shugdite Level 1 of the Dungeon (0, 0, D:1) 4 arrows (6, -12, D:1) 3 stones a +0 club (7, -7, D:1) a stone (7, -5, D:1) 2 stones (7, -4, D:1) a stone (8, -6, D:1) an uncursed ring of wizardry (8, -4, D:1) 30 stones (9, -18, D:1) a +0 club (14, -2, D:1) a +0 spear (17, -1, D:1) 25 stones (20, -2, D:1) a +0 club (21, -20, D:1) a +0 short sword (22, -27, D:1) 22 stones (24, -2, D:1) 17 stones (36, -15, D:1) a +0 club (37, -16, D:1) 17 stones a +0 whip (39, -12, D:1) a +0 club (41, -6, D:1) 24 bolts (42, -10, D:1) 22 sling bullets (47, -29, D:1) a +0 ring mail a +0 hand axe (52, 2, D:1) a +0 ring mail Level 2 of the Dungeon (2, -36, D:2) a cursed -2 club (4, -18, D:2) a +2 buckler (6, -21, D:2) a stone (10, -16, D:2) 3 javelins (11, 7, D:2) a +0 club (14, 9, D:2) 24 stones (22, 1, D:2) 13 poisoned needles (31, 3, D:2) a +0 chain mail (32, -1, D:2) a +0 whip (34, -28, D:2) a +0 dagger (34, -20, D:2) 26 bolts (35, 4, D:2) 24 sling bullets (42, -20, D:2) 19 poisoned needles (42, 14, D:2) a +0 club (47, -31, D:2) a +0 club (48, -33, D:2) a cursed +0 club (49, -29, D:2) 11 stones (55, -18, D:2) a +0 dagger (55, -17, D:2) a +0 club Level 3 of the Dungeon (18, 20, D:3) 29 stones (24, 25, D:3) a +2 ring mail of fire resistance (37, 13, D:3) a +0 short sword (41, 14, D:3) a +0 club a +0 animal skin (42, 11, D:3) 9 poisoned needles a cursed -3 blowgun (43, 9, D:3) a poisoned needle (44, 7, D:3) a poisoned needle (46, -8, D:3) a cursed +0 club (55, -19, D:3) a +0 club (57, -16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (10, -47, D:4) a +0 falchion (17, -29, D:4) a +0 war axe (26, -11, D:4) 12 stones (31, -25, D:4) a +0 leather armour a +0 dagger (44, -29, D:4) a +0 dagger a +0 robe a +0 hand axe (51, -30, D:4) a +0 club a +0 chain mail (54, -16, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (5, -12, D:5) a +0 falchion (5, -5, D:5) 10 sling bullets (23, -10, D:5) a book of Misfortune (24, -26, D:5) 24 arrows (24, -13, D:5) 10 stones (25, -29, D:5) a +0 leather armour (26, -42, D:5) a +0 mace (31, -2, D:5) a +0 dagger (32, -3, D:5) a +0 ring mail (48, -27, D:5) 16 arrows a +0 shortbow (50, -29, D:5) an arrow (50, -27, D:5) an arrow (51, -28, D:5) an arrow (52, -40, D:5) 15 arrows (52, -27, D:5) an arrow (54, -32, D:5) an arrow Level 6 of the Dungeon [Shop] Kaositaf's Jewellery Shoppe an uncursed ring of flight (210 gold) a +3 ring of dexterity (188 gold) an uncursed ring of flight (210 gold) an uncursed ring of flight (210 gold) a cursed -2 ring of evasion (24 gold) a cursed ring of teleportation (54 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of guardian spirit (360 gold) a cursed ring of protection from fire (264 gold) a cursed ring of teleportation (54 gold) a cursed ring of attention (54 gold) [Shop] Arrum's Antique Weapon Boutique a +0 hunting sling (33 gold) a +0 dagger (44 gold) a +1 scimitar of holy wrath (312 gold) a +0 dire flail (88 gold) the cursed +1 mace of Duty {crush, *Rage rPois MR+ Dex+3} (605 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. the cursed +1 battleaxe of Wyrd {venom, rN+ SInv} (554 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 halberd (88 gold) a +0 mace (66 gold) the cursed +1 lajatang of Usoin {venom, rPois