shugdite Level 1 of the Dungeon (0, 3, D:1) a +0 dagger (1, 4, D:1) a +0 dagger (12, -2, D:1) a +0 short sword (13, -5, D:1) a +0 shield (19, 20, D:1) a +0 scale mail (26, -13, D:1) a +0 helmet (27, 8, D:1) a +0 short sword (27, 18, D:1) a +0 mace (29, -16, D:1) 19 poisoned needles (31, -21, D:1) a +0 club (31, 12, D:1) a +0 whip (33, -7, D:1) 6 tomahawks (38, 6, D:1) 24 arrows (50, -12, D:1) a +1 dagger of venom 2 stones (51, -12, D:1) a +0 dagger of electrocution (55, 5, D:1) a +0 club (57, -12, D:1) 14 stones (58, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -2, D:2) a stone (13, -17, D:2) a +0 club (21, 20, D:2) a +0 robe (32, -11, D:2) 9 bolts (43, -13, D:2) a +0 hand axe (46, -10, D:2) 9 arrows (46, 33, D:2) a +0 shortbow 22 arrows (47, 35, D:2) an arrow (49, -4, D:2) a +1 flail of holy wrath a +0 scale mail (53, 24, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, -7, D:3) a +0 club (20, -12, D:3) a +0 club (21, -14, D:3) a cursed -1 hunting sling (34, 1, D:3) a +0 halberd (41, -23, D:3) a +0 scale mail (47, 8, D:3) a poisoned needle (50, 10, D:3) a +0 club a +0 blowgun 3 poisoned needles (52, -27, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Zebaodoc's Antique Weapon Shoppe a +0 great sword (149 gold) a +0 short sword (69 gold) a +5 hand axe of flaming (745 gold) a +3 hunting sling of freezing (453 gold) a +0 quarterstaff (92 gold) a +0 hunting sling (34 gold) (0, 0, D:4) a +0 leather armour a +0 whip a +0 flail a +0 leather armour (1, 0, D:4) a +0 leather armour a +0 war axe (16, 2, D:4) a +0 ring mail a +0 leather armour (17, -17, D:4) a book of Callings (24, 4, D:4) a +0 hunting sling (26, -5, D:4) a +0 whip (29, -16, D:4) a book of Minor Magic (30, 12, D:4) a cursed -3 rapier (30, 24, D:4) a throwing net (33, -21, D:4) 23 bolts (34, 2, D:4) a +0 club a +0 leather armour (60, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 3, D:5) a +0 falchion (2, 6, D:5) a +0 long sword (4, -7, D:5) a +0 dagger a cursed +0 robe (6, -8, D:5) a +0 mace of holy wrath a +0 chain mail (6, -7, D:5) a +0 falchion (19, -8, D:5) 12 sling bullets (21, -6, D:5) a +0 robe (27, 3, D:5) a +0 leather armour a +0 hand axe (27, 5, D:5) a +0 robe a +0 dagger (28, -20, D:5) 18 arrows (28, 3, D:5) 3 tomahawks of dispersal (28, 5, D:5) a +0 trident (29, 3, D:5) a +0 leather armour a +0 mace a +0 chain mail a +0 war axe (29, 4, D:5) a +0 hand axe a +0 falchion (29, 5, D:5) a cursed +0 robe a +0 dagger a +0 hand axe (45, 7, D:5) 13 stones (51, -27, D:5) a +0 shortbow 10 arrows (52, -28, D:5) an arrow (54, -23, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (15, -3, D:6) 4 tomahawks of dispersal (23, -32, D:6) a +0 club (23, 0, D:6) a +0 scale mail a +0 falchion 2 tomahawks of dispersal (26, -3, D:6) a +0 trident (27, -2, D:6) a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (27, -1, D:6) a +0 short sword (33, 1, D:6) a +0 hand axe (43, 8, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Meddol's Jewellery Shop an uncursed amulet of harm (450 gold) an uncursed ring of flight (262 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of ice (375 gold) an