shugdite Level 1 of the Dungeon (0, 0, D:1) a throwing net (4, 21, D:1) a +0 dagger (5, 25, D:1) a +0 dagger (13, 33, D:1) 18 stones (35, 9, D:1) a +0 short sword (35, 35, D:1) a +0 shield (35, 37, D:1) 15 bolts (38, 38, D:1) a +0 club (42, 43, D:1) a +0 club (44, 1, D:1) 27 bolts (46, -6, D:1) a +0 dagger (48, 4, D:1) a +0 dagger (48, 28, D:1) 20 arrows (49, 27, D:1) a +0 ring mail (50, 1, D:1) a +0 scale mail Level 2 of the Dungeon (9, 22, D:2) a +3 dagger (13, 10, D:2) 21 bolts (13, 20, D:2) 16 sling bullets (21, 0, D:2) 30 stones (28, 15, D:2) 19 sling bullets (42, 17, D:2) 16 stones Level 3 of the Dungeon (7, -13, D:3) a +0 ring mail (10, -10, D:3) 2 needles of frenzy (14, 15, D:3) 18 stones (18, 23, D:3) a +0 scale mail (20, -4, D:3) 14 arrows (20, -2, D:3) a +0 club (23, 31, D:3) a +0 club (24, 27, D:3) a +0 club (26, 12, D:3) 12 poisoned needles a +0 blowgun a +0 dagger (27, 13, D:3) a +0 club (27, 26, D:3) a +0 leather armour (28, 12, D:3) a poisoned needle (29, 20, D:3) a +0 short sword (30, 12, D:3) a poisoned needle (30, 17, D:3) a +0 ring mail (31, 16, D:3) a +0 scale mail 4 tomahawks a cursed -3 mace (31, 17, D:3) a +0 whip (32, 16, D:3) a +0 ring mail a +0 club a cursed +0 ring mail a +0 hand axe (34, -19, D:3) a +0 robe (35, 23, D:3) 26 stones (36, -19, D:3) an uncursed amulet of inaccuracy (36, 23, D:3) a +0 whip (36, 33, D:3) 6 poisoned needles a +0 blowgun (37, 11, D:3) a +0 ring mail (38, 2, D:3) a +0 ring mail (38, 26, D:3) a +0 dagger (41, -5, D:3) a +0 leather armour (41, 19, D:3) a +0 mace (41, 20, D:3) a +0 dagger (43, 19, D:3) a +0 hand axe (46, -6, D:3) 16 stones (50, 38, D:3) an uncursed ring of poison resistance Level 4 of the Dungeon [Shop] Podd's Weapon Shoppe a +0 long sword (38 gold) a +0 spear (33 gold) a +4 blowgun (269 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) the cursed +3 dagger of the Ass {antimagic, rPois Stlth+} (352 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 dagger (22 gold) 27 stones (29 gold) the +10 glaive "Juiter" {drain, rF+ MR++ Str+4 Int-2} (971 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-2). It protects you from fire. It affects your resistance to hostile enchantments. 14 stones (15 gold) a +2 glaive of flaming (260 gold) (0, 0, D:4) a +3 quarterstaff of chaos (1, 2, D:4) a +0 mace (7, 28, D:4) a +0 robe (15, 15, D:4) a +0 giant spiked club (16, 14, D:4) a +0 mace a +0 chain mail a +2 dire flail of protection (17, 9, D:4) a +0 hunting sling (21, 26, D:4) a +2 centaur barding (23, 13, D:4) a +0 dagger (23, 14, D:4) a tomahawk (29, 2, D:4) a +0 spear (31, 2, D:4) a +0 spear (33, -9, D:4) a +0 dagger a +0 hand axe a +0 war axe a +0 leather armour (33, 12, D:4) 18 arrows (34, 3, D:4) 5 arrows (36, -9, D:4) the +2 leather armour of the Dice {+Fly rElec Str+3} It affects your strength (+3). It insulates you from electricity. It lets you fly. (36, -1, D:4) a +0 mace (37, 12, D:4) a cursed +0 scale mail a +1 whip of venom (40, 1, D:4) the +1 robe of Articulation {*Drain rF++} It greatly protects you from fire. It causes draining when unequipped. (45, 28, D:4) a +0 mace (46, -11, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) 19 stones (2, -2, D:5) a +0 club (6, -5, D:5) 21 stones (6, 21, D:5) a +0 short sword a +0 robe a +0 dagger a +0 hand axe (7, 21, D:5) a +0 mace a +0 flail a +0 leather armour (11, -3, D:5) 2 arrows a +0 shortbow (12, -1, D:5) an arrow (12, 0, D:5) 2 arrows (12, 1, D:5) an arrow (13, 2, D:5) an arrow (14, 3, D:5) 10 arrows (14, 4, D:5) Satu's Almanac of Glory Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Airstrike Air 4 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 an arrow (14, 20, D:5) 22 stones (15, 5, D:5) an arrow (17, -15, D:5) 11 arrows (22, 26, D:5) a +0 giant spiked club (23, 26, D:5) a +0 giant spiked club (25, 26, D:5) 16 stones (27, 28, D:5) 18 stones (28, 23, D:5) a +0 ring mail (30, 26, D:5) a wand of iceblast (0/15) (40, 16, D:5) a +0 whip (40, 17, D:5) a +0 halberd (40, 18, D:5) a +0 leather armour a +0 club (40, 19, D:5) a +0 flail (48, -19, D:5) a +0 leather armour (50, 25, D:5) 14 bolts (52, 9, D:5) a +0 dagger (56, 22, D:5) a book of Necromancy Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 chain mail a cursed +0 whip (1, -1, D:6) a +0 leather armour a +0 flail a +0 chain mail a +0 short sword (6, -11, D:6) a +0 giant club (21, -31, D:6) an arrow (21, 8, D:6) 27 bolts (22, -32, D:6) a +0 shortbow 17 arrows (25, -17, D:6) 20 stones (30, -13, D:6) a +0 rapier a +0 shortbow 25 arrows (39, -2, D:6) a +0 giant club (43, -3, D:6) 23 arrows (45, 1, D:6) 16 stones (46, 10, D:6) 9 sling bullets (47, 5, D:6) a cursed +0 robe (48, -15, D:6) a +0 club (63, 0, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (5, 9, D:7) 12 stones (16, -26, D:7) 15 poisoned needles (18, -11, D:7) a cursed -2 club (26, 11, D:7) a +0 hand axe (26, 15, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 20 arrows (11, -8, D:8) a +0 trident a +0 chain mail (16, -8, D:8) a +0 dagger a +0 robe (18, 2, D:8) a +0 whip (19, 6, D:8) a +0 long sword (30, -7, D:8) a +0 halberd (30, -6, D:8) a +0 spear (30, 8, D:8) 19 stones (31, -7, D:8) a +0 spear (32, 0, D:8) a +0 hunting sling (34, 9, D:8) 8 poisoned needles (49, 11, D:8) a +0 short sword (50, -2, D:8) a cursed +0 rapier (55, -8, D:8) an uncursed amulet of the gourmand (55, 13, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun (1, -18, D:9) a stone (2, -19, D:9) a +0 dagger a +0 blowgun 5 poisoned needles (2, -17, D:9) a poisoned needle (3, -15, D:9) a stone (4, -14, D:9) a stone (5, -12, D:9) 2 stones (5, -11, D:9) 2 stones a +0 giant spiked club a poisoned needle (5, -10, D:9) a stone (6, -12, D:9) a +0 short sword a +0 blowgun 15 poisoned needles (6, -10, D:9) 2 stones (7, -15, D:9) a poisoned needle (14, 11, D:9) a +0 flail (16, 26, D:9) 7 poisoned javelins (19, -3, D:9) a +0 robe a +0 dagger (20, -1, D:9) a +0 robe a +2 antimagic dagger a cursed -1 club a +0 robe (20, 14, D:9) 23 stones (20, 20, D:9) 16 stones (22, 27, D:9) 8 stones (23, -2, D:9) a +0 great sword a +2 dagger of speed (24, -1, D:9) a +0 giant club a +0 giant club a +0 whip a +0 giant club a +0 spear a +0 plate armour a +0 scimitar (24, 0, D:9) a +0 plate armour a +0 mace (25, 0, D:9) a +0 club 4 stones