shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -4, D:1) 24 arrows (6, -4, D:1) a +0 whip (11, 2, D:1) a +0 dagger (20, -15, D:1) a stone (22, -16, D:1) a stone (23, -16, D:1) a stone (25, -18, D:1) a stone (26, 12, D:1) a +0 mace (30, -2, D:1) a +0 hunting sling (31, 11, D:1) a +0 hunting sling (44, -17, D:1) a +0 dagger Level 2 of the Dungeon (1, -22, D:2) a +0 whip (5, 0, D:2) 23 arrows (7, -35, D:2) 17 stones (9, -8, D:2) a +0 short sword (10, -18, D:2) a +0 mace (11, -20, D:2) a +2 quarterstaff of chaos (14, -39, D:2) a +0 scythe a +0 robe (14, -9, D:2) a +0 short sword of venom (15, -13, D:2) a +0 whip (17, -10, D:2) a +0 spear (20, 4, D:2) a +0 whip a +0 hand axe (23, 0, D:2) 13 arrows (25, 5, D:2) a +0 dagger (28, 7, D:2) a stone (28, 9, D:2) a stone (32, -23, D:2) a +0 dagger (32, -2, D:2) a +0 short sword (35, -22, D:2) a +0 mace (44, 2, D:2) a +0 robe (46, -22, D:2) 23 stones (47, -21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 14, D:3) 13 stones (4, -16, D:3) 22 stones (8, 15, D:3) a stone (9, 16, D:3) a stone (10, 3, D:3) a +0 hand axe a +0 hand axe (10, 5, D:3) a +0 robe (10, 16, D:3) 2 stones (11, 3, D:3) a +0 club a +0 ring mail (11, 16, D:3) a +0 dagger (14, -16, D:3) a sling bullet (14, -15, D:3) a sling bullet (14, -13, D:3) a +0 dagger a +0 hunting sling 14 sling bullets (14, -1, D:3) a +0 scale mail (23, 25, D:3) a +0 mace (29, -4, D:3) a +2 hand axe of freezing a +0 leather armour (29, 11, D:3) a +2 buckler (31, -11, D:3) a +0 club (32, -11, D:3) a +0 halberd (33, -11, D:3) a +0 flail (33, 2, D:3) a +0 club (33, 6, D:3) a cursed +0 club (33, 7, D:3) a +0 club 3 tomahawks a +0 scale mail a +0 hand axe a +0 leather armour a cursed +0 mace a +0 dagger a +0 robe (34, -11, D:3) a +0 spear (41, 12, D:3) a +0 club (51, 10, D:3) 6 tomahawks (56, 7, D:3) a book of Minor Magic Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (4, 8, D:4) 25 stones (6, 32, D:4) a cursed -3 spear (7, 32, D:4) a +0 spear (8, 32, D:4) a +0 club (10, -7, D:4) a +0 short sword (18, -29, D:4) 25 sling bullets (34, -22, D:4) a +0 giant club (39, -9, D:4) a +0 robe (44, -1, D:4) a +0 hand axe (52, 8, D:4) a +0 club a +0 club (52, 9, D:4) a +0 dagger a +0 dagger (57, 4, D:4) a +0 dagger a +0 giant club (64, 24, D:4) 17 stones (65, 19, D:4) a +0 ring mail Level 5 of the Dungeon (10, -15, D:5) a +0 scale mail (23, -6, D:5) a +0 club (24, -23, D:5) a +0 giant spiked club (25, -22, D:5) a +0 shield (25, -20, D:5) a +0 halberd (26, -20, D:5) a +0 whip (30, -9, D:5) 14 arrows a +0 shortbow (32, -8, D:5) an arrow (33, -8, D:5) an arrow (34, -7, D:5) an arrow (35, -6, D:5) 3 arrows (35, -2, D:5) a +0 ring mail (39, -9, D:5) a +0 mace (40, -14, D:5) a +0 flail (41, 6, D:5) a +0 hunting sling (49, -9, D:5) a +0 trident Level 6 of the Dungeon [Shop] Veuggaug's Antique Weapon Shoppe a +0 hand crossbow (108 gold) a +0 club (31 gold) a +1 short sword of speed (496 gold) a +0 dagger (62 gold) a +0 hand axe (93 gold) the +4 mace "Ufimn" {vamp, rPois MP+9 Str+3 Dex+3} (2222 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). a +0 quarterstaff (124 gold) a +0 club (31 gold) a +0 hand axe (93 gold) a +0 hand axe (93 gold) a +0 hunting sling (46 gold) a +0 dagger of electrocution (217 gold) (0, 0, D:6) a +0 dagger a cursed +0 robe (0, 37, D:6) a +0 leather armour (3, 34, D:6) an arrow (4, 32, D:6) a +0 shortbow 21 arrows (6, 31, D:6) an arrow (7, 23, D:6) 14 arrows (8, -3, D:6) a +0 leather armour a +0 rapier (8, 39, D:6) a +2 ring mail of cold resistance (16, 20, D:6) an uncursed amulet of guardian spirit (21, 27, D:6) a +0 quarterstaff (28, -2, D:6) a +0 leather armour (32, -14, D:6) a +0 spear (32, 5, D:6) 13 arrows (34, -16, D:6) 17 stones (36, -1, D:6) a +0 dagger a +0 animal skin (36, 23, D:6) 18 arrows a +0 shortbow (37, 