shugdite Level 1 of the Dungeon (0, 3, D:1) 21 sling bullets (1, 40, D:1) 25 stones (11, 13, D:1) a +0 club (12, 11, D:1) a +0 dagger (12, 17, D:1) a +0 robe (13, 29, D:1) 14 stones (13, 33, D:1) a +0 buckler (17, -2, D:1) a +0 dagger (17, -1, D:1) a +0 whip a +0 short sword 3 stones (18, -3, D:1) a +0 ring mail (19, -3, D:1) 19 stones (20, 40, D:1) a +0 ring mail (21, 42, D:1) 15 stones (23, 20, D:1) 23 stones (28, 34, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (13, -1, D:2) a +0 mace (13, 13, D:2) 11 stones (14, -3, D:2) a +0 mace (15, -3, D:2) a +0 mace (15, -2, D:2) a +0 mace (16, -2, D:2) a +4 quarterstaff of chaos a +0 cloak (16, 12, D:2) a +0 long sword (20, -4, D:2) the +7 mace of Drought {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. (25, -21, D:2) a +0 buckler (31, -19, D:2) 20 arrows (32, -11, D:2) 5 stones a +0 short sword (32, 20, D:2) 27 stones a +0 dagger a +0 hunting sling (38, -4, D:2) 5 stones a +0 short sword a +0 dagger (39, 14, D:2) a +1 dagger of speed (54, 9, D:2) a +0 club (59, 7, D:2) a +0 ring mail Level 3 of the Dungeon (9, 8, D:3) a +0 short sword (10, -8, D:3) a +0 club 3 poisoned darts (13, 13, D:3) a +0 short sword 2 poisoned darts (16, -5, D:3) a +0 dagger a +0 hunting sling 7 stones (19, -1, D:3) a +0 quick blade (21, 5, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger of flaming 12 stones a +0 club a +0 hunting sling (22, 5, D:3) a +0 helmet a +2 animal skin a +0 club (24, 3, D:3) 12 stones a +0 dagger a +0 hunting sling (24, 4, D:3) a +0 club (28, 3, D:3) 26 sling bullets a +0 dagger a +0 hunting sling (29, 3, D:3) a +1 dagger of draining (30, -2, D:3) a +0 whip (30, 12, D:3) a +0 dagger (35, -11, D:3) 27 stones (37, 9, D:3) a +0 dagger (40, -2, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) 26 bolts (4, -20, D:4) 20 stones (13, -17, D:4) a +0 short sword (14, -13, D:4) 14 sling bullets (18, 6, D:4) a +0 robe (27, -23, D:4) a +0 leather armour (39, 12, D:4) a +0 hand axe (46, -22, D:4) a +0 ring mail (47, -14, D:4) a +0 war axe (48, -30, D:4) a +0 mace (52, -6, D:4) a +0 falchion Level 5 of the Dungeon (11, -18, D:5) a +0 whip (15, -12, D:5) a +0 scale mail (19, 10, D:5) 22 arrows (20, -15, D:5) a +0 flail (21, -15, D:5) a +0 spear (22, 11, D:5) a +0 hand axe a +0 dagger (23, -8, D:5) a +0 dagger (23, 11, D:5) a +0 club (23, 15, D:5) a +0 hand axe a +0 chain mail (31, -34, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, -5, D:6) a +0 dagger a +0 chain mail an orc corpse (3, -7, D:6) a +0 ring mail a +0 short sword (3, -6, D:6) a +0 club a bullfrog corpse (6, 19, D:6) 15 stones (8, -6, D:6) a +0 scale mail (10, 32, D:6) 18 arrows a +0 shortbow (16, 3, D:6) an orb of energy (22, 5, D:6) a potion of heal wounds (34, 5, D:6) a +2 kite shield Level 7 of the Dungeon (0, 0, D:7) the +3 short sword "Ucru" {protect, rF+ Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rF: It protects you from fire. (2, -12, D:7) 23 stones (4, 2, D:7) a +0 spear (11, -9, D:7) a +0 dagger a +0 robe a +0 flail a +0 robe a bullfrog corpse (skeletalised by now) (12, -9, D:7) a +0 halberd a +0 robe (24, -18, D:7) a +0 trident a +0 ring mail (24, -13, D:7) a +0 spear (33, -22, D:7) a +0 flail a +0 leather armour (34, -21, D:7) a +1 morningstar of flaming a +0 leather armour a +0 dagger a +0 robe an orc corpse (36, -25, D:7) a +0 short sword (still there?) a kobold corpse (still there?) (46, -23, D:7) a +0 dagger (still there?) a +0 hand crossbow (still there?) 14 bolts (still there?) (49, -28, D:7) 21 stones (50, -22, D:7) 18 stones the Ecumenical Temple