shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 19, D:1) 9 bolts (9, 12, D:1) a +0 club (9, 28, D:1) a +0 short sword 2 stones (30, -14, D:1) a +0 robe (38, -15, D:1) a +0 dagger (41, 7, D:1) 9 stones (45, 9, D:1) a +0 whip (46, 4, D:1) a +0 club a +0 club (47, 5, D:1) a +0 mace a +0 dagger a +0 whip a +0 robe a +0 dagger (62, -15, D:1) 13 arrows Level 2 of the Dungeon (3, -28, D:2) a +1 dagger of venom (3, -12, D:2) a +0 dagger (12, -7, D:2) a +2 dagger of holy wrath (15, -2, D:2) 15 stones (21, -10, D:2) a +0 halberd (22, -20, D:2) a +0 short sword (27, -21, D:2) a +0 club Level 3 of the Dungeon [Shop] Zeifap's Antique Weapon Shop the +11 rapier of Cogam {drain, MP+9 Dex+4} (2412 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a +0 whip (62 gold) the +5 hunting sling of Karma {freeze, Str+4 Dex+4} (1287 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 flail (87 gold) a +0 club (25 gold) a +0 whip (62 gold) (0, 0, D:3) a +0 dagger (4, 7, D:3) a +0 scale mail (6, -6, D:3) a +0 club (7, 3, D:3) 2 stones a +0 dagger (13, 5, D:3) a +0 flail (14, 2, D:3) 15 stones (15, -17, D:3) a +0 short sword (15, 3, D:3) a +0 chain mail (16, -20, D:3) the +0 ring mail "Hyot" {Fly} Fly: It grants you flight. (17, 1, D:3) a +0 hunting sling (19, 3, D:3) a +0 club (21, 7, D:3) a +0 club (22, 7, D:3) a +0 club (24, -26, D:3) an orb of energy (24, 1, D:3) a +0 spear (25, 1, D:3) a +0 mace 3 boomerangs a +0 leather armour a +0 falchion (25, 8, D:3) a +0 club (26, -16, D:3) 14 stones (29, -22, D:3) a +0 whip (29, -17, D:3) a +0 ring mail (32, 15, D:3) a +0 hunting sling a +0 dagger 14 stones (47, 29, D:3) a +0 robe (49, -18, D:3) 2 stones a +0 short sword (52, -30, D:3) a +0 leather armour (52, 27, D:3) a +0 short sword (61, 4, D:3) a +0 club a +0 robe Level 4 of the Dungeon [Shop] Axywkad's Book Shop a book of Beasts (380 gold) the Collected Works on Calling (160 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Call Canine Familiar Summoning 3 yes a book of Pain (280 gold) the Catalogue of Harmful Darkness (340 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Hailstorm Conjuration/Ice 4 no c - Necromutation Transmutation/Necromancy 8 no a book of the Hunter (260 gold) a book of Spectacle (320 gold) a book of the Sky (440 gold) a book of the Senses (320 gold) a book of Callings (200 gold) a book of the Dragon (460 gold) (8, 1, D:4) a +0 dagger (10, -8, D:4) a +0 leather armour (10, -3, D:4) 14 stones (11, 28, D:4) a +0 scale mail (11, 30, D:4) a +0 leather armour (12, 4, D:4) a +0 short sword (17, 0, D:4) a +0 club (20, 32, D:4) 21 stones (35, -7, D:4) a +0 long sword (35, 12, D:4) 15 bolts (38, 1, D:4) a +0 whip (40, -7, D:4) a +0 buckler Level 5 of the Dungeon (10, -19, D:5) 23 stones (10, -4, D:5) a +0 halberd (16, 15, D:5) a staff of conjuration (19, 6, D:5) 13 arrows a +0 shortbow (21, 6, D:5) a +0 falchion (25, 30, D:5) a +0 giant spiked club (29, 31, D:5) 12 arrows (33, -12, D:5) a staff of fire (35, 8, D:5) a +0 mace (40, 17, D:5) a +2 leather armour of fire resistance (48, 10, D:5) a +0 vorpal spear (still there?) a +0 scale mail (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 flail (3, 5, D:6) a +0 club a +1 flail of protection a +2 whip of flaming (8, 8, D:6) a +0 halberd (17, 0, D:6) 16 stones (21, -5, D:6) 21 bolts (25, -8, D:6) a +0 club (25, -6, D:6) a +0 war axe a +0 leather armour 2 silver boomerangs (29, -12, D:6) a +0 ring mail a +0 falchion (37, 7, D:6) a +0 spear (37, 22, D:6) a +0 leather armour (38, -3, D:6) a +0 arbalest (41, -5, D:6) a +0 plate armour 17 stones a +0 scimitar (41, 8, D:6) 22 arrows (42, 6, D:6) a +0 robe a +0 dagger (44, 26, D:6) a +0 shortbow 19 arrows (48, -6, D:6) a +0 scale mail a +0 mace (49, -4, D:6) a +0 short sword Level 7 of the Dungeon (5, 4, D:7) a +0 plate armour a +0 spear (5, 21, D:7) a +0 spear (6, 34, D:7) a +0 giant club (10, 47, D:7) 13 arrows (11, 20, D:7) a +0 club (12, 2, D:7) 23 sling bullets (15, 28, D:7) 23 arrows (17, -5, D:7) a +0 ring mail (17, 18, D:7) a +0 troll leather armour (17, 39, D:7) 18 stones a +0 spear (22, 19, D:7) a +0 long sword a +0 short sword (22, 22, D:7) a +0 spear (23, 16, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 club (23, 18, D:7) a +0 whip a +0 club 6 stones a +0 short sword 3 poisoned darts a +0 short sword (24, 18, D:7) a +0 dagger (24, 22, D:7) a +0 hand axe a +0 spear (24, 23, D:7) a +0 robe a +0 dagger (32, 25, D:7) a +0 whip Level 8 of the Dungeon [Shop] Lakots's General Store 3 silver boomerangs (54 gold) a +0 pair of boots (54 gold) 2 potions of berserk rage (120 gold) a lightning rod (4/4) (360 gold) a throwing net (36 gold) a lightning rod (4/4) (360 gold) a wand of paralysis (2) (48 gold) a book of the Wilderness (456 gold) (0, 0, D:8) a +0 giant club a +0 giant club (2, -16, D:8) 18 bolts (4, -30, D:8) a +0 leather armour (14, -18, D:8) 16 sling bullets (18, -21, D:8) 12 stones (22, -4, D:8) 3 poisoned darts (23, -21, D:8) a +0 robe (28, -9, D:8) 24 arrows a +0 shortbow (28, -8, D:8) 12 arrows a +0 shortbow a +0 ring mail a +0 hand axe (29, -9, D:8) a +0 leather armour a +0 club (29, -7, D:8) 8 arrows a +0 shortbow (30, -35, D:8) 12 bolts (32, -14, D:8) a +0 ring mail (32, -4, D:8) 4 datura-tipped darts (37, -24, D:8) a +0 short sword (43, -35, D:8) 14 arrows a +0 shortbow (45, -35, D:8) a +0 robe a +0 robe a +0 dagger (45, -32, D:8) 2 silver boomerangs a +0 hand axe a +0 plate armour (47, -35, D:8) a +0 club (48, -46, D:8) a +0 club (48, -10, D:8) 17 stones (50, -44, D:8) a +0 ring mail a +0 short sword (51, -44, D:8) a +0 ring mail a +0 hunting sling a +0 club a +0 ring mail a +0 short sword (52, -46, D:8) 21 arrows (58, -6, D:8) 16 bolts Level 9 of the Dungeon [Shop] Qaosesh's Book Emporium a book of Touch (364 gold) a book of Minor Magic (252 gold) the Catalogue of Conjuration and Transformation (364 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Spider Form Transmutation/Poison 3 yes c - Fireball Conjuration/Fire 5 no a book of Callings (280 gold) a book of Chaos (700 gold) a book of the Senses (448 gold) a book