37, D:6) a +0 spear (39, 6, D:6) a +0 robe (46, 26, D:6) a cursed -3 war axe Level 7 of the Dungeon (0, 0, D:7) 3 arrows a +0 shortbow (2, 0, D:7) 2 arrows (3, 0, D:7) an arrow (4, -2, D:7) a +0 short sword 9 stones a +0 ring mail (5, -10, D:7) a +0 leather armour (5, 31, D:7) a +0 short sword a +0 leather armour (7, 22, D:7) a cursed -3 dagger a +0 ring mail (10, -2, D:7) a stone (11, -2, D:7) 3 stones (27, -16, D:7) a cursed -1 dagger a +0 robe (29, -12, D:7) a +0 leather armour (32, 12, D:7) a +0 flail (41, 21, D:7) a +0 halberd (42, 21, D:7) a +0 buckler a +0 scale mail a cursed +0 trident (42, 27, D:7) a +0 flail a +0 flail (46, 22, D:7) 28 sling bullets (48, -28, D:7) a +0 ring mail Level 8 of the Dungeon (7, 6, D:8) a +0 robe a +0 dagger (8, 6, D:8) a +0 chain mail a +0 halberd (9, 14, D:8) a +0 scale mail (12, 5, D:8) a +0 ring mail (16, -3, D:8) a +0 short sword a +0 chain mail a +0 scimitar (16, 10, D:8) a book of Necromancy (17, -9, D:8) a +0 short sword (18, 13, D:8) a +0 scimitar (19, -3, D:8) a +0 leather armour a cursed -1 short sword (20, -4, D:8) a +0 giant club a +0 giant club (20, 6, D:8) a +0 plate armour a +0 trident a +0 leather armour (21, 2, D:8) 25 arrows (21, 6, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 flail (22, 1, D:8) a +0 robe a +0 dagger (22, 5, D:8) a +0 robe a +0 dagger (23, 4, D:8) a +0 mace a +0 leather armour a +0 hand axe (23, 22, D:8) 23 stones (26, -1, D:8) a +0 giant spiked club (26, 30, D:8) a +0 trident (28, -13, D:8) a +0 robe a +0 flail (29, -12, D:8) a +0 robe a +0 shortbow (29, 7, D:8) a +0 chain mail a +0 whip (29, 19, D:8) 20 sling bullets (30, 17, D:8) a +0 war axe (35, -8, D:8) 12 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 dire flail (4, -20, D:9) a +0 flail a +0 leather armour (6, -32, D:9) the +5 whip of Quchox {flame, *Rage +Inv Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It lets you turn invisible. It may make you go berserk in combat. (8, -1, D:9) 25 sling bullets (9, 11, D:9) 24 arrows (10, -19, D:9) a +0 dagger (11, -21, D:9) a +0 leather armour a +0 club (11, -20, D:9) a +0 ring mail a +1 short sword of protection a +0 flail (14, -16, D:9) a +0 scale mail a +0 dagger (14, 3, D:9) a +0 leather armour a +0 dagger (15, -20, D:9) 2 stones a +2 short sword of venom (15, -19, D:9) 2 stones a +0 short sword a +0 short sword a +0 giant club a +0 mace a +0 club a +0 dagger a +0 chain mail a +0 club a +0 war axe (15, -18, D:9) 2 stones (15, -16, D:9) a +0 hand axe (15, -13, D:9) 2 stones (15, -7, D:9) a +0 ring mail (16, -20, D:9) a +0 whip (17, -23, D:9) a +0 giant club (18, -13, D:9) 24 sling bullets (18, -6, D:9) a +0 robe a +0 club (20, -8, D:9) a +0 leather armour a +0 trident (22, -8, D:9) a +0 robe a +0 dagger (23, -3, D:9) 26 stones (23, 0, D:9) 19 stones (24, -20, D:9) 24 stones (25, -1, D:9) a +0 blowgun (29, -22, D:9) 2 arrows (30, -19, D:9) an arrow (31, -20, D:9) an arrow (33, -20, D:9) 2 arrows (34, -20, D:9) an arrow (41, -32, D:9) a +0 mace (41, -23, D:9) the +6 demon whip of Perfectionism {elec, rPois rF+ rC++ Dex-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-2). It protects you from fire. It greatly protects you from cold. It protects you from poison. (42, -20, D:9) a +0 robe a +0 robe of fire resistance a +3 battleaxe a +0 giant spiked club a +0 giant spiked club (43, -14, D:9) a +0 pair of gloves (44, -20, D:9) a +0 robe a +0 falchion a cursed -2 dagger Level 10 of the Dungeon [Shop] Bajan's Gadget Boutique a box of beasts (260 gold) a box of beasts (260 gold) a phantom mirror (390 gold) a wand of iceblast (11) (195 gold) a wand of polymorph (9) (143 gold) a fan of gales (520 gold) a wand of acid (7) (286 gold) a wand of digging (20) (624 gold) a wand of disintegration (13) (221 gold) (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 