uncursed ring of stealth (262 gold) a +3 ring of slaying (675 gold) an uncursed ring of flight (262 gold) the ring of Qoef {rC+ MP+9 Str+6} (699 gold) [ring of magical power] It affects your strength (+6). It protects you from cold. It affects your magic capacity (+9). an uncursed ring of resist corrosion (300 gold) a +3 ring of strength (235 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of positive energy (300 gold) [Shop] Imuxziwo's Antique Weapon Boutique a +0 long sword (108 gold) a +0 falchion (93 gold) a +0 giant spiked club (58 gold) a +0 blowgun (77 gold) a +0 club (31 gold) a +0 mace (93 gold) a +3 whip of electrocution (719 gold) the +4 great sword "Minotaur's Curse" {freeze, rPois rN+++ Int-3 Stlth+} (1872 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from poison. It renders you almost immune to negative energy. It makes you more stealthy. a +0 club (31 gold) the +8 scimitar "Mykhasu" {freeze, rElec rPois Dex+4} (2287 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. a +0 morningstar (124 gold) a +0 dagger (62 gold) a +0 short sword of distortion (294 gold) (0, 0, D:7) a +0 pair of boots (12, -4, D:7) a cursed +0 spear (13, 7, D:7) 5 tomahawks (23, 27, D:7) a +0 scale mail (26, -16, D:7) a +0 war axe a +0 shield a +0 chain mail (28, -24, D:7) a cursed +0 animal skin (29, -24, D:7) a +0 robe (31, -4, D:7) 15 sling bullets (38, 23, D:7) 18 stones (39, 9, D:7) a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 leather armour (43, 0, D:7) an arrow (44, -22, D:7) a sling bullet (44, -1, D:7) an arrow (45, -20, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (45, 7, D:7) a +0 ring mail (53, -5, D:7) an arrow (53, -4, D:7) an arrow (53, -1, D:7) 20 stones (54, -5, D:7) 2 arrows (59, -11, D:7) a +0 leather armour (63, 1, D:7) a +0 giant spiked club a +0 shortbow 20 arrows Level 8 of the Dungeon (0, 0, D:8) 27 arrows a +0 shortbow (2, 0, D:8) an arrow (2, 9, D:8) 24 bolts (5, 13, D:8) 8 needles of confusion (11, 27, D:8) a +3 short sword of draining (18, -1, D:8) a +0 giant club (18, 11, D:8) a +0 spear (21, 19, D:8) a +0 hunting sling (24, 4, D:8) 20 stones (24, 5, D:8) 25 gold pieces (25, -6, D:8) a wand of disintegration (15) (26, 1, D:8) a +0 dagger (26, 4, D:8) a scroll of blinking (26, 5, D:8) 14 gold pieces (28, -2, D:8) 22 bolts (30, -7, D:8) a +0 giant club (30, 18, D:8) a +0 leather armour (32, 23, D:8) a +0 robe (33, -3, D:8) a +0 ring mail (33, 0, D:8) a cursed +0 plate armour a +0 short sword a +0 leather armour (34, 0, D:8) a +0 whip a +0 flail (41, -11, D:8) a +0 dagger a +0 robe (45, -6, D:8) a +1 quarterstaff of protection Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (7, 6, D:9) 18 stones (8, 8, D:9) a +0 short sword (9, -23, D:9) a +0 leather armour (12, -27, D:9) a +0 robe a +3 dagger of distortion (33, 9, D:9) a cursed -2 giant club a cursed -1 giant club (34, -26, D:9) an arrow (34, 7, D:9) a +0 club (35, 8, D:9) a +0 plate armour a +0 glaive (36, -26, D:9) an arrow (37, -26, D:9) an arrow (38, -26, D:9) an arrow (41, -26, D:9) 16 arrows a +0 shortbow (42, -23, D:9) a +0 spear (42, -22, D:9) an arrow (42, 7, D:9) 