shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 9, D:1) a +0 leather armour (7, 22, D:1) a +0 robe (13, 24, D:1) a +0 pair of boots (15, 6, D:1) a +2 spear of freezing (22, -9, D:1) 18 sling bullets (31, 5, D:1) a +0 ring mail (34, 11, D:1) a +2 short sword of flaming (37, -10, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +1 helmet (1, -7, D:2) a +0 whip (1, -5, D:2) a +0 pair of boots (11, -16, D:2) a +0 club (14, -1, D:2) a +0 club a +0 hunting sling (19, -9, D:2) a +1 dagger of venom a +0 short sword (19, 7, D:2) a +0 pair of gloves (21, -32, D:2) a +0 leather armour (24, 12, D:2) a cursed +0 hunting sling a +0 club (31, -11, D:2) a +0 dagger (33, -15, D:2) 18 sling bullets (52, -8, D:2) 18 arrows (56, -16, D:2) a +0 club (61, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 12 arrows (2, -14, D:3) a +0 hunting sling (3, -30, D:3) a +0 robe (13, -27, D:3) a +0 leather armour (14, -29, D:3) a cursed -2 war axe (21, -4, D:3) a +0 shortbow (25, -26, D:3) a +0 helmet (26, -23, D:3) a +0 flail (32, -14, D:3) a +0 dagger (33, 4, D:3) a book of Flames (43, -27, D:3) a +0 animal skin Level 4 of the Dungeon (20, 16, D:4) a +0 flail (20, 17, D:4) a +0 dagger (21, 16, D:4) a +0 leather armour (21, 17, D:4) a +0 trident (22, 19, D:4) a +0 hand axe (25, 20, D:4) a +0 long sword (35, 6, D:4) 8 javelins of penetration (36, -15, D:4) a +0 spear (38, -21, D:4) a +0 giant club (52, 10, D:4) the +6 chain mail "Fonucu" {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 7, D:5) a +0 leather armour (5, 46, D:5) a +0 dagger (10, 21, D:5) a book of Conjurations (20, 26, D:5) 19 sling bullets (21, 0, D:5) a +0 giant club (22, 15, D:5) a +3 spear (23, 15, D:5) a +0 rapier a +0 leather armour (23, 17, D:5) a +0 giant club (56, 6, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Neemmaol's Distillery 2 potions of lignification (84 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of magic (112 gold) [Shop] Cetal's Jewellery Shop the ring of the Death Scarab {+Blink MR+ Str+5 Int+2 Dex-3} (663 gold) [ring of protection from magic] It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you blink. an uncursed amulet of guardian spirit (420 gold) a cursed -2 ring of protection (28 gold) a cursed amulet of inaccuracy (28 gold) an uncursed amulet of guardian spirit (420 gold) a cursed -2 ring of intelligence (28 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of magical power (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) [Shop] Elaub's Weapon Shop a +0 shortbow (42 gold) a +0 battleaxe (91 gold) a +0 scimitar (56 gold) a +0 hand crossbow (49 gold) a +0 lajatang (210 gold) 33 stones (46 gold) 23 arrows (64 gold) 30 stones (42 gold) a +0 club (14 gold) the +3 dagger of Drought {freeze, Int+2} (417 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +0 glaive (91 gold) 23 stones (32 gold) a +0 trident (49 gold) [Shop] Coets's Gadget Boutique a wand of clouds (5) (324 gold) a wand of paralysis (10) (144 gold) a wand of random effects (26) (168 gold) a wand of polymorph (6) (96 gold) a lamp of fire (480 gold) a wand of scattershot (4) (288 gold) a phial of floods (480 gold) a wand of paralysis (10) (144 gold) a lightning rod (4/4) (480 gold) a wand of clouds (7) (396 gold) a wand of acid (9) (312 gold) a lamp of fire (480 gold) a wand of enslavement (8) (120 gold) (0, 0, D:6) a +0 spear (2, -2, D:6) a +0 dagger a +0 leather armour (4, -3, D:6) a +0 flail (5, -3, D:6) a +0 dagger a +0 robe (11, 27, D:6) 21 sling bullets (15, 31, D:6) 21 arrows (19, -4, D:6) a +0 club (20, 24, D:6) 2 stones (21, 24, D:6) a stone (unseen) (34, 18, D:6) a +0 robe a +0 flail (35, 18, D:6) a +0 robe a cursed +4 spear of freezing a +0 robe a cursed +0 short sword (40, -21, D:6) 6 potions of degeneration (56, -10, D:6) a +0 leather armour (60, -16, D:6) a +0 rapier (63, -7, D:6) a +0 short sword (63, -4, D:6) a +0 flail Level 7 of the Dungeon [Shop] Lijif's Distillery a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) 2 potions of curing (84 gold) a potion of resistance (140 gold) 2 potions of brilliance (112 gold) a potion of magic (112 gold) a potion of berserk rage (70 gold) a potion of cancellation (112 gold) [Shop] Yhonweci's