rC+ Str+8 Dex-3} (1071 gold) It poisons the flesh of those it strikes. It affects your strength (+8). It affects your dexterity (-3). It protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 demon whip of electrocution (869 gold) a +0 blowgun (55 gold) a +3 halberd of protection (479 gold) [Shop] Uklilan's Book Emporium a book of Minor Magic (240 gold) a book of the Earth (780 gold) a book of Conjurations (360 gold) a book of Air (420 gold) a book of Cantrips (240 gold) a book of Burglary (900 gold) a book of Maledictions (300 gold) (0, 0, D:6) a +0 dagger (unseen) (0, 1, D:6) Sif Muna's Volume of the Birds Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (3, 1, D:6) a +2 dagger of flaming a +0 robe (4, -8, D:6) a +0 hunting sling (4, 16, D:6) a +0 falchion (8, 1, D:6) a +0 ring mail a +0 hand axe (9, 1, D:6) a cursed +0 flail a +0 chain mail a cursed -3 whip a +0 flail a +0 robe a +0 dagger (9, 2, D:6) 2 tomahawks (10, 0, D:6) a cursed +0 ring mail a +0 flail of protection (12, -11, D:6) a +0 quarterstaff of protection (13, 4, D:6) a tomahawk (15, 4, D:6) a tomahawk (16, 6, D:6) a tomahawk (17, 6, D:6) a +0 hand axe (20, -10, D:6) a +0 leather armour (21, -7, D:6) a +0 chain mail a +0 flail (21, -6, D:6) a +1 vampiric hand axe (21, -5, D:6) a +0 ring mail a +0 hand axe (22, -6, D:6) a cursed +0 trident a cursed +0 robe (22, 6, D:6) 12 bolts (25, -18, D:6) a +0 pair of gloves of dexterity (26, -4, D:6) a +0 dagger (28, -17, D:6) a +0 robe a +0 dagger a +0 mace (29, -17, D:6) a +1 mace of protection (33, 9, D:6) a +0 leather armour a +0 short sword (33, 10, D:6) a cursed ring of teleportation a +0 chain mail a +0 mace (33, 15, D:6) a +0 hand axe (34, 4, D:6) a +0 mace (37, 3, D:6) a +4 quarterstaff of chaos (37, 12, D:6) a +0 dagger a +0 robe (38, 13, D:6) a +0 dagger a +0 leather armour (39, 13, D:6) a +0 trident a cursed +0 plate armour (43, -4, D:6) a +0 war axe a +0 scale mail (43, -3, D:6) a +0 dagger (44, -3, D:6) a +0 short sword a +0 leather armour a +0 scimitar a +0 plate armour (44, 1, D:6) a +0 short sword a stone (45, 1, D:6) a +3 dagger (45, 2, D:6) a stone (46, 1, D:6) a +1 rapier of draining 4 stones (48, 0, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +1 hand axe of distortion (5, 29, D:7) a +0 robe a +0 war axe (7, 21, D:7) a +4 rapier of electrocution (8, 51, D:7) a +0 hunting sling (14, -2, D:7) 20 poisoned needles (15, 9, D:7) 12 sling bullets (15, 51, D:7) a +0 falchion (16, 8, D:7) a book of Party Tricks (16, 11, D:7) a +0 ring mail (17, -2, D:7) 22 arrows (23, -1, D:7) a +0 leather armour (23, 42, D:7) a +0 morningstar a +0 ring mail a +0 leather armour a +0 mace a +0 leather armour a cursed -3 mace a +0 robe a +0 dagger (24, 21, D:7) 25 sling bullets (30, 8, D:7) 13 arrows (43, 54, D:7) a +0 chain mail (44, 12, D:7) 16 arrows a +0 shortbow (46, 12, D:7) 2 arrows (47, 12, D:7) 4 arrows (49, 49, D:7) a +0 hand axe a +0 animal skin (50, 42, D:7) 19 arrows a +0 shortbow (51, -1, D:7) 18 arrows (53, 42, D:7) an arrow (55, 42, D:7) an arrow (57, 43, D:7) a +0 robe a +0 halberd of chopping (59, 4, D:7) 9 arrows a +0 shortbow (59, 7, D:7) an arrow (60, 9, D:7) an arrow (64, 51, D:7) a +0 robe Level 8 of the Dungeon (5, -11, D:8) a +0 