shugdite Level 1 of the Dungeon (0, 0, D:1) 3 silver boomerangs (1, -1, D:1) a +0 club (22, 4, D:1) a +0 club (30, 4, D:1) 9 stones (34, -5, D:1) a cursed +0 dagger (34, 29, D:1) a +0 robe (38, 8, D:1) a +0 club (46, 21, D:1) a +0 club (49, 33, D:1) 14 stones (54, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 stones (8, 22, D:2) a +0 short sword (9, 24, D:2) a +0 club (9, 34, D:2) a +0 club (10, 11, D:2) 7 poisoned darts (10, 23, D:2) 2 throwing nets (16, 1, D:2) 17 bolts (18, 2, D:2) 14 arrows (18, 10, D:2) 17 stones (18, 34, D:2) 12 arrows (22, 16, D:2) a +0 short sword (22, 33, D:2) a stone (24, 20, D:2) a stone (24, 29, D:2) a +0 club (24, 34, D:2) a cursed -1 short sword 4 stones (25, 20, D:2) a +0 club (29, 45, D:2) a +0 leather armour (30, 38, D:2) a +0 whip (31, 24, D:2) a +0 club (35, 2, D:2) a +0 dagger (37, 14, D:2) a +0 ring mail (39, 10, D:2) a cursed -2 club (45, 37, D:2) a +0 short sword (46, 28, D:2) a +0 club (46, 33, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 18 stones (6, 12, D:3) a cursed +0 ring mail (8, 1, D:3) 15 gold pieces (8, 2, D:3) a potion of heal wounds (8, 36, D:3) 19 arrows (15, 6, D:3) a +0 club (17, 20, D:3) a +0 ring mail (24, 5, D:3) a +0 robe a +0 dagger (24, 6, D:3) 5 boomerangs a +0 hand axe (26, -4, D:3) 18 bolts (29, -7, D:3) a +0 club Level 4 of the Dungeon (5, -21, D:4) 21 arrows (6, -32, D:4) a +0 club (6, -10, D:4) a cursed -1 ring mail a +0 club (9, 9, D:4) a +0 robe (10, -29, D:4) 17 poisoned darts (10, 9, D:4) a +0 giant spiked club (11, -21, D:4) a +0 hunting sling (14, -12, D:4) a +0 leather armour (15, -16, D:4) a +0 whip (18, -4, D:4) a +0 ring mail (22, -32, D:4) a +0 mace (22, -17, D:4) a +0 club 19 stones (23, -32, D:4) a +0 flail (28, 9, D:4) a +0 robe (34, -13, D:4) 5 boomerangs a +0 trident (35, -13, D:4) a +0 leather armour a +0 falchion (37, -4, D:4) a +0 hunting sling (40, -7, D:4) 17 bolts Level 5 of the Dungeon [Shop] Izawooc's Antique Weapon Shoppe a +0 hand axe (72 gold) a +3 quarterstaff of draining (580 gold) a +0 hand axe of chopping (156 gold) a +0 great mace (156 gold) a +0 longbow (108 gold) a +0 mace (72 gold) a +0 dagger (48 gold) the +0 long sword of Objectivity {flame, rF+ Str+4 Stlth+} (756 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from fire. It makes you more stealthy. a +1 falchion of electrocution (348 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) (0, 0, D:5) 22 bolts (10, -24, D:5) a +0 mace (11, -26, D:5) a +0 mace (11, -24, D:5) a +0 mace (11, -15, D:5) a +0 leather armour a +0 falchion (11, -14, D:5) 2 stones (12, -15, D:5) a stone a +0 halberd a +0 spear (14, -16, D:5) 5 stones (14, -2, D:5) 29 sling bullets (15, -18, D:5) 21 stones a +0 flail (15, -13, D:5) a cursed +0 robe a +0 dagger (16, -11, D:5) a +0 robe a +0 dagger a +0 whip (17, -11, D:5) a +0 mace (21, -25, D:5) a +4 quarterstaff of chaos (21, -6, D:5) 23 stones (21, -1, D:5) 25 stones (23, -26, D:5) a +0 mace (46, 0, D:5) a +0 giant club (48, -24, D:5) 16 arrows (49, 6, D:5) a +0 giant club (51, -1, D:5) 21 stones (52, 6, D:5) a +0 ring mail (53, -8, D:5) a +0 helmet (53, 10, D:5) 13 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 4, D:6) 24 arrows (7, 9, D:6) a scorpion corpse (9, -3, D:6) a worker ant corpse (11, 4, D:6) a +0 flail (29, 14, D:6) an arrow (31, 15, D:6) a +0 shortbow 22 arrows a centaur skeleton (32, 11, D:6) a +0 club (33, 12, D:6) a +0 falchion a +0 chain mail a cursed -1 whip a +0 club an orc corpse (skeletalised by now) (38, -16, D:6) 11 gold pieces (38, 25, D:6) a +0 helmet (44, -16, D:6) a +0 dagger (unseen) (46, -16, D:6) a +0 flail (unseen) (54, -11, D:6) 17 gold pieces the Ecumenical Temple