18 stones (43, -20, D:9) 32 arrows a +0 shortbow (45, 5, D:9) 21 stones Level 10 of the Dungeon (5, 0, D:10) 5 needles of confusion (11, -6, D:10) a cursed +0 ring mail (13, 18, D:10) a +0 hand axe (15, -12, D:10) 15 arrows (15, 14, D:10) a +0 dagger (17, -2, D:10) 15 bolts (21, -8, D:10) 9 poisoned needles (25, -9, D:10) a +0 fustibalus (26, 4, D:10) a cursed -2 whip (26, 6, D:10) 8 arrows a +0 shortbow (27, 6, D:10) an arrow (28, 3, D:10) a +0 whip (28, 4, D:10) 9 stones a +0 club (28, 5, D:10) an arrow (29, -8, D:10) a +0 club (29, -7, D:10) a +0 club a +0 hand axe (29, 2, D:10) a +0 leather armour a +0 short sword (29, 3, D:10) a +0 robe a +0 spear (30, -7, D:10) a +0 leather armour a +0 dagger (30, -6, D:10) a cursed +0 leather armour 5 tomahawks (30, 4, D:10) a +1 falchion of holy wrath a +0 robe a +0 chain mail a +0 mace (31, -3, D:10) 22 bolts (31, 4, D:10) a +0 robe a cursed +0 falchion (31, 5, D:10) a +0 flail (31, 7, D:10) an uncursed staff of wizardry (32, 6, D:10) a +0 flail a +0 robe a cursed +1 great sword (36, 14, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) 18 stones (1, -3, D:11) a book of Debilitation (unseen) (7, -4, D:11) a killer bee corpse (9, -2, D:11) a +0 robe a +0 giant club a potion of curing the ogre corpse of Erolcha (11, -2, D:11) a curare-tipped needle (12, -2, D:11) a curare-tipped needle a +0 flail a +0 scale mail an orc corpse (13, -7, D:11) a potion of heal wounds (15, -2, D:11) a curare-tipped needle (21, 12, D:11) a +0 hand axe (21, 13, D:11) a +0 whip a +0 scale mail a cursed +0 club a cursed -1 flail an orc skeleton Level 12 of the Dungeon (0, 0, D:12) a killer bee corpse (2, 0, D:12) 3 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks (4, 17, Lair:1) a +0 blowgun (5, -22, Lair:1) a +0 scimitar (9, -18, Lair:1) 23 bolts (13, -30, Lair:1) a +0 long sword (14, 18, Lair:1) 4 javelins (15, -34, Lair:1) a +0 trident (28, -20, Lair:1) 25 stones (30, 18, Lair:1) 18 poisoned needles (32, -3, Lair:1) a +0 leather armour (44, -34, Lair:1) a +0 dagger (45, -39, Lair:1) a +0 war axe (47, -36, Lair:1) 25 stones (58, -33, Lair:1) 24 stones (59, 17, Lair:1) 10 stones (60, 2, Lair:1) a +0 short sword a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a ration (1, -5, Lair:2) a +0 scale mail (3, 2, Lair:2) 16 sling bullets (9, 24, Lair:2) 2 potions of invisibility a potion of degeneration a potion of lignification 2 potions of brilliance 3 potions of magic 2 potions of haste 2 potions of heal wounds 6 potions of curing 3 potions of flight 2 potions of mutation (10, 19, Lair:2) a +0 halberd (11, 19, Lair:2) a +0 trident (11, 23, Lair:2) an uncursed amulet of regeneration an uncursed amulet of regeneration (12, 22, Lair:2) a +0 scale mail (12, 23, Lair:2) a wand of digging (9) (13, 23, Lair:2) a scroll of enchant armour a scroll of immolation a scroll of amnesia 2 scrolls of fog 3 scrolls of random uselessness 4 scrolls of identify 2 scrolls of blinking 4 scrolls of teleportation 3 scrolls of remove curse 4 scrolls of fear 7 scrolls of noise a scroll of enchant weapon (16, 21, Lair:2) a +0 rapier (19, -3, Lair:2) a +0 rapier