a +0 giant club a +0 spear (26, 0, D:9) a +0 trident (27, 0, D:9) a +0 leather armour a cursed -1 club (28, 0, D:9) a stone (30, 1, D:9) a +0 robe a +1 dagger of chaos (35, 2, D:9) a +0 buckler a +0 ring mail a +0 trident a +0 leather armour a +0 mace (36, 2, D:9) a +0 scale mail a +0 hand axe (37, 3, D:9) a +0 leather armour a +0 whip a +0 chain mail a +0 flail (38, 5, D:9) 8 tomahawks (43, -17, D:9) 32 arrows (48, -8, D:9) an arrow (49, -12, D:9) a book of Callings a +0 shortbow 25 arrows (49, -9, D:9) an arrow (49, -8, D:9) an arrow (49, 13, D:9) a cursed -2 giant club a +0 giant spiked club Level 10 of the Dungeon (6, -37, D:10) 19 bolts (8, -14, D:10) a +0 robe a +3 spear (8, -10, D:10) a +0 robe a +0 mace (8, -8, D:10) a +0 robe a cursed +0 war axe (11, 5, D:10) the +3 broad axe of Nuzeasir {freeze, *Rage rPois Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. (15, -7, D:10) a +0 chain mail (23, -4, D:10) a +0 trident (24, -34, D:10) 13 stones (25, 4, D:10) a +0 dagger (26, -21, D:10) 24 stones (26, 5, D:10) a +0 ring mail a +0 short sword (27, 5, D:10) a +0 dagger (43, -19, D:10) a +0 chain mail (55, -33, D:10) a +0 trident (61, -31, D:10) a +0 naga barding Level 11 of the Dungeon (2, -15, D:11) an arrow (2, -12, D:11) an arrow (2, -11, D:11) an arrow (2, -8, D:11) a +0 shortbow 24 arrows (10, 14, D:11) a +0 shortbow 18 arrows a cursed +0 hand axe a +0 leather armour (11, 13, D:11) a +0 hand axe a +0 mace 7 tomahawks a +0 plate armour (11, 14, D:11) a +0 whip a +0 leather armour (12, 14, D:11) a +0 shortbow a +0 dagger a +0 robe a +0 shortbow 38 arrows (16, -26, D:11) 4 tomahawks (17, -27, D:11) a +0 leather armour (17, -26, D:11) a +0 falchion a +0 leather armour (18, -26, D:11) a tomahawk (22, -29, D:11) a stone (still there?) a +0 short sword (still there?) (22, -28, D:11) a stone (23, -29, D:11) a +0 club (24, -30, D:11) a stone (25, -30, D:11) 2 stones (27, -29, D:11) a +2 dagger of venom (27, -28, D:11) a +0 short sword (unseen) (27, -27, D:11) a +2 dagger of speed (unseen) (33, -9, D:11) 27 stones (40, -20, D:11) a +0 troll leather armour (40, -8, D:11) a +0 leather armour a +0 dagger a +0 robe (41, -24, D:11) an uncursed staff of air (41, -8, D:11) a +0 whip a +0 short sword (42, -8, D:11) a +0 mace (42, 8, D:11) 13 stones (44, -31, D:11) a +0 flail (49, -26, D:11) a cursed -1 robe (51, 3, D:11) 12 stones (54, 1, D:11) a +0 short sword (54, 3, D:11) a +4 short sword (55, 1, D:11) a +0 whip a +0 hand axe (55, 3, D:11) a +0 chain mail a +0 mace (56, 1, D:11) a +0 whip (58, -4, D:11) a +0 halberd (unseen) Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (1, 16, D:12) a +0 giant club (1, 27, D:12) a +1 lajatang of electrocution (5, 3, D:12) 13 stones (17, 36, D:12) a +0 flail (18, 36, D:12) a cursed +0 ring mail a +2 trident of piercing (20, 16, D:12) 20 bolts (30, -2, D:12) a cursed +0 hand axe a +0 chain mail (31, -2, D:12) a +2 short sword of venom (36, -1, D:12) a +0 hand axe Level 13 of the Dungeon [Shop] Coqasoimo's Jewellery Boutique an uncursed ring of magical power (280 gold) the ring of Lierghei {rCorr Dex+4} (495 gold) [ring of resist