shugdite Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a stone (15, -34, D:1) 16 arrows (18, 3, D:1) a +0 whip (19, 1, D:1) 32 arrows (19, 2, D:1) a +0 dagger (19, 3, D:1) a +0 club (34, -26, D:1) 25 arrows (39, 13, D:1) 20 arrows (41, -24, D:1) a +0 club (42, -10, D:1) a +0 scale mail (53, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (10, -15, D:2) 17 stones (14, -17, D:2) 6 bolts (15, 15, D:2) 20 bolts (16, -27, D:2) a +0 club (16, -4, D:2) a +0 dagger (20, 8, D:2) 13 stones (29, 14, D:2) a +0 scale mail a +0 mace (39, -31, D:2) a +0 dagger (48, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (29, -39, D:3) a +2 scale mail of fire resistance (29, 8, D:3) a +0 flail (39, -33, D:3) a +0 ring mail a +0 trident (42, -29, D:3) a cursed +0 club a +0 dagger (43, -18, D:3) a +0 hand axe (44, -17, D:3) a +0 club (46, -6, D:3) a +0 dagger (49, -8, D:3) a +0 club (49, -7, D:3) a +0 dagger (50, -12, D:3) a +0 mace (54, -13, D:3) a +0 dagger a +0 club a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -4, D:4) a +0 robe a +0 dagger a +0 hand axe (20, 7, D:4) a +0 flail (27, 7, D:4) 13 bolts (30, 3, D:4) the +1 helmet of Action {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (30, 7, D:4) a +0 giant club (31, 7, D:4) a +0 giant spiked club (33, -13, D:4) a +0 shield (47, -2, D:4) 15 poisoned needles Level 5 of the Dungeon [Shop] Osachat's Weapon Boutique a +2 quarterstaff of protection (184 gold) 12 stones (13 gold) 20 stones (22 gold) a +0 battleaxe (71 gold) 15 stones (16 gold) a +0 hunting sling (16 gold) a +0 trident (38 gold) a +0 dagger (22 gold) a +0 halberd (44 gold) a +0 hunting sling (16 gold) (0, 0, D:5) a +0 mace (1, 1, D:5) a +0 mace (2, 0, D:5) a +0 mace (3, 1, D:5) a +0 mace (4, 1, D:5) a +0 mace (5, 2, D:5) a +0 mace (7, 1, D:5) a +0 mace (7, 2, D:5) a +3 quarterstaff of chaos a +0 cloak a cursed +0 mace (7, 3, D:5) a +0 mace (8, 1, D:5) a +0 mace (8, 2, D:5) a -2 ring of strength a +0 mace (8, 3, D:5) a +0 mace (9, 1, D:5) a +0 mace (9, 3, D:5) a cursed -2 mace (19, 8, D:5) 18 stones a +0 leather armour (20, 8, D:5) a stone (27, 8, D:5) a +0 cloak (33, 10, D:5) a +0 giant club (36, 11, D:5) a +0 trident (44, -13, D:5) a +0 robe (44, 4, D:5) a book of Maledictions (44, 12, D:5) a +0 long sword (45, 11, D:5) 28 stones (46, 2, D:5) a +0 giant club (47, 12, D:5) a +0 robe Level 6 of the Dungeon (1, 14, D:6) a +3 morningstar a +0 robe (3, -15, D:6) 3 arrows (5, -22, D:6) a +0 club (5, -21, D:6) an uncursed staff of summoning (5, -16, D:6) 2 arrows (5, -15, D:6) a +0 shortbow 10 arrows (7, -15, D:6) an arrow (7, -14, D:6) an arrow (8, -15, D:6) an arrow (8, 14, D:6) a +0 flail of protection a cursed +0 robe a +0 falchion a +0 robe (9, -17, D:6) an arrow (9, -15, D:6) an arrow (9, -14, D:6) an arrow (10, -17, D:6) 2 arrows (11, -18, D:6) an arrow (15, -10, D:6) a +0 dagger (28, 6, D:6) a +0 leather armour a +0 short sword (28, 7, D:6) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (38, -21, D:6) a +0 hand axe a +0 ring mail a +0 short sword a +0 flail a +0 falchion a +0 leather armour an uncursed