shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -7, D:1) 3 throwing nets (3, -30, D:1) 7 poisoned javelins (3, -17, D:1) a +0 dagger a +0 club (7, 3, D:1) a +0 club (8, 3, D:1) a +0 short sword (10, -11, D:1) a +0 robe (18, -2, D:1) a +0 leather armour (21, -29, D:1) a stone (22, -32, D:1) a stone (22, -25, D:1) a stone (25, -24, D:1) 19 arrows (34, -37, D:1) a +0 club (36, -20, D:1) a +0 club a cursed -2 whip a stone a +0 club (42, -7, D:1) a +0 short sword (43, -39, D:1) a +0 hat Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 dagger a +0 hunting sling 20 stones a +0 dagger (0, 5, D:2) a +0 short sword a +0 scale mail (0, 24, D:2) a +0 club (1, 0, D:2) a cursed -2 club (1, 33, D:2) 20 poisoned needles (3, -1, D:2) a stone (5, 17, D:2) 23 sling bullets (7, 0, D:2) 2 stones (7, 30, D:2) 13 bolts (12, -11, D:2) a +0 short sword (14, -11, D:2) a +0 club (15, -14, D:2) a +0 club (37, -11, D:2) a +3 leather armour Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (0, 5, D:3) a +0 dagger (8, -32, D:3) 14 sling bullets (8, -9, D:3) a +0 leather armour a +0 ring mail (18, -20, D:3) a +0 hand axe (20, -28, D:3) a +0 robe (29, -11, D:3) a +0 scale mail (31, -23, D:3) a cursed +0 robe (35, -3, D:3) a +0 rapier (35, 0, D:3) a +0 scale mail (41, 20, D:3) a +0 mace (43, -9, D:3) a +0 short sword (43, 20, D:3) a +0 long sword (44, 28, D:3) a +0 chain mail (47, -8, D:3) 16 stones (58, 15, D:3) a cursed -1 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (10, -37, D:4) a +0 halberd (12, -6, D:4) a +1 halberd of protection a +0 whip a +0 club (21, -17, D:4) 16 stones (22, -18, D:4) a +0 club (27, -5, D:4) a throwing net a book of Minor Magic (49, -2, D:4) a +0 trident a +0 leather armour (50, -14, D:4) 23 stones (50, -3, D:4) a cursed -2 robe (50, -2, D:4) a +0 mace a +0 vampiric short sword a +0 leather armour (50, -1, D:4) a +0 ring mail (50, 0, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 3, D:5) a +1 falchion of electrocution (6, 8, D:5) a +0 chain mail a +0 hand axe (7, -11, D:5) 11 stones (11, 28, D:5) a +0 rapier (15, 23, D:5) a +0 short sword (18, 21, D:5) a +0 rapier (20, -7, D:5) 31 stones (21, -4, D:5) a +0 quarterstaff (22, -22, D:5) 4 tomahawks (22, -21, D:5) a +0 mace of draining a +0 robe a +0 whip of freezing a +2 mace of crushing a +0 animal skin a +0 dagger a +0 robe a +0 animal skin a +2 dagger of electrocution a +0 robe a cursed -1 club (29, 10, D:5) a +0 leather armour (32, 30, D:5) 20 stones Level 6 of the Dungeon [Shop] Ubyelul's Assorted Antiques a +0 war axe (115 gold) a +0 hand crossbow (115 gold) a +0 falchion (99 gold) a +0 club (33 gold) a +0 flail (115 gold) a wand of paralysis (16) (594 gold) a scarf of repulsion (396 gold) [Shop] Hngora's Humungous Hoard a +0 halberd (56 gold) a +0 hand crossbow (49 gold) a +0 hat (56 gold) a manual of Hexes (1545 gold) a scroll of holy word (105 gold) (0, 0, D:6) a +0 falchion (5, -18, D:6) a +0 quarterstaff (6, 14, D:6) 27 arrows (11, -5, D:6) a +0 flail (12, -7, D:6) an arrow a +0 war axe (13, -7, D:6) a +0 chain mail (14, -34, D:6) 26 bolts (14, -9, D:6) 19 arrows a +0 shortbow (14, 2, D:6) a +0 trident (22, 13, D:6) a +0 giant club (23, 9, D:6) a cursed -2 hand crossbow (24, -2, D:6) 22 arrows a cursed +0 shortbow (26, -2, D:6) an arrow (27, -3, D:6) an arrow (30, 11, D:6) a +0 flail (31, -4, D:6) 2 arrows (31, 10, D:6) a +0 falchion (31, 11, D:6) a +0 robe a +0 dagger (36, -40, D:6) 25 stones (37, -13, D:6) a +0 ring mail an exploding tomahawk a +0 flail (39, -29, D:6) 21 stones (41, -13, D:6) a +0 club (44, -21, D:6) the +6 rapier of the People {pierce, *Noise rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It may make noises in combat. (51, -3, D:6) 8 poisoned needles (58, 12, D:6) a +0 hand axe (58, 13, D:6) a +0 dagger (59, 17, D:6) a +0 plate armour a +0 hand axe Level 7 of the Dungeon [Shop] Redgho Oxzi's Antique Weapon Emporium a +0 rapier (92 gold) a cursed -2 falchion (2 gold) the +5 flail "Ureusaop" {speed, rElec Str-4 Dex+4} (1138 gold) Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. a +0 rapier (92 gold) a +4 arbalest of flaming (692 gold) a +3 flail of protection (487 gold) a cursed -2 long sword (2 gold) a +0 rapier (92 gold) the +5 dire flail "Daraq" {freeze, SInv} (998 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 club (23 gold) a +0 flail (80 gold) (0, 0, D:7) a +0 robe (5, -6, D:7) a +0 hand axe (31, -11, D:7) 14 bolts (31, 20, D:7) a +0 ring mail (36, -11, D:7) 18 stones (36, 5, D:7) a +0 leather armour a +0 rapier (38, 2, D:7) a +0 dagger a +0 long sword (39, -8, D:7) a +1 dagger of freezing a +0 robe (39, -4, D:7) an arrow (39, -2, D:7) 12 arrows a +0 shortbow (39, -1, D:7) a +0 robe (39, 0, D:7) a +0 ring mail a +0 short sword (39, 1, D:7) a +0 robe a +0 dagger a cursed +0 mace a +0 robe a cursed +0 scimitar a +0 robe (39, 2, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 10, D:8) a +0 robe (3, 32, D:8) a +0 mace (11, -8, D:8) a +0 scale mail (11, 0, D:8) a +0 plate armour a +0 hand axe (13, 37, D:8) 19 bolts (19, 31, D:8) a +0 dagger (21, 2, D:8) a +0 hand axe (25, 33, D:8) a cursed +0 robe (25, 39, D:8) 17 sling bullets (27, 37, D:8) a +2 morningstar of holy wrath (28, 2, D:8) a +0 robe a +0 long sword a +0 robe (28, 3, D:8) a +0 robe a +5 dagger a +0 short sword a +0 robe (30, 39, D:8) a +0 flail a +0 leather armour a +0 flail a +0 scale mail a +0 dagger (32, 7, D:8) a +0 leather armour (36, 40, D:8) a +0 flail (43, 35, D:8) a +0 robe a +0 dagger (46, 31, D:8) a +0 plate armour a +0 dire flail (46, 32, D:8) a +0 leather armour a +1 whip of venom a +0 hand axe (50, 34, D:8) a cursed -2 dagger (56, 20, D:8) 22 arrows Level 9 of the Dungeon (3, 0, D:9) a +0 hand axe (4, 0, D:9) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (7, -17, D:9) a +0 leather armour a +0 hand axe (11, -22, D:9) a book of Flames (11, -21, D:9) a book of Geomancy (13, 15, D:9) 28 stones (15, 3, D:9) 21 stones (17, -12, D:9) an uncursed amulet of faith (19, -20, D:9) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -4, D:9) an uncursed amulet of harm (20, -20, D:9) a tomahawk (20, -4, D:9) a -5 ring of dexterity (25, -20, D:9) a tomahawk (25, 21, D:9) a +0 trident (27, 1, D:9) 24 bolts (32, -3, D:9) 23 stones (35, -18, D:9) 9 sling bullets (43, -23, D:9) 8 needles of confusion (43, 16, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Saux's Distillery