec Str+2} (392 gold) [ring of flight] Str: It affects your strength (+2). rElec: It insulates you from electricity. Fly: It grants you flight. a ring of protection from fire (275 gold) the ring of Xebar {*Slow Str-4 Int+6 Dex+6 Stlth+} (735 gold) [ring of dexterity] Str: It affects your strength (-4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +6 ring of dexterity (643 gold) a +4 ring of slaying (858 gold) the amulet "Fucil" {Acrobat Rampage rF++ Regen+ Str-2} (553 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (-2). rF: It greatly protects you from fire. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the ring of Free Expression {rPois rN+ Int+2 Stlth-} (374 gold) [ring of poison resistance] Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (9, -15, D:2) a +0 morningstar (12, -19, D:2) a +0 leather armour (12, 6, D:2) 9 stones a +0 short sword (12, 9, D:2) a +0 club (12, 10, D:2) a +0 club (13, -4, D:2) a +0 short sword (20, -34, D:2) a +0 robe (30, -2, D:2) 23 arrows (34, -24, D:2) a +0 trident (34, 5, D:2) a +0 long sword (37, -32, D:2) a +3 dagger (37, 6, D:2) 7 stones (38, 3, D:2) 18 stones (39, -4, D:2) a +0 flail a gnoll corpse (39, -3, D:2) a +0 flail (41, -3, D:2) a +0 whip (49, -8, D:2) 14 stones (50, -26, D:2) a +0 robe a +0 club (50, -9, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club 8 poisoned darts (12, -3, D:3) a +0 hand axe (12, -2, D:3) a +0 dagger 3 boomerangs (13, -2, D:3) a +0 club a +0 ring mail (14, -2, D:3) a +0 club a +0 ring mail (17, -30, D:3) a +2 dagger of venom (19, -30, D:3) a quokka corpse (skeletalised by now) (19, -8, D:3) a +0 trident (21, -30, D:3) 4 atropa-tipped darts (25, -30, D:3) 4 boomerangs (26, -33, D:3) 25 stones (26, -24, D:3) 17 bolts (28, 18, D:3) a +0 dagger (30, 9, D:3) 15 bolts (34, -6, D:3) a +0 leather armour (34, -1, D:3) 31 stones a +0 club a +0 hunting sling (35, -27, D:3) a +0 dagger