corrosion] It affects your dexterity (+4). a cursed ring of teleportation (63 gold) the amulet "Daozy" {Spirit -Tele rC+ Str+4} (655 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It protects you from cold. It prevents most forms of teleportation. the ring "Jiremoh" {rElec rF+ rC+} (644 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. It insulates you from electricity. a +3 ring of evasion (294 gold) an uncursed ring of stealth (245 gold) the ring of Tomorrow {rN+ Int+3} (466 gold) [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. an uncursed amulet of magic regeneration (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from magic (350 gold) (0, 0, D:13) a +0 hunting sling (1, 22, D:13) a +0 shortbow 19 arrows (5, 34, D:13) 10 stones (14, 17, D:13) a +0 plate armour a +0 halberd (15, 18, D:13) a +0 leather armour a +0 trident (22, 22, D:13) a +0 troll leather armour (22, 25, D:13) a +0 hand axe (22, 26, D:13) a +0 hand axe (22, 28, D:13) a +0 dire flail a cursed -1 dire flail (25, 12, D:13) a +0 shortbow 17 arrows (26, 3, D:13) a +0 giant spiked club a +0 giant club (26, 10, D:13) an arrow (27, 9, D:13) an arrow (27, 31, D:13) a +0 helmet (28, 7, D:13) an arrow (28, 8, D:13) an arrow (34, 13, D:13) a book of Party Tricks (35, 44, D:13) a +2 halberd a +0 chain mail (36, 15, D:13) a +0 vampiric whip (36, 44, D:13) a +2 halberd a +0 chain mail (39, 33, D:13) a hell hound corpse (39, 39, D:13) a stone (41, 33, D:13) a vampire mosquito corpse (42, 0, D:13) a +0 hand crossbow (42, 34, D:13) a +0 short sword a kobold corpse (42, 37, D:13) a +5 demon whip (unseen) (43, 32, D:13) 2 stones (43, 33, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, 26, D:13) a +0 dagger a +0 robe (44, 37, D:13) a +0 war axe a +0 plate armour (45, 36, D:13) a +0 dagger (unseen) (45, 37, D:13) a +0 dagger a +0 robe (52, 41, D:13) a +0 spear (53, 39, D:13) a +0 dagger (unseen) (53, 40, D:13) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 sling bullets (5, 10, Lair:1) a +0 war axe (15, 23, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed amulet of inaccuracy (11, 26, Lair:2) a +0 chain mail (13, 10, Lair:2) 15 stones (14, -1, Lair:2) a +0 falchion (16, 8, Lair:2) a +0 robe (18, 3, Lair:2) a +0 robe (21, -3, Lair:2) a -3 ring of evasion (22, -2, Lair:2) a +0 plate armour (28, 7, Lair:2) 3 potions of degeneration 4 potions of berserk rage a potion of magic a potion of ambrosia a potion of invisibility 5 potions of lignification a potion of flight 10 potions of curing a potion of mutation 3 potions of heal wounds 3 potions of agility 2 potions of brilliance (30, 6, Lair:2) an uncursed ring of ice a +4 ring of evasion (30, 7, Lair:2) 2 meat rations 10 bread rations (31, 6, Lair:2) a wand of flame (13/48) a wand of paralysis (12/24) a wand of iceblast (7/15) (32, 6, Lair:2) a scroll of immolation a scroll of acquirement 3 scrolls of amnesia 4 scrolls of recharging 3 scrolls of blinking a scroll of enchant armour a scroll of random uselessness 3 scrolls of fear 2 scrolls of fog a scroll of summoning 6 scrolls of teleportation 3 scrolls of noise 7 scrolls of identify a scroