shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a +0 club (5, 0, D:1) a +0 club (7, -19, D:1) 15 poisoned darts (9, -1, D:1) a stone (13, -8, D:1) a +0 large shield (14, -21, D:1) a +0 dagger (16, -4, D:1) 27 stones (18, -24, D:1) 16 arrows (29, 11, D:1) a +0 robe (30, 11, D:1) a +0 ring mail (34, -2, D:1) a +0 club (36, -8, D:1) 24 bolts Level 2 of the Dungeon (3, -36, D:2) a +0 flail (4, -25, D:2) a stone (4, -24, D:2) a stone (4, -21, D:2) a +0 whip (8, -33, D:2) a +0 robe (8, 3, D:2) a stone (9, 4, D:2) a stone (10, 4, D:2) a stone (11, -21, D:2) a +0 dagger (11, 4, D:2) a stone (12, 4, D:2) a stone (14, 4, D:2) a +0 dagger (14, 5, D:2) 14 stones a +0 hunting sling a +0 club (18, 4, D:2) a +0 robe (23, -36, D:2) a +0 falchion a +0 short sword (31, -13, D:2) a +0 club (34, -33, D:2) a scroll of teleportation (36, -18, D:2) a +0 whip (38, -29, D:2) a +0 robe a +0 club (38, -28, D:2) a +0 club (39, -3, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a stone (0, 17, D:3) a +0 short sword of holy wrath (2, 0, D:3) a stone (7, 0, D:3) a stone (11, 11, D:3) a +0 giant spiked club (12, -7, D:3) a cursed +0 ring mail (12, -1, D:3) a +0 leather armour (17, -23, D:3) a cursed -1 whip a +0 club 4 stones a +0 halberd (20, -1, D:3) a +0 robe (22, -19, D:3) a +0 robe (22, 4, D:3) a +0 morningstar a +0 chain mail (22, 5, D:3) a +0 mace (23, -22, D:3) a +0 dagger (29, -32, D:3) a +0 hunting sling (30, -11, D:3) a +0 whip (34, -11, D:3) a +0 club (40, -14, D:3) a +0 whip (41, -23, D:3) a stone (45, -23, D:3) a +0 short sword 3 stones (51, -16, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (14, 1, D:4) a +0 whip (15, -17, D:4) a cursed +0 leather armour a +0 flail (24, -29, D:4) a +0 hand axe 14 poisoned darts a +0 scale mail (24, -1, D:4) 4 large rocks (26, -34, D:4) 14 bolts (27, -26, D:4) a +0 trident (31, -27, D:4) a cursed -3 giant club (31, -25, D:4) 18 poisoned darts (43, -9, D:4) a +0 pair of gloves (46, 3, D:4) a +0 robe a +2 whip of flaming (47, -12, D:4) a +0 leather armour (49, -34, D:4) a +0 spear (56, -28, D:4) 23 sling bullets Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of gloves of the Forest {rPois MR++} (2410 gold) It protects you from poison. It affects your resistance to hostile enchantments. the cursed +0 short sword of Bodily Harmony {speed, rPois Int+3} (2350 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. the +6 hand axe of Mastery {speed, +Inv rC+ Dex+2} (6420 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. It lets you turn invisible. the +1 leather armour "Duodingi" {rN+} (1820 gold) It protects you from negative energy. (3, -11, D:5) 15 bolts (10, -21, D:5) 9 stones (17, -24, D:5) a +0 scale mail (22, -8, D:5) a +0 giant club (26, -14, D:5) a +0 hand axe a +0 scale mail (27, -15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -14, D:5) a +0 flail (28, -15, D:5) a +0 club (28, -8, D:5) 18 bolts (30, -17, D:5) 10 arrows (38, -25, D:5) a +0 dagger a +0 robe (39, -25, D:5) a +0 leather armour (39, -24, D:5) a +0 club (40, -24, D:5) a +0 trident 25 arrows Level 6 of the Dungeon [Shop] Falamoas's Antique Weapon Shop a +3 demon trident of electrocution (1471 gold) a +1 