shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (8, 14, D:1) a +0 club (11, 19, D:1) a +0 mace (12, 11, D:1) a +0 robe (15, -11, D:1) a +0 hand axe (20, -6, D:1) a +0 dagger 2 stones (41, 1, D:1) a +0 dagger (43, 12, D:1) 16 sling bullets Level 2 of the Dungeon (16, 0, D:2) a +0 short sword 2 stones (18, -3, D:2) 20 stones (39, 14, D:2) a +0 club (39, 23, D:2) a +0 dagger (40, -16, D:2) a +0 war axe (42, -15, D:2) 19 arrows (54, 24, D:2) a +0 club (61, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 21, D:3) a +0 dagger a +0 hunting sling 27 stones (2, 25, D:3) 6 javelins (4, 30, D:3) a +0 club (6, -2, D:3) a +0 hand axe (6, -1, D:3) a +0 ring mail a boomerang a +0 club (6, 0, D:3) a +0 short sword (7, 3, D:3) a +0 short sword (10, 3, D:3) a +0 ring mail a +0 trident (10, 4, D:3) a +0 ring mail a +0 club (26, 3, D:3) a staff of cold (32, 36, D:3) Sif Muna's Guide on Toxins and Transmigration Spells Type Level Known a - Sting Transmutation/Poison 1 no (32, 37, D:3) Sif Muna's Reference Book on Beguiling Spells Type Level Known a - Slow Hexes 1 no (32, 38, D:3) Sif Muna's Collected Works on Curses Spells Type Level Known a - Slow Hexes 1 no (33, 12, D:3) 18 stones (33, 31, D:3) a +0 dagger (unseen) (33, 33, D:3) a +1 dagger of flaming (unseen) (34, 31, D:3) a +0 club (34, 34, D:3) a +0 dagger a +0 dagger a +0 club a +0 short sword (42, 14, D:3) a +0 robe (47, 4, D:3) a +0 club (47, 34, D:3) a +6 dagger of draining a +0 robe (52, 19, D:3) a +0 mace (52, 26, D:3) a +0 robe (55, 11, D:3) 26 arrows Level 4 of the Dungeon [Shop] Davedgh's Antique Weapon Boutique a +4 vorpal war axe (625 gold) a +0 glaive (149 gold) the +11 dagger "Earthworm" {flame, Contam Int+3 SInv} (1621 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 flail (80 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 dagger (46 gold) a +2 vorpal falchion (379 gold) (0, 0, D:4) a +0 leather armour a +0 flail (1, -2, D:4) a +2 robe of willpower a +0 dagger (2, -1, D:4) a +0 whip (2, 2, D:4) 13 arrows (4, 25, D:4) a +0 scale mail (5, -5, D:4) a +0 whip (10, 24, D:4) a +0 club (11, 23, D:4) a +2 dagger of venom a +0 hunting sling 20 stones (12, 22, D:4) a +0 short sword a +0 animal skin a +0 helmet 25 arrows (12, 23, D:4) a +0 club a +0 hunting sling 22 stones (14, 21, D:4) a +0 dagger a +0 leather armour (24, -18, D:4) 23 stones (26, -5, D:4) 21 arrows (27, -16, D:4) 13 arrows (30, -16, D:4) a +0 chain mail (31, -13, D:4) a +0 shortbow 17 arrows a centaur corpse (skeletalised by now) (32, 18, D:4) a book of Scorching (41, 2, D:4) a dart slug corpse