staff of air a +0 chain mail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 23 arrows 24 stones (1, 8, D:7) a +0 mace (5, 29, D:7) a +0 dagger a +0 robe (8, 37, D:7) a +0 club a +0 trident (9, 37, D:7) a +0 dagger a +0 robe (10, 37, D:7) a +0 dagger a +0 robe (11, 16, D:7) a +0 scale mail (11, 37, D:7) a +0 hand axe (15, 3, D:7) a +0 chain mail (16, 3, D:7) a +0 flail a +1 leather armour of cold resistance a +0 short sword of draining (20, 18, D:7) a +0 short sword (36, 45, D:7) a +0 whip a +0 club a throwing net a +0 club a +0 flail (43, 16, D:7) a +0 scale mail (44, 9, D:7) 26 stones (49, 28, D:7) the +8 flail "Wienikaf" {freeze, Str+7 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you more stealthy. (51, 42, D:7) 20 arrows (54, 1, D:7) 10 gold pieces (57, 13, D:7) 3 large rocks (58, 12, D:7) a +0 robe (58, 17, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) 17 stones a +0 leather armour (0, 1, D:8) a +0 dagger a +1 robe of the Archmagi (0, 2, D:8) 3 stones (0, 4, D:8) 2 stones (1, 2, D:8) a +0 dagger a +0 robe (23, 11, D:8) 26 arrows (26, 6, D:8) a +0 giant club a +0 dire flail (30, -5, D:8) a +0 chain mail (33, -2, D:8) a +0 shortbow 14 arrows (36, -1, D:8) an arrow a +0 giant spiked club (40, 11, D:8) 15 bolts Level 9 of the Dungeon (0, 0, D:9) 3 potions of degeneration a +0 chain mail (2, 0, D:9) 8 stones (10, 4, D:9) a +0 dagger (24, 12, D:9) a +0 rapier (31, 2, D:9) a +0 leather armour of fire resistance (31, 14, D:9) a cursed +0 giant spiked club a +0 giant club (36, 21, D:9) a +0 troll leather armour (37, 33, D:9) a +2 hand axe of electrocution (40, 31, D:9) 15 arrows (51, -13, D:9) a +0 robe (51, -12, D:9) a +0 whip a +0 ring mail (52, -13, D:9) a +0 war axe a +0 plate armour (52, 1, D:9) a +0 giant spiked club a +0 giant spiked club (53, 28, D:9) an arrow (54, 27, D:9) a +0 ring mail (55, 14, D:9) a +0 shortbow 7 arrows (55, 15, D:9) 25 stones (55, 22, D:9) a +0 quarterstaff (56, 0, D:9) a +0 shortbow 19 arrows (56, 14, D:9) an arrow (56, 15, D:9) a +0 giant club a +0 giant club (56, 16, D:9) 25 stones (56, 35, D:9) a +0 shortbow 18 arrows (57, 0, D:9) an arrow (57, 14, D:9) 3 arrows (57, 16, D:9) 27 stones (57, 20, D:9) 13 stones (57, 26, D:9) a +0 quarterstaff a +3 hunting sling of freezing 17 sling bullets a +0 leather armour (58, 0, D:9) an arrow (58, 14, D:9) 4 arrows (58, 18, D:9) 18 stones (59, 26, D:9) a sling bullet (60, 14, D:9) 2 arrows (60, 20, D:9) 3 large rocks (63, 15, D:9) 16 stones (63, 17, D:9) 12 stones (63, 20, D:9) a +0 club (63, 22, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) 24 stones (13, 29, D:10) a +0 flail (14, -12, D:10) a cursed +0 pair of gloves (19, -11, D:10) 14 arrows (20, -27, D:10) a potion of degeneration (20, -12, D:10) 21 arrows (20, -6, D:10) a +0 giant spiked club (21, -8, D:10) a +0 war axe (21, -7, D:10) a +0 plate armour a +0 war axe (21, -6, D:10) a +0 robe a +0 dagger (22, -7, D:10) a +0 short sword (23, -8, D:10) 17 arrows a +0 shortbow (23, -7, D:10) 2 arrows a cursed +0 leather armour a +0 flail (23, -6, D:10) 2 arrows (24, -8, D:10) an