dagger of freezing (286 gold) a +0 war axe (94 gold) a +0 shortbow (81 gold) a +0 rapier (108 gold) a +0 dagger (54 gold) a +4 war axe (688 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1128 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). the +9 spear of Derghapae {elec, Str+5 Dex+5 SInv} (2286 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (+5). It lets you see invisible. (0, 0, D:6) a +0 falchion (2, -7, D:6) a +0 mace (3, -8, D:6) a +1 mace of crushing (4, -7, D:6) a +0 mace (5, -8, D:6) a +0 mace (6, -8, D:6) a +0 mace (7, -9, D:6) a +0 mace (8, -9, D:6) a +2 quarterstaff of chaos a +0 cloak (9, -10, D:6) a +0 mace (9, -9, D:6) a +0 mace (9, -8, D:6) a +3 mace (10, -15, D:6) a +5 flail of protection a +0 robe (10, -10, D:6) a +0 mace (10, -9, D:6) a +0 mace of holy wrath (10, -8, D:6) a +0 mace (11, -10, D:6) the cursed +2 mace of Res Nullius {antimagic, *Corrode Fragile +Inv Str+10} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+10). It lets you turn invisible. It may corrode you when you take damage. It will be destroyed if unequipped. It has a curse placed upon it. (11, -8, D:6) a +0 mace (34, -11, D:6) a cursed +0 leather armour (34, 1, D:6) a +3 scale mail (35, -3, D:6) a +1 robe of positive energy (35, 2, D:6) a +0 shortbow 17 arrows (35, 3, D:6) a +0 giant club 2 arrows (35, 4, D:6) 20 arrows a +0 shortbow a +0 giant spiked club (36, -22, D:6) a +0 chain mail (36, 2, D:6) an arrow (36, 4, D:6) 2 arrows (40, -27, D:6) 19 arrows (40, -17, D:6) a +0 mace (40, 14, D:6) 19 arrows (42, 7, D:6) a +0 giant spiked club (46, -6, D:6) a +0 rapier (46, 23, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a cursed -1 animal skin (3, 2, D:7) 30 stones a cursed -1 club (3, 3, D:7) a +0 club (4, 3, D:7) a stone (5, 1, D:7) a +0 short sword (17, 19, D:7) 4 javelins (26, 20, D:7) 16 stones (33, 6, D:7) a +0 short sword (33, 22, D:7) an arrow (33, 24, D:7) a +0 shortbow of freezing 23 arrows (48, -6, D:7) a +0 club a +0 whip a +0 hand axe of chopping (51, -1, D:7) a +0 robe a cursed +0 long sword (52, 0, D:7) a cursed +0 robe 22 stones a cursed +0 dire flail Level 8 of the Dungeon (6, 20, D:8) a +0 robe a +0 dagger (6, 21, D:8) a +0 hand axe (8, 20, D:8) a +0 dagger (10, 20, D:8) a +0 club a +0 ring mail a +0 flail (11, 20, D:8) a +0 hand axe (19, 18, D:8) a +0 ring mail (26, 9, D:8) a +0 large shield (26, 28, D:8) a +0 flail (30, -15, D:8) 24 bolts (33, 12, D:8) 15 bolts (39, -16, D:8) a +0 hand axe a +0 flail 11 stones a +0 ring mail (39, -15, D:8) a +0 dagger a +0 robe (40, -14, D:8) a stone (41, -13, D:8) a +0 robe (41, -12, D:8) a stone (41, -11, D:8) a cursed +3 trident a +0 robe (42, -13, D:8) 5 stones (42, -10, D:8) a stone (43, -10, D:8) a stone (43, 8, D:8) a book of Minor Magic the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a basilisk corpse (skeletalised by now) (4, 7, Lair:1) a +0 chain mail a +0 cloak (15, -1, Lair:1) a +0 glaive (18, -4, Lair:1) a +0 long sword (22, 13, Lair:1) a porcupine corpse (25, -5, Lair:1) a +0 leather armour (25, 17, Lair:1) the +7 quarterstaff of the Penguin {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). (34, -22, Lair:1) a spiny frog corpse