shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -18, D:1) a stone (4, -18, D:1) a stone (6, -12, D:1) 20 arrows (7, -3, D:1) 11 stones (9, -18, D:1) 2 stones (17, -8, D:1) a +0 short sword 5 stones (18, 5, D:1) a +0 whip (22, 2, D:1) 22 stones (23, -15, D:1) a +0 dagger (23, -13, D:1) a cursed +0 club (24, -30, D:1) a +0 hand axe (24, -4, D:1) 3 poisoned needles (30, -19, D:1) a +0 short sword 5 stones (35, -29, D:1) a +0 club (36, -27, D:1) a +0 club (37, -27, D:1) 14 stones a +0 hunting sling a +0 club (46, 1, D:1) a +0 mace (47, -7, D:1) a +0 ring mail Level 2 of the Dungeon (7, -16, D:2) a +0 helmet (8, -17, D:2) a +0 dagger (8, 3, D:2) a +0 long sword (10, 3, D:2) an uncursed staff of air (27, -9, D:2) 2 stones (29, -12, D:2) a +0 helmet a +0 animal skin a +2 trident of venom (30, 12, D:2) a +0 ring mail (31, -15, D:2) a +0 dagger a +0 club (34, -28, D:2) 25 stones (34, -23, D:2) 22 stones (34, -15, D:2) a +0 club (37, -19, D:2) 22 stones (39, -23, D:2) 16 stones (42, -24, D:2) 18 stones (51, -5, D:2) a +0 club Level 3 of the Dungeon (1, 19, D:3) an uncursed amulet of guardian spirit (16, 17, D:3) 25 stones (17, 26, D:3) a stone (34, 20, D:3) a +0 club (44, -6, D:3) a +0 leather armour (45, 9, D:3) a +0 club (46, 19, D:3) 23 stones (50, -10, D:3) a +0 chain mail (53, 14, D:3) a +0 club (57, 13, D:3) 24 sling bullets (59, 4, D:3) a cursed +0 club Level 4 of the Dungeon [Shop] Haet's Armour Emporium a +0 leather armour (26 gold) +1 ice dragon scales (871 gold) a +0 buckler (58 gold) a +0 pair of boots (58 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a cursed +0 robe (1 gold) a +0 robe (9 gold) [Shop] Ciummud's Gadget Emporium a wand of iceblast (14) (180 gold) a lamp of fire (400 gold) a wand of enslavement (12) (140 gold) a wand of paralysis (12) (140 gold) a wand of acid (8) (240 gold) a box of beasts (200 gold) a wand of random effects (17) (95 gold) a crystal ball of energy (200 gold) a wand of paralysis (17) (190 gold) (1, -28, D:4) a +0 chain mail (2, -9, D:4) 3 javelins (5, -31, D:4) 17 stones (12, -34, D:4) a +0 giant club (14, -40, D:4) a +0 quarterstaff (22, -26, D:4) a +0 whip (34, 8, D:4) a +0 leather armour (42, 4, D:4) a +0 club a +0 leather armour (42, 5, D:4) a +0 chain mail a +0 dagger (43, -33, D:4) a +0 dagger (43, 0, D:4) 19 stones (56, -26, D:4) a +0 ring mail a +0 rapier (58, -38, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (0, 7, D:5) a +0 giant spiked club (7, 48, D:5) 2 curare-tipped needles (11, 2, D:5) the cursed +0 war axe of Ebleeps {freeze, rC- Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It makes you vulnerable to cold. It has a curse placed upon it. (15, 0, D:5) a +0 large shield (16, 16, D:5) a +0 trident (22, 11, D:5) 27 arrows a +0 shortbow (24, 15, D:5) a book of the Tempests (33, 45, D:5) 3 tomahawks (40, 2, D:5) a +0 robe a +0 dagger (51, 29, D:5) 21 poisoned needles Level 6 of the Dungeon (4, 12, D:6) a +0 leather armour (5, 21, D:6) a book of Conjurations (8, 17, D:6) a +0 leather armour (13, 30, D:6) a jackal corpse (skeletalised by now) (17, 24, D:6) 13 poisoned needles (22, 12, D:6) 16 bolts (23, 33, D:6) 9 gold pieces (37, -12, D:6) 16 stones Level 8 of the Dungeon (0, 0, D:8) a potion of heal wounds the Ecumenical Temple