arrow (33, -14, D:10) 22 poisoned needles (33, 16, D:10) a +0 flail (44, -1, D:10) a +0 falchion (47, -24, D:10) a +0 giant club a +0 giant club (55, 21, D:10) a +0 mace (57, -8, D:10) a +0 shortbow 18 arrows (58, -17, D:10) a cursed -3 quarterstaff (61, -6, D:10) an arrow (62, -5, D:10) an arrow (64, -5, D:10) an arrow (64, -4, D:10) an arrow (65, 23, D:10) a +0 leather armour a +0 whip (69, 13, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 14 bolts (2, 36, D:11) a +0 buckler (8, 1, D:11) 22 stones (13, -3, D:11) a large rock (14, -3, D:11) 2 large rocks (17, 7, D:11) a tomahawk (18, 9, D:11) a tomahawk (19, 26, D:11) a +0 robe a +0 dagger (23, -4, D:11) a large rock (28, 16, D:11) a +0 flail a +0 chain mail (31, 24, D:11) a +0 falchion (32, -8, D:11) 30 stones (48, 30, D:11) a +0 giant club (49, 37, D:11) a +0 giant club a +0 giant club (55, 22, D:11) a +0 giant spiked club (55, 33, D:11) a +0 hand axe Level 12 of the Dungeon [Shop] Cel Ostru's Armour Shop a +2 scale mail of cold resistance (294 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) +1 fire dragon scales (938 gold) a +2 leather armour of fire resistance (266 gold) a +2 pair of gloves of dexterity (301 gold) a +0 chain mail (63 gold) a +2 robe (177 gold) a +0 ring mail (56 gold) [Shop] Ufewke's Weapon Shop a +0 mace (36 gold) a +0 glaive of flaming (164 gold) a +0 lajatang (180 gold) a +0 short sword (36 gold) a +4 fustibalus (444 gold) a +3 shortbow of freezing (268 gold) a +0 dagger (24 gold) the +6 triple crossbow of the Scavenger {flame, rN+ Str+3} (786 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. 11 sling bullets (66 gold) a +0 blowgun (30 gold) a +0 mace (36 gold) a +2 falchion of slicing (198 gold) a +4 hunting sling (282 gold) a +1 glaive of freezing (224 gold) a cursed +0 hand axe (1 gold) a +0 long sword (42 gold) (0, 0, D:12) a +0 spear a cursed +0 leather armour a +0 flail a +0 leather armour (1, 23, D:12) a +0 ring mail (2, -1, D:12) a +0 dagger a +0 robe (2, 0, D:12) a cursed -2 falchion a +0 dagger a +0 robe (7, 12, D:12) 17 arrows (8, 27, D:12) 23 stones (9, 27, D:12) 20 stones (10, 23, D:12) 5 large rocks (11, 24, D:12) a large rock (12, 25, D:12) a large rock (14, 27, D:12) a large rock (15, 3, D:12) a +0 long sword (16, -2, D:12) a +0 ring mail 2 tomahawks (16, 0, D:12) a cursed +0 whip (18, -2, D:12) a tomahawk a +0 plate armour a +0 trident (19, -8, D:12) 14 bolts (19, -6, D:12) 16 stones a +0 plate armour a +0 battleaxe (19, -2, D:12) a tomahawk (20, -2, D:12) a tomahawk (21, -4, D:12) a +1 buckler of protection a +0 war axe a cursed +0 leather armour a +0 whip (21, 6, D:12) a +0 dagger (21, 7, D:12) a +0 giant spiked club (22, -10, D:12) a +0 leather armour (23, 13, D:12) 18 poisoned needles (27, -6, D:12) the +0 lajatang of the Genius {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (37, -11, D:12) a large rock (37, -8, D:12) a large rock (38, -9, D:12) a +0 ring mail (40, -19, D:12) a +0 dagger a +0 whip a +0 mace a +0 chain mail a +0 flail (43, -5, D:12) a tomahawk (44, -5, D:12) a +0 long sword a +0 leather armour (45, -5, D:12) a +0 dire flail a +0 chain mail a +0 hand axe a +0 ring mail a +0 hand axe a tomahawk (45, -3, D:12) a book of Cantrips (45, -1, D:12) a +0 short sword a cursed +0 chain mail (47, -4, D:12) a tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 cloak (14, -25, Lair:1) a +2 mace of draining (33, -6, Lair:1) a cursed -1 leather armour (34, -3, Lair:1) the +12 quarterstaff of Blind Justice {crush, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (38, 2, Lair:1) 7 javelins (40, -25, Lair:1) a +5 longbow of freezing (55, 5, Lair:1) a book of Ice (55, 10, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Cantrips (1, -31, Lair:2) a +0 ring mail (2, -1, Lair:2) a +4 ring mail of fire resistance (9, -41, Lair:2) a +0 spear (18, 5, Lair:2) 8 bolts (25, -9, Lair:2) a +0 mace (26, -40, Lair:2) a +0 trident (26, -25, Lair:2) 18 arrows (37, -28, Lair:2) a +0 ring mail (49, -17, Lair:2) a +0 long sword (49, -16, Lair:2) a potion of heal wounds a potion of brilliance a potion of invisibility 2 potions of magic 2 potions of berserk rage a potion of agility 3 potions of ambrosia a potion of resistance a potion of mutation 4 potions of lignification 3 potions of might (50, -17, Lair:2) a +1 hat (52, -41, Lair:2) a +0 quarterstaff (52, -17, Lair:2) a wand of paralysis (7) a wand of iceblast (18) a wand of acid (11) a wand of flame (31) a wand of scattershot (3) a wand of random effects (24) a wand of clouds (8) (53, -17, Lair:2) 3 scrolls of noise a scroll of torment 3 scrolls of immolation a scroll of holy word 2 scrolls of vulnerability a scroll of fog a scroll of random uselessness a scroll of acquirement 3 scrolls of amnesia 2 scrolls of magic mapping 3 scrolls of enchant armour a scroll of blinking 5 scrolls of remove curse Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 cloak (9, -3, Lair:3) a +0 dagger (18, 7, Lair:3) a +0 war axe (22, -11, Lair:3) a +0 leather armour (23, 12, Lair:3) 20 stones (34, 15, Lair:3) a +0 robe (35, -15, Lair:3) 18 arrows (36, 2, Lair:3) a +1 ring mail of cold resistance (38, -29, Lair:3) a +0 mace (38, 15, Lair:3) 19 stones (40, -13, Lair:3) a +0 robe (46, -17, Lair:3) a +0 glaive a +0 robe (46, -16, Lair:3) a +0 glaive of venom (46, -15, Lair:3) a +0 mace a +0 robe (47, -29, Lair:3) 9 stones (49, -17, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of summoning (6, 2, Lair:4) 4 javelins (17, -17, Lair:4) a cursed -1 arbalest (22, 16, Lair:4) a book of Geomancy (29, 23, Lair:4) a +0 robe of magic resistance (38, -24, Lair:4) the +9 rapier "Fyffaw" {vamp, Str+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). (40, 18, Lair:4) 24 stones (41, -13, Lair:4) 26 arrows (41, -6, Lair:4) a +0 spear (46, -1, Lair:4) 14 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -2 club (7, 6, Lair:5) a porcupine skeleton (13, -40, Lair:5) a +0 broad axe (24, -36, Lair:5) a crocodile corpse (28, -46, Lair:5) a water moccasin corpse (39, -25, Lair:5) a porcupine skeleton (45, -48, Lair:5) a crocodile corpse (skeletalised by now) (48, -49, Lair:5) 28 stones (49, -54, Lair:5) 14 sling bullets