shugdite Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, 9, D:1) a +0 spear (4, 13, D:1) 20 arrows (6, 19, D:1) a cursed -1 dagger (10, 27, D:1) 15 stones (11, -5, D:1) 21 arrows (12, -11, D:1) a +0 club (14, 19, D:1) a cursed +0 dagger (14, 20, D:1) a cursed -3 club (15, -21, D:1) a cursed -3 whip (17, -12, D:1) 23 stones (22, -9, D:1) a cursed -2 dagger (27, -7, D:1) 13 poisoned darts (27, 12, D:1) a +0 club (28, 20, D:1) a +0 short sword (31, 24, D:1) a +0 short sword (31, 25, D:1) a +1 dagger of holy wrath (37, 0, D:1) a cursed -2 hunting sling (38, -8, D:1) a +0 whip (39, -7, D:1) a +0 robe (40, -18, D:1) a +0 club a +0 club (45, 6, D:1) a +0 helmet (46, 4, D:1) a +0 club (51, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 6, D:2) a +0 mace (12, 17, D:2) a +0 quarterstaff (19, 4, D:2) a +0 spear (21, 3, D:2) a cursed -1 club (24, 33, D:2) 20 sling bullets (24, 41, D:2) a +0 scale mail (34, 44, D:2) 13 poisoned darts (36, 4, D:2) a +0 leather armour (41, 13, D:2) a +1 whip of venom (43, 13, D:2) a +0 falchion (55, 8, D:2) 27 sling bullets (56, 45, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -46, D:3) a cursed -1 club (12, -44, D:3) 17 bolts (13, -3, D:3) 30 stones (18, -18, D:3) 10 stones (18, -13, D:3) a +0 leather armour a +0 hand axe (18, -12, D:3) a +0 chain mail a +0 whip (19, -12, D:3) a +0 hand axe a +0 club (23, -43, D:3) a cursed -3 club (29, -43, D:3) a +1 halberd of chopping Level 4 of the Dungeon [Shop] Qetsib's Antique Armour Shop a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 leather armour (56 gold) the cursed +0 hat of Disaster {*Corrode +Blink rC+ Regen+} (459 gold) It protects you from cold. It lets you blink. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. a +0 pair of boots (126 gold) the +4 chain mail of Beyond {rF+ rN++} (1372 gold) It protects you from fire. It greatly protects you from negative energy. the cursed +1 robe "Xuleg" {Slay+5} (859 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. a +0 scale mail (112 gold) a +0 chain mail (126 gold) the cursed +0 helmet "Ceusch" {+Blink MR- Dex+4} (551 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a +0 ring mail (112 gold) (0, 0, D:4) 17 bolts (15, 12, D:4) a +0 hand axe (18, 1, D:4) 30 stones (18, 4, D:4) a +0 quarterstaff (19, 9, D:4) 24 stones (19, 22, D:4) 29 arrows (40, 12, D:4) a +0 robe (45, -1, D:4) a +0 falchion (53, 24, D:4) a +1 robe of fire resistance a +0 dagger (54, 24, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Monkusk's Gadget Emporium a wand of random effects (17) (123 gold) a lightning rod (4/4) (520 gold) a crystal ball of energy (260 gold) a wand of scattershot (3) (273 gold) a sack of spiders (260 gold) a sack of spiders (260 gold) a fan of gales (520 gold) a crystal ball of energy (260 gold) a wand of polymorph (4) (78 gold) (0, 0, D:5) a +0 hand axe 2 boomerangs a +0 club (1, 2, D:5) a +0 hand axe a +0 leather armour (1, 6, D:5) 17 stones (2, 8, D:5) 29 bolts (2, 20, D:5) a +0 ring mail (4, 30, D:5) an arrow (5, 28, D:5) 17 arrows a +0 shortbow (6, 46, D:5) 21 stones (9, 29, D:5) a +0 robe (12, -5, D:5) a +0 giant club (23, 22, D:5) 22 stones (31, 27, D:5) a +0 falchion (33, 18, D:5) an arrow (35, 15, D:5) 13 arrows a +0 shortbow (37, 0, D:5) a +0 dagger (37, 17, D:5) an arrow (38, -1, D:5) a +0 hand axe a +0 dagger a +0 club 4 boomerangs (45, 40, D:5) 27 sling bullets (45, 49, D:5) a +0 whip Level 6 of the Dungeon [Shop] Syqeaph's Antique Weapon Shoppe a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +0 scimitar (108 gold) a +0 hand axe (81 gold) a +0 broad axe (108 gold) a +0 spear (81 gold) a +0 hunting sling (40 gold) (8, 1, D:6) a +0 giant club a cursed +0 club (9, -12, D:6) 19 arrows (23, 12, D:6) 17 stones (29, -13, D:6) a +0 robe (33, 9, D:6) a +0 leather armour (37, -5, D:6) 15 stones (43, -24, D:6) a +2 trident of holy wrath (46, -38, D:6) a +0 ring mail (46, -7, D:6) 12 stones (48, -22, D:6) the cursed +2 mace of Zuewkaxt {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. It has a curse placed upon it. (50, -22, D:6) a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 flail (50, -21, D:6) a +0 flail a +0 mace (52, -24, D:6) an uncursed ring of teleportation (55, -30, D:6) a +0 ring mail (61, -46, D:6) a +0 long sword (65, -46, D:6) a +0 ring mail Level 7 of the Dungeon (14, -18, D:7) a +0 robe (24, 13, D:7) a +0 leather armour a +0 short sword (36, -16, D:7) a +0 dagger (36, 5, D:7) 12 stones (37, -20, D:7) a +0 leather armour a +0 robe a +0 whip a +0 dagger (37, -18, D:7) a +0 robe a +0 dagger (38, -19, D:7) a +0 ring mail a +0 robe a +0 flail a +0 dagger (41, 2, D:7) a +0 spear (42, -8, D:7) a +0 club Level 8 of the Dungeon (2, 18, D:8) a +3 ring mail of positive energy a +0 hunting sling 16 sling bullets a +0 quarterstaff (4, -7, D:8) 19 bolts (5, 19, D:8) a sling bullet (9, -10, D:8) a +0 spear (12, 8, D:8) a +2 flail of protection (13, 8, D:8) a +0 robe a +0 club (18, -9, D:8) a +0 quarterstaff (19, 3, D:8) a cursed -1 giant spiked club a +0 robe a +0 dagger (20, -12, D:8) a +0 spear a +2 scale mail of cold resistance (20, 1, D:8) a +0 robe a +0 dagger (20, 2, D:8) a cursed +0 leather armour a +3 hand axe (20, 3, D:8) a +0 leather armour 3 boomerangs a +0 club (21, -11, D:8) a +0 robe a +0 flail a cursed +4 scimitar a +0 robe a cursed +4 hand axe a +0 robe a cursed +0 mace a +0 robe a +0 flail (21, 2, D:8) a +0 club (22, -12, D:8) a cursed +5 spear a +0 robe (24, -8, D:8) a +0 whip (27, 21, D:8) a +0 ring mail (28, 0, D:8) 15 sling bullets (32, -9, D:8) 6 atropa-tipped darts (40, 2, D:8) a cursed +0 robe Level 9 of the Dungeon (9, -18, D:9) a +0 whip (9, -16, D:9) a +0 mace a +0 chain mail a +0 chain mail a +0 hand axe a cursed -3 club (10, -17, D:9) a +0 robe a cursed -3 dagger (12, -6, D:9) a cursed -2 whip (12, 18, D:9) 19 stones (14, -17, D:9) a +0 giant club a +0 giant spiked club a +0 war axe (21, -10, D:9) a +0 dagger a +0 club (21, -9, D:9) a stone a +0 dagger (22, -10, D:9) a stone a +0 short sword (22, -9, D:9) a +0 whip (23, -9, D:9) 2 stones (24, -9, D:9) a stone (24, 5, D:9) a +0 halberd (25, 4, D:9) a +0 spear (31, -3, D:9) a +0 giant club (31, -2, D:9) a +0 whip a +0 spear a +0 ring mail a +0 buckler (31, -1, D:9) a +0 robe a +0 dagger a +1 dagger of protection a +0 robe (32, -2, D:9) a +0 leather armour a cursed -3 short sword (32, 19, D:9) a cursed +0 plate armour a +0 halberd (33, -1, D:9) a +0 flail (34, -14, D:9) a +0 chain mail a cursed +0 club (34, -13, D:9) a +0 plate armour a +0 glaive (34, 1, D:9) a +0 spear (41, 15, D:9) 10 stones (43, -11, D:9) a +0 club (44, -3, D:9) a +0 buckler of protection a +0 hand axe a +0 ring mail (45, -7, D:9) a +0 robe Level 10 of the Dungeon [Shop] Nuyp's Assorted Antiques the cursed +0 buckler of Atheism {Str+4} (540 gold) It affects your strength (+4). It has a curse placed upon it. a phial of floods (1280 gold) a cursed -2 long sword (3 gold) a +0 hand crossbow of freezing (265 gold) a +2 falchion of freezing (556 gold) a +0 long sword (112 gold) a +3 short sword of venom (659 gold) a +0 hand crossbow (112 gold) (0, 0, D:10) a +0 ring mail (1, 20, D:10) a +0 dagger 28 stones (2, 20, D:10) 14 stones (3, 29, D:10) 4 curare-tipped darts (4, 23, D:10) a +0 dagger a +0 chain mail (4, 25, D:10) a stone (5, -2, D:10) 29 stones a +0 rapier (6, 27, D:10) a +0 leather armour a +0 trident (7, 27, D:10) a +0 dagger a +0 flail a +0 ring mail a +0 leather armour a +0 short sword a cursed +0 chain mail a cursed -3 halberd a +0 chain mail a +0 mace a +0 robe a +0 dagger (8, 27, D:10) a +0 club a +0 leather armour a +2 dagger of draining (10, 10, D:10) a cursed -1 mace (12, 27, D:10) a +0 ring mail a +0 spear (16, 27, D:10) a +0 spear (16, 28, D:10) a +0 robe (21, 15, D:10) 11 gold pieces (23, 18, D:10) a +0 club (24, 3, D:10) a +0 giant club (24, 18, D:10) a +1 chain mail of poison resistance (25, 18, D:10) 21 gold pieces (29, 3, D:10) a +0 halberd a +0 chain mail (30, 3, D:10) a +0 short sword a +0 mace a +0 dagger a +0 robe (31, 1, D:10) a +3 dagger a +0 long sword a cursed +0 plate armour a +0 short sword a +0 whip a +0 dagger a +0 robe a +0 club a +0 short sword a +0 chain mail (43, 15, D:10) a +0 hand axe a +0 dagger a +0 mace a +0 short sword a +0 war axe a +0 hand axe a +0 scale mail a cursed +0 leather armour a +0 flail a +0 mace (43, 16, D:10) a +0 hand axe a +0 long sword a +0 giant club (44, -4, D:10) a +0 flail a +2 dagger of venom (44, -3, D:10) a +0 long sword a +0 robe (44, -2, D:10) a +0 flail a +0 ring mail (44, 15, D:10) a +0 leather armour a +0 short sword a +0 hand axe a +0 falchion (44, 16, D:10) a +0 chain mail (44, 20, D:10) a +0 club a +0 scale mail (45, -3, D:10) a +0 quarterstaff a cursed +0 chain mail (46, 22, D:10) a +0 dagger a +0 leather armour (46, 24, D:10) a +0 mace a +0 chain mail (47, 22, D:10) a +0 chain mail (47, 23, D:10) a +1 hand axe of venom a +0 short sword a +0 club (47, 24, D:10) a +0 chain mail (49, 26, D:10) a +0 leather armour (50, -5, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 3 boomerangs a +0 flail (1, -2, D:11) a +0 scale mail a +0 flail (3, -2, D:11) a +0 ring mail a +0 club (4, -2, D:11) a +0 whip (5, -18, D:11) 23 bolts (7, -36, D:11) a +0 shield (11, -9, D:11) a +0 robe (12, -9, D:11) a +0 scale mail a +0 short sword (16, -28, D:11) a poisoned dart (16, -27, D:11) a stone a poisoned dart (16, -26, D:11) a +0 dagger of electrocution a +3 long sword of slicing (17, -28, D:11) a +2 whip of electrocution a stone (18, -28, D:11) a +0 short sword 2 poisoned darts (21, -31, D:11) a poisoned dart (23, -26, D:11) a stone (23, -25, D:11) a stone (24, -26, D:11) a stone (24, -20, D:11) a +0 whip (25, -21, D:11) a stone (25, -20, D:11) a +0 short sword a +0 short sword (26, -22, D:11) a stone (26, -21, D:11) a +0 short sword of venom (26, -20, D:11) a +0 whip (27, -26, D:11) 2 stones (29, -40, D:11) a +0 giant club a +0 giant club (36, -2, D:11) a +0 whip (45, -10, D:11) a +0 ring mail (50, -40, D:11) a +0 war axe (50, -38, D:11) a +0 robe a +0 dagger of electrocution (55, -24, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 bolts (12, 32, Lair:1) the +8 mace of Michelif {antimagic, rPois rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. (20, 19, Lair:1) a +0 long sword (25, 14, Lair:1) 14 sling bullets (44, 38, Lair:1) a +1 great mace of holy wrath (47, -8, Lair:1) 17 sling bullets (47, 24, Lair:1) 20 poisoned darts (56, 31, Lair:1) a +0 chain mail (71, 26, Lair:1) 15 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 bolts (8, -17, Lair:2) a +0 short sword of holy wrath (9, -18, Lair:2) 20 stones (14, -28, Lair:2) a +0 broad axe (15, -46, Lair:2) a +0 ring mail (15, -36, Lair:2) 25 bolts (15, -31, Lair:2) a +0 shield (21, -20, Lair:2) a +0 spear (21, -16, Lair:2) a +0 hand axe (22, -22, Lair:2) a +0 spear (23, -25, Lair:2) 3 potions of lignification a potion of might 2 potions of resistance 4 potions of haste a potion of brilliance a potion of mutation 3 potions of degeneration 2 potions of flight 2 potions of ambrosia 2 potions of agility (23, -22, Lair:2) a +0 trident (23, -21, Lair:2) a +0 trident (24, -25, Lair:2) a manual of Poison Magic (25, -26, Lair:2) a +3 ring of strength an uncursed amulet of magic regeneration (25, -25, Lair:2) a crystal ball of energy a fan of gales (26, -26, Lair:2) a wand of digging (10) (27, -26, Lair:2) a scroll of summoning a scroll of vulnerability a scroll of fog 3 scrolls of fear 2 scrolls of noise 2 scrolls of random uselessness 2 scrolls of enchant weapon a scroll of enchant armour 3 scrolls of amnesia a scroll of immolation 6 scrolls of remove curse (29, -20, Lair:2) 27 stones (40, -26, Lair:2) a +0 shield (41, -21, Lair:2) a +0 rapier (45, -33, Lair:2) a +0 quarterstaff (49, -35, Lair:2) 15 stones (55, -29, Lair:2) 12 bolts (55, -1, Lair:2) a cursed -2 rapier Level 3 of the Lair of Beasts (0, 11, Lair:3) a +0 hat (13, -3, Lair:3) 30 arrows (32, 5, Lair:3) a +0 dagger a +0 robe (36, 6, Lair:3) the +11 hand axe of Action {pain, rPois rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It protects you from negative energy. (38, 19, Lair:3) 11 bolts (45, 10, Lair:3) a +0 robe (50, 3, Lair:3) a cursed +0 shield (51, -13, Lair:3) a +0 arbalest (53, 16, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a wolf corpse (skeletalised by now) (1, 0, Lair:4) a crocodile corpse (skeletalised by now) (6, -27, Lair:4) a wolf corpse (7, -28, Lair:4) a wolf skeleton (7, -27, Lair:4) a wolf corpse (skeletalised by now) (22, 5, Lair:4) a +0 leather armour (34, 9, Lair:4) the +3 scale mail of Limited Liability {+Blink Stlth+} It lets you blink. It makes you more stealthy. (40, 20, Lair:4) a +0 leather armour (43, -16, Lair:4) a potion of degeneration (45, 13, Lair:4) a +0 ring mail (47, -21, Lair:4) a scroll of blinking (47, -17, Lair:4) 25 gold pieces (49, -19, Lair:4) 6 gold pieces (49, 19, Lair:4) 15 stones (52, -26, Lair:4) a hippogriff corpse