a potion of flight (39 gold) a potion of cancellation (104 gold) a potion of berserk rage (65 gold) (0, 0, D:10) a potion of curing (10, 11, D:10) a +0 dagger (12, -12, D:10) a +0 leather armour a tomahawk of returning a +0 falchion (12, -11, D:10) a +0 club a +0 club (12, -10, D:10) a +0 plate armour a +0 battleaxe (13, -10, D:10) a tomahawk of returning (14, -11, D:10) a +0 club (14, 3, D:10) a +0 plate armour a +3 blowgun 5 poisoned needles a +0 flail (15, 3, D:10) the +7 dagger of Dishonour {flame, *Noise rC+ MR++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. a +0 leather armour a +0 flail a +0 hand axe a +0 dagger a +0 whip of venom a cursed +0 dagger a +0 robe (16, -7, D:10) a +0 giant spiked club a +0 dire flail (16, -6, D:10) a +0 leather armour a +0 robe a +0 dagger (16, 3, D:10) 4 poisoned needles (17, -5, D:10) a +0 robe a +0 dagger (21, -1, D:10) a book of Minor Magic (26, 13, D:10) a +3 short sword (27, 11, D:10) a stone (28, 10, D:10) a +3 long sword (29, 10, D:10) a stone (34, 5, D:10) a stone (35, 6, D:10) a stone (36, 8, D:10) a stone (37, 11, D:10) 18 stones (41, -26, D:10) a +0 falchion (42, -6, D:10) 8 arrows (43, 13, D:10) 25 bolts (44, -10, D:10) 13 poisoned needles Level 11 of the Dungeon (10, 25, D:11) a +0 blowgun (16, -2, D:11) a +0 pair of gloves a cursed -1 whip (17, -2, D:11) 2 stones a cursed -3 whip (17, -1, D:11) 13 poisoned needles a +2 dagger of holy wrath a +0 blowgun a +0 dagger (30, 19, D:11) a +0 chain mail a +0 dagger (32, 19, D:11) a +0 dagger (33, 20, D:11) a +0 club (35, 4, D:11) a +0 dire flail a +0 giant club (48, 14, D:11) a +0 dagger a +0 robe (49, -6, D:11) a +0 giant club a cursed -1 giant club (50, 13, D:11) a +0 short sword (50, 14, D:11) a cursed +0 leather armour (52, 6, D:11) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (2, 2, Lair:1) 28 stones (3, -32, Lair:1) a +0 spear (15, -25, Lair:1) a +0 arbalest (21, -18, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, -4, Lair:2) a +0 scale mail (6, 54, Lair:2) the +1 leather armour "Goulit" {rPois Dex+3 Stlth+} It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (18, 3, Lair:2) 13 stones (23, 1, Lair:2) a +0 scale mail (24, 11, Lair:2) a black mamba corpse (24, 16, Lair:2) 12 stones (26, 13, Lair:2) an elephant corpse (38, 47, Lair:2) 20 poisoned needles (48, 24, Lair:2) 13 bolts (48, 34, Lair:2) 23 arrows (54, 33, Lair:2) a potion of lignification (55, 4, Lair:2) a potion of mutation a potion of degeneration 2 potions of ambrosia a potion of agility a potion of invisibility 2 potions of cancellation 2 potions of lignification 2 potions of magic 3 potions of flight a potion of haste a potion of brilliance (55, 10, Lair:2) 21 arrows (56, 3, Lair:2) a +2 hat (57, 3, Lair:2) an uncursed ring of magical power a +5 ring of dexterity a +3 ring of evasion a +4 ring of dexterity a +5 ring of intelligence (59, 3, Lair:2) a scroll of fog a scroll of fear a scroll of enchant armour 2 scrolls of amnesia 2 scrolls of enchant weapon 3 scrolls of remove curse 4 scrolls of immolation a scroll of random uselessness a scroll of noise (60, 14, Lair:2) 4 tomahawks (66, 26, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 bolts