hand axe a +0 leather armour (8, -7, D:8) a +0 leather armour (9, -9, D:8) a +0 flail (10, -10, D:8) a +0 club (12, 8, D:8) 21 stones (22, -37, D:8) a +0 arbalest (23, -37, D:8) 2 stones a +0 dagger (23, 5, D:8) 14 arrows (24, -40, D:8) a stone (24, -39, D:8) a stone (24, -38, D:8) 2 stones (24, -37, D:8) a +0 falchion a stone (26, -37, D:8) a stone a +0 trident (27, 15, D:8) a +0 giant spiked club (28, -37, D:8) 2 stones (35, -20, D:8) 19 stones (42, -6, D:8) a +0 club a +0 leather armour (45, -22, D:8) a +0 whip a +0 robe (55, -8, D:8) 17 stones Level 9 of the Dungeon (15, 27, D:9) an uncursed staff of energy (17, 20, D:9) an arrow (18, 19, D:9) 6 arrows (18, 20, D:9) 2 arrows (19, 17, D:9) a +0 shortbow 5 arrows (26, -18, D:9) a +0 whip (30, 6, D:9) a +0 leather armour (31, -31, D:9) a +0 dagger (31, 7, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (34, -15, D:9) a +0 giant club a cursed -2 giant spiked club (45, -17, D:9) a +0 morningstar (46, 13, D:9) a +0 mace (47, 10, D:9) a +0 leather armour (47, 11, D:9) a +0 hand axe a +0 leather armour (48, -7, D:9) an arrow (48, -1, D:9) 10 arrows a +0 shortbow (53, 21, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Xegix's Antique Weapon Emporium a +0 whip of freezing (247 gold) a +0 falchion of slicing (247 gold) a cursed -2 spear (3 gold) the +7 long sword of Lashru {flame, *Rage rPois MR+ Str+5} (2527 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 rapier (152 gold) a +1 falchion of holy wrath (471 gold) the +2 battleaxe of Departure {protect, -Tele rN+ Str+3 SInv} (1288 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. a +0 hand crossbow (133 gold) a +0 glaive (247 gold) a +0 rapier (152 gold) a +0 great mace (247 gold) the +5 long sword "Gyta" {slice, rC- MR- Dex+8} (1626 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +2 antimagic scimitar (912 gold) (0, 0, D:10) 19 stones (15, -3, D:10) a +0 helmet (15, 23, D:10) a +0 chain mail (17, -2, D:10) a book of Changes (17, 18, D:10) a +2 dagger of flaming (27, 26, D:10) 10 sling bullets (36, 25, D:10) 4 stones (36, 27, D:10) a +0 giant spiked club a +1 robe of cold resistance a +0 quarterstaff of freezing (37, 31, D:10) 29 stones a +0 chain mail a +0 flail (38, 26, D:10) an uncursed amulet of faith (39, 22, D:10) a +0 scale mail a cursed -2 whip (39, 26, D:10) an uncursed ring of attention (40, 18, D:10) 6 arrows (50, 31, D:10) a bullfrog corpse (skeletalised by now) (55, 43, D:10) a crocodile corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (56, 12, D:10) a +0 flail (57, 9, D:10) a +0 giant spiked club (59, 14, D:10) a +0 dire flail a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (1, 1, Lair:1) a +5 arbalest of flaming (2, 1, Lair:1) a yak skeleton (4, -16, Lair:1) a +0 dagger (7, -17, Lair:1) a hippogriff skeleton (8, -26, Lair:1) a large rock (9, -26, Lair:1) a large rock (13, -15, Lair:1) a crocodile skeleton (18, -25, Lair:1) 10 stones (18, -16, Lair:1) 17 arrows (18, -13, Lair:1) a water moccasin corpse (21, -26, Lair:1) a water moccasin corpse (23, -26, Lair:1) a crocodile corpse (27, -22, Lair:1) a porcupine skeleton (27, -14, Lair:1) a rime drake corpse (28, -19, Lair:1) a +1 rapier of venom (32, -26, Lair:1) 19 stones