of Frost (308 gold) (0, 0, D:9) a +0 pair of boots (7, 8, D:9) a +0 robe (14, 22, D:9) a +0 ring mail (15, 7, D:9) a +0 robe (23, -17, D:9) a +0 falchion a +0 war axe (23, -16, D:9) a +0 war axe (24, -17, D:9) a +0 hand axe (25, -17, D:9) a +0 hand axe a +0 flail a +0 morningstar (25, -15, D:9) a +0 chain mail a +0 war axe (38, -15, D:9) a +0 whip (40, -16, D:9) a +0 club a +0 club a +0 leather armour a +0 club (41, -18, D:9) a +0 spear (41, -17, D:9) a +0 halberd (42, -5, D:9) a +0 leather armour (52, 11, D:9) a +0 hunting sling (53, 30, D:9) a +0 pair of gloves (56, -21, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 1, D:10) a +0 club a +0 leather armour a +0 scimitar 18 stones a +0 chain mail a +0 morningstar (0, 2, D:10) a +0 whip a +0 robe a +0 club a +0 hand axe a +0 chain mail a +0 mace 26 stones a +0 ring mail (0, 4, D:10) a +0 spear (3, -9, D:10) a +0 war axe (4, 19, D:10) a +0 dire flail a +0 giant club (10, 30, D:10) 22 arrows (22, -13, D:10) a +2 morningstar of protection a +0 robe (26, -7, D:10) a +0 halberd (28, 10, D:10) a +0 hand axe (28, 30, D:10) 22 bolts (30, -9, D:10) a +0 giant spiked club a +0 giant spiked club (34, -15, D:10) a +4 great sword of freezing (35, 1, D:10) a +0 mace a +0 long sword a +0 hand axe (47, 19, D:10) a +0 shortbow 10 arrows Level 11 of the Dungeon (0, 0, D:11) 21 sling bullets (11, -3, D:11) a +0 whip of flaming (19, -26, D:11) the +0 scale mail of Ixieli {Rampage +Inv rF-} rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (44, 12, D:11) the +3 hunting sling "Jemezxam" {venom, Int+7 Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+7). Stlth: It makes you more stealthy. (52, -25, D:11) a +0 dagger (53, -11, D:11) a +0 robe (54, 0, D:11) 13 stones Level 12 of the Dungeon (0, 1, D:12) a +0 plate armour a +1 dire flail (2, 7, D:12) a +0 dire flail a +0 robe (2, 11, D:12) a +0 war axe a +0 ring mail a +0 whip (5, 15, D:12) a +0 mace a +0 robe (33, 10, D:12) a book of Conjurations (33, 31, D:12) 22 stones (35, -17, D:12) a +0 shortbow (still there?) 16 arrows (still there?) (38, -17, D:12) a +0 buckler (38, -9, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 19 bolts (13, 6, D:13) a +0 rapier (16, -17, D:13) a +0 rapier (17, -10, D:13) a +0 ring mail (17, 0, D:13) a +4 quick blade a +3 scimitar of flaming (17, 1, D:13) 31 arrows a +0 shortbow (18, 7, D:13) 24 arrows a +0 shortbow (23, 6, D:13) a +0 pair of boots (26, 8, D:13) 24 arrows a +0 shortbow (28, -23, D:13) a +0 long sword (29, 10, D:13) 23 arrows (30, -2, D:13) a +2 hat (30, 2, D:13) 20 arrows a +0 shortbow (31, -1, D:13) 13 arrows (33, 7, D:13) a +0 short sword (37, 10, D:13) a +0 ring mail (39, -19, D:13) a +0 leather armour (48, -34, D:13) 6 large rocks (50, -21, D:13) a +0 long sword (50, -8, D:13) a +0 rapier (53, -12, D:13) 4 large rocks (58, -33, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (0, 3, D:14) a +0 long sword a +0 leather armour (5, 16, D:14) a +1 scimitar of flaming (8, 10, D:14) a +0 robe a +3 vampiric lajatang (12, 24, D:14) 15 