Antique Armour Shoppe a +0 pair of boots of running (850 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) the +3 plate armour "Siont" {Regen+ Str+6 Int-4 SInv} (1441 gold) It affects your strength (+6). It affects your intelligence (-4). It lets you see invisible. It increases your rate of regeneration. a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +1 leather armour of positive energy (297 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) (8, -53, D:7) a +0 mace (9, -41, D:7) 16 arrows (19, 2, D:7) a +0 rapier (20, -40, D:7) a +0 flail (21, -22, D:7) a +0 scale mail (24, -40, D:7) a +0 war axe a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (26, -41, D:7) a +0 robe a +0 dagger (28, -15, D:7) a +0 club (30, -14, D:7) a +0 dagger a +0 robe (31, -4, D:7) a book of Minor Magic (35, -28, D:7) a +0 glaive (37, -28, D:7) a +0 flail (40, -42, D:7) a potion of degeneration (50, -41, D:7) 21 bolts (53, -41, D:7) a +0 leather armour Level 8 of the Dungeon (11, -33, D:8) a +0 ring mail (12, -5, D:8) a +0 falchion a +0 shortbow 15 arrows (12, -2, D:8) a book of Maledictions (13, -3, D:8) 2 arrows (13, -2, D:8) an arrow (13, -1, D:8) an arrow (13, 1, D:8) an arrow (18, 1, D:8) a +0 club (18, 2, D:8) a +0 flail (18, 15, D:8) a +0 falchion a +0 glaive a +0 chain mail a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 leather armour a +0 dagger a +0 leather armour (19, 2, D:8) a +0 long sword a +0 plate armour (20, 4, D:8) a +0 dagger (21, 2, D:8) an uncursed amulet of harm an uncursed amulet of faith a +0 flail (23, -1, D:8) a +2 plate armour (23, 2, D:8) an uncursed ring of teleportation (25, -1, D:8) the cursed +1 halberd of Honour {chop, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. (30, -4, D:8) a +0 giant club (30, -3, D:8) a +1 helmet of intelligence (33, -25, D:8) a book of Cantrips (41, -24, D:8) a +0 robe (53, 9, D:8) a +0 chain mail a +1 short sword of flaming a +0 spear a +0 whip a cursed -1 club (54, -29, D:8) a cursed -2 dagger a +0 leather armour (54, -28, D:8) a +0 hand axe a +0 leather armour (69, 15, D:8) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (69, 16, D:8) a +0 morningstar a +0 ring mail a +0 hand axe (70, -6, D:8) a +1 falchion of holy wrath Level 9 of the Dungeon (0, 0, D:9) 26 bolts (5, 5, D:9) a +0 battleaxe (9, 2, D:9) a +0 giant spiked club (12, -21, D:9) 14 bolts (17, -26, D:9) a +0 plate armour (22, -1, D:9) a +0 spear (25, -16, D:9) a +0 leather armour a +3 short sword (25, -2, D:9) a +0 trident a +0 ring mail (25, -1, D:9) a +0 spear (27, -1, D:9) 8 needles of paralysis (29, -15, D:9) a +0 hand axe a +0 club (29, -14, D:9) a +0 leather armour a +0 falchion a +0 dagger a +0 club a +0 leather armour (29, -13, D:9) a +0 hand axe (30, -14, D:9) 2 arrows a +0 chain mail a +0 buckler a +0 trident (30, -13, D:9) a +0 club a +0 chain mail a +0 dagger (30, 3, D:9) 17 arrows (31, -14, D:9) 11 arrows a +0 shortbow (31, -13, D:9) a +0 war axe (34, -6, D:9) an uncursed staff of poison (39, 9, D:9) a +0 dagger (45, -21, D:9) a +0 ring mail a +1 hand axe of venom a +2 hand axe of freezing (47, -19, D:9) a +0 flail (47, -18, D:9) a +0 ring mail (47, -2, D:9) a +0 mace (47, -1, D:9) a +0 flail (48, -19, D:9) a +0 robe a +0 dagger (48, -1, D:9) a cursed -3 club (50, -25, D:9) a +0 great mace (50, -1, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a curare-tipped needle (2, -3, D:10) an uncursed amulet of rage (3, 0, D:10) a +0 club (unseen) (3, 7, D:10) 16 stones (4, -2, D:10) 5 large rocks (4, -1, D:10) 2 curare-tipped needles a +0 chain mail a +0 dagger a +0 robe an orc corpse a killer bee corpse a killer bee corpse (5, 0, D:10) a curare-tipped needle (7, 0, D:10) a curare-tipped needle (7, 1, D:10) a curare-tipped needle (9, -27, D:10) 16 bolts (10, 8, D:10) 3 large rocks (14, -3, D:10) a large rock (14, 1, D:10) 2 large rocks (16, -26, D:10) a +0 club an orc skeleton (19, 14, D:10) 11 arrows (31, -20, D:10) a hornet corpse (32, -18, D:10) a scorpion corpse (39, 0, D:10) a necrophage corpse (skeletalised by now) (42, 11, D:10) the +8 trident of Woe {flame, rElec Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It insulates you from electricity. the Ecumenical Temple