2, D:10) an arrow (0, 4, D:10) 2 arrows (0, 5, D:10) an arrow (0, 7, D:10) a +0 shortbow 8 arrows (12, -8, D:10) 13 arrows (26, 0, D:10) a +0 dagger a cursed +0 robe (28, -6, D:10) a +0 leather armour (33, 17, D:10) a +0 flail the +0 robe "Tuas" {rElec rN+} It insulates you from electricity. It protects you from negative energy. (36, -11, D:10) a +0 leather armour of fire resistance (41, -5, D:10) a +0 flail (41, 21, D:10) 20 stones (43, 12, D:10) a +0 dagger (43, 33, D:10) a +0 trident (45, -10, D:10) a +0 ring mail (46, -3, D:10) a +0 ring mail (54, 34, D:10) a +0 mace a +0 dagger a +0 robe (55, 34, D:10) a +0 hand axe a +0 ring mail (56, 34, D:10) a +0 flail a +0 scale mail (59, 12, D:10) the +2 leather armour of the Grey Skies {+Blink rN+ SInv} It protects you from negative energy. It lets you see invisible. It lets you blink. (60, 5, D:10) 9 arrows a +0 shortbow (60, 27, D:10) a +3 dagger a +0 robe (60, 28, D:10) a +0 morningstar a +2 leather armour of poison resistance (60, 30, D:10) a +0 mace (61, 21, D:10) a +0 trident a +0 chain mail (61, 27, D:10) a cursed -3 dagger a +0 dagger of venom a cursed +0 robe (61, 31, D:10) a +0 ring mail a +0 mace a +0 leather armour a +0 mace a +0 chain mail (61, 32, D:10) a +0 club a +0 leather armour a +0 leather armour a +0 whip (62, 12, D:10) a +0 war axe (62, 27, D:10) a +0 war axe (62, 28, D:10) a +0 dagger a +0 robe (63, 12, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of speed (4, 2, D:11) a +0 giant club a +0 giant club (5, -17, D:11) a +0 dagger (11, 20, D:11) a book of Changes (12, 20, D:11) a +0 chain mail a +1 animal skin a +0 long sword (13, 8, D:11) 10 arrows (13, 20, D:11) a +5 falchion (14, -22, D:11) a +0 dagger (14, 20, D:11) the +5 hand axe of Exquisite Death {speed, rPois rF- MP+9 Int+3 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). (16, -9, D:11) a cursed +0 animal skin a -1 spear of venom (16, 11, D:11) a +0 club a +0 ring mail a +0 club a +0 club (16, 12, D:11) a +0 robe a +0 dagger a +0 dagger a +0 robe (22, -10, D:11) a +0 ring mail (25, 8, D:11) the +5 flail of Noon {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (27, 2, D:11) a +0 troll leather armour (28, -22, D:11) 13 sling bullets (29, -12, D:11) an uncursed amulet of inaccuracy (38, 7, D:11) a +0 club Level 12 of the Dungeon (4, -15, D:12) a cursed -3 shortbow 22 arrows (5, -3, D:12) a +0 leather armour (6, 4, D:12) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 whip a +0 chain mail (6, 5, D:12) a +0 flail (7, 4, D:12) a +0 giant spiked club a +0 robe (7, 5, D:12) 15 stones (17, -26, D:12) a +0 giant spiked club a +0 giant club (17, 2, D:12) a +0 club a +0 chain mail a +0 dagger a +0 robe (18, 1, D:12) a +0 hand axe 5 tomahawks of returning a +0 leather armour (18, 2, D:12) a +0 hand axe a +1 leather armour of magic resistance (27, -40, D:12) a +0 giant spiked club a +1 morningstar of protection (34, -40, D:12) a +0 leather armour (35, -23, D:12) 16 stones (35, -18, D:12) a +0 dagger a +0 robe (37, -17, D:12) a +0 dagger (37, -16, D:12) a +0 hand axe a +0 battleaxe a +0 chain mail (39, -13, D:12) a +0 giant club (45, 3, D:12) a cursed -1 scimitar a +0 mace a +0 trident a +0 battleaxe (48, -8, D:12) a +0 shortbow 18 arrows (48, -7, D:12) a +0 shortbow 26 arrows (48, -6, D:12) a +0 shortbow 15 arrows (48, -4, D:12) an arrow (48, 0, D:12) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (5, -8, Lair:1) 21 arrows (7, 2, Lair:1) a +0 quarterstaff (7, 25, Lair:1) a +0 scale mail (10, 1, Lair:1) 14 stones (22, 20, Lair:1) a scroll of amnesia (unseen) (25, 25, Lair:1) 4 curare-tipped needles (26, 25, Lair:1) a +0 buckler (28, 18, Lair:1) a scroll of identify (30, -18, Lair:1) a +0 mace (30, 10, Lair:1) 23 bolts (31, 22, Lair:1) an uncursed staff of cold