shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a +0 whip (5, 28, D:1) 19 sling bullets (5, 31, D:1) a +0 robe (6, 35, D:1) 27 stones (14, 23, D:1) 19 stones (25, 21, D:1) a +0 spear (40, -1, D:1) a stone (43, 0, D:1) a stone (47, -1, D:1) a stone (48, 35, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, -7, D:2) a +0 trident (7, -5, D:2) a +0 spear (8, -5, D:2) a +0 trident (8, -2, D:2) a +0 leather armour (11, -9, D:2) 23 stones (12, -25, D:2) a +0 whip (13, -33, D:2) a +4 scythe a +0 robe (13, -28, D:2) a stone (13, -26, D:2) 2 stones (13, -23, D:2) a +0 dagger (19, -21, D:2) a +0 robe (21, -18, D:2) a +0 falchion (22, -38, D:2) 5 large rocks (29, -30, D:2) a +0 club (36, -9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 18 stones (11, -2, D:3) a +0 whip (30, 47, D:3) 28 stones (39, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, -1, D:4) a +0 leather armour (3, -8, D:4) a +0 giant spiked club (9, -37, D:4) a +0 rapier (21, 2, D:4) a +0 robe (24, -20, D:4) a +0 leather armour a +0 mace (25, -7, D:4) the +4 robe of Viefaown {*Drain +Blink rF++ MR+} It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. (33, -34, D:4) 20 poisoned darts (37, -21, D:4) a +0 hunting sling (38, -38, D:4) a +0 leather armour (44, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (11, -6, D:5) a +0 falchion a +0 ring mail (13, -6, D:5) a +0 war axe a +0 leather armour (14, -6, D:5) a +0 dagger a +0 robe (14, -5, D:5) a +0 dagger a +0 robe an orc skeleton (15, -13, D:5) a +0 flail (15, -12, D:5) a +0 leather armour (16, -13, D:5) a +0 leather armour (16, -6, D:5) 19 sling bullets