stones (17, 29, D:14) a +0 cloak (18, 11, D:14) a +0 chain mail (19, 28, D:14) a +0 broad axe (19, 36, D:14) a +0 ring mail (22, 12, D:14) a +0 shortbow 24 arrows (23, 12, D:14) a +0 shortbow a +0 shortbow 33 arrows (23, 13, D:14) a +0 shortbow 27 arrows (23, 29, D:14) a +0 trident (25, 18, D:14) a +0 short sword (28, 18, D:14) 19 arrows a +0 shortbow (28, 31, D:14) 26 sling bullets (28, 33, D:14) 18 gold pieces (28, 37, D:14) 19 stones (29, 30, D:14) a +0 dagger (29, 33, D:14) 18 gold pieces (29, 34, D:14) a +0 short sword (29, 36, D:14) 6 boomerangs (29, 37, D:14) a scroll of enchant weapon (29, 39, D:14) a +0 ring mail (31, 26, D:14) a +4 dagger a +0 robe (31, 27, D:14) a +0 great mace a +0 plate armour a +2 war axe a +0 chain mail a +0 tower shield a +0 flail a +0 chain mail a human corpse (skeletalised by now) (31, 33, D:14) a +0 dagger a +0 robe (37, 30, D:14) a +0 buckler (39, -10, D:14) a +3 scimitar of flaming (42, -4, D:14) a +0 leather armour (62, 13, D:14) a +0 robe (63, 14, D:14) a book of Geomancy (63, 28, D:14) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 ring mail a +0 dagger of flaming (1, 1, Orc:1) a +0 chain mail a +2 vorpal war axe (12, -39, Orc:1) 19 gold pieces (13, -35, Orc:1) an amulet of the acrobat (14, -35, Orc:1) a potion of heal wounds (15, -35, Orc:1) a scarf of resistance (16, -35, Orc:1) 18 sling bullets (16, -7, Orc:1) a +0 giant club a +0 leather armour a +2 dagger of venom a +0 robe a +0 dagger a +0 club a +0 dire flail a +0 dire flail (19, -11, Orc:1) a +0 dagger a +0 robe (22, -32, Orc:1) a +0 hand axe a +0 ring mail (23, -33, Orc:1) a +0 flail 2 boomerangs a +0 plate armour (23, -31, Orc:1) a +0 short sword 2 boomerangs (24, -33, Orc:1) a +0 dagger a +0 robe (47, -9, Orc:1) a +2 robe of cold resistance a +0 dagger (47, -5, Orc:1) a +0 plate armour (still there?) 2 boomerangs (still there?) a +0 glaive (still there?) (48, -5, Orc:1) a +1 chain mail of positive energy a +0 halberd (49, -10, Orc:1) a +0 chain mail a +0 dire flail (49, -9, Orc:1) a +0 hand axe (49, -8, Orc:1) a +0 hand axe (49, -5, Orc:1) a +0 plate armour a +2 bardiche (50, -9, Orc:1) a +0 leather armour a +0 whip Level 2 of the Orcish Mines [Shop] Moneus's Antique Weapon Shop a +0 club (36 gold) a +0 spear (108 gold) a +0 trident (126 gold) a +0 long sword (126 gold) a +0 dagger (72 gold) a +0 dagger of flaming (201 gold) a +0 quarterstaff (144 gold) [Shop] Wakama Odwur's Assorted Antiques a +0 falchion (72 gold) a +0 battleaxe (156 gold) a +4 ring mail of poison resistance (672 gold) a scroll of enchant armour (180 gold) a +0 ring mail (96 gold) [Shop] Nodipsum's Armour Shop the +1 pair of gloves of the Beginning {rC+ Dex+5} (510 gold) Dex: It affects your dexterity (+5). rC: It protects you from cold. a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +1 chain mail of willpower (247 gold) [Shop] Ubrousm's Antique Armour Shoppe a +0 chain mail (148 gold) a +3 ring mail (693 gold) a +0 scale mail (132 gold) a +0 robe (23 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +1 scale mail of cold resistance (528 gold) a +2 leather armour of fire resistance (627 gold) a +0 cloak (148 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 chain mail 3 boomerangs a +0 hand axe (1, 0, Orc:2) a +0 plate armour a +0 war axe a +0 scale mail a +0 club (1, 2, Orc:2) a +0 leather armour a +0 falchion (2, 0, Orc:2) a +0 club a +0 ring mail a +0 mace (2, 1, Orc:2) a +0 plate armour a +0 scimitar (2, 2, Orc:2) a boomerang a +0 flail (22, -19, Orc:2) a +0 trident a +0 ring mail a +0 halberd (22, -3, Orc:2) a +0 giant spiked club (23, -13, Orc:2) a +0 dagger a +0 robe (24, -12, Orc:2) a +0 flail of protection (25, -10, Orc:2) a +0 hand axe a +0 plate armour (25, -7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 dagger a +2 robe of positive energy a +0 club a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword 3 silver boomerangs a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 trident a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 war axe a +0 chain mail (25, -6, Orc:2) a +2 great sword of venom a +0 chain mail a +0 broad axe a +0 chain mail a +0 scimitar a boomerang of dispersal a +0 chain mail a +2 vorpal long sword a +3 arbalest 21 bolts a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 war axe a +0 chain mail a +1 bardiche of venom a +0 plate armour (26, -11, Orc:2) a +0 short sword (26, -10, Orc:2) a +0 short sword (26, -8, Orc:2) a +0 hand axe a +0 falchion (27, -9, Orc:2) a +0 broad axe a +0 chain mail a +0 dagger a +0 robe (27, 15, Orc:2) a +0 whip (28, 15, Orc:2) a +0 short sword a +0 ring mail (29, -15, Orc:2) a +1 great sword a +0 chain mail (29, -14, Orc:2) a +0 dagger (29, 15, Orc:2) a +0 flail a +0 chain mail (30, -15, Orc:2) a +0 flail (31, -1, Orc:2) a +2 robe of fire resistance a +0 dagger (50, 9, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 bolts (2, 27, Lair:1) 27 sling bullets (26, 18, Lair:1) a +0 ring mail (39, 7, Lair:1) a staff of air (43, 24, Lair:1) a +0 war axe (58, -10, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (12, -30, Lair:2) a +0 hunting sling (14, -5, Lair:2) 34 arrows (18, -3, Lair:2) 10 gold pieces (19, -4, Lair:2) a +2 cloak of preservation (19, -2, Lair:2) the ring "Tefav" {Fire rElec Slay+2} [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (20, -4, Lair:2) 12 arrows (20, -1, Lair:2) 8 gold pieces (21, -3, Lair:2) 23 gold pieces (24, -30, Lair:2) 16 stones (25, -3, Lair:2) 24 gold pieces (42, -32, Lair:2) 18 stones (44, -31, Lair:2) 24 arrows (44, 3, Lair:2) a +0 scale mail (47, 11, Lair:2) 14 bolts (48, -25, Lair:2) 29 stones (49, 15, Lair:2) a +0 whip (54, -13, Lair:2) a staff of cold (55, -25, Lair:2) the +1 scimitar of Hubris {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (55, -24, Lair:2) 2 potions of flight a potion of brilliance a potion of invisibility a potion of haste 2 potions of lignification 2 potions of magic 2 potions of resistance 5 potions of degeneration a potion of ambrosia 5 potions of attraction 2 potions of mutation (56, -25, Lair:2) a +3 ring mail of cold resistance the +4 scale mail of Kiotoer {-Tele Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). -Tele: It prevents most forms of teleportation. (57, -25, Lair:2) a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength (57, -10, Lair:2) a wand of charming (6) (59, -25, Lair:2) 4 scrolls of blinking 2 scrolls of amnesia 2 scrolls of fear 2 scrolls of magic mapping 2 scrolls of vulnerability a scroll of silence 3 scrolls of fog a scroll of torment 2 scrolls of summoning 4 scrolls of noise 2 scrolls of immolation 3 scrolls of brand weapon 7 scrolls of teleportation a scroll of holy word 3 scrolls of enchant weapon 7 scrolls of enchant armour (59, -8, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 4, Lair:3) 17 stones (26, -18, Lair:3) 26 stones (29, -3, Lair:3) 16 stones (36, -27, Lair:3) a +1 dagger of electrocution (37, 9, Lair:3) a potion of attraction (42, -1, Lair:3) a +2 falchion of draining (47, 14, Lair:3) a phial of floods (50, 17, Lair:3) the +9 trident of Buwk {freeze, *Noise rPois SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make noises in combat. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (3, -29, Lair:4) a +0 glaive (20, -13, Lair:4) 16 arrows (24, -19, Lair:4) a +0 hunting sling (27, -7, Lair:4) 16 stones (31, 12, Lair:4) a potion of cancellation (32, -32, Lair:4) 20 stones (32, 11, Lair:4) a potion of invisibility (32, 13, Lair:4) a scroll of fog (33, -6, Lair:4) 20 bolts (39, -11, Lair:4) a +0 chain mail (40, -11, Lair:4) a +0 ring mail (43, -17, Lair:4) a +0 short sword (48, 5, Lair:4) a +0 dagger (50, -12, Lair:4) 2 boomerangs (50, -10, Lair:4) 13 bolts (57, -15, Lair:4) a +0 ring mail (58, 22, Lair:4) a +0 ring mail (67, -19, Lair:4) a ring of flight Level 5 of the Lair of Beasts (10, 22, Lair:5) 19 stones (25, 8, Lair:5) 24 stones (25, 16, Lair:5) 19 gold pieces (still there?) a +0 flail (still there?) (25, 17, Lair:5) 3 boomerangs (still there?) an amulet of guardian spirit (still there?) (25, 18, Lair:5) 10 arrows (48, 13, Lair:5) 23 stones (59, 20, Lair:5) a +0 pair of boots (61, 37, Lair:5) 18 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Unlife (1, 1, Lair:6) 25 stones (2, -5, Lair:6) +0 acid dragon scales (2, 0, Lair:6) 2 javelins (3, 0, Lair:6) 20 stones (6, -8, Lair:6) a +2 ring mail of cold resistance (9, -1, Lair:6) +0 fire dragon scales (10, -38, Lair:6) a +0 flail (12, -38, Lair:6) a +0 spear (23, -33, Lair:6) 16 arrows (24, -21, Lair:6) 19 stones (28, -12, Lair:6) a +1 mace of protection (28, 0, Lair:6) a +0 robe (32, -25, Lair:6) a +0 battleaxe (32, -10, Lair:6) a ring of see invisible (32, 4, Lair:6) 22 stones (33, -1, Lair:6) a +0 scale mail (34, -12, Lair:6) a +0 scale mail (36, -22, Lair:6) 17 stones (37, -17, Lair:6) a +0 spear (37, 1, Lair:6) a +0 lajatang (40, -19, Lair:6) 17 stones (44, -28, Lair:6) a +0 chain mail (48, -21, Lair:6) a +0 buckler (55, -34, Lair:6) a +0 battleaxe (62, -45, Lair:6) a +3 scale mail Level 4 of the Abyss (6, -6, Abyss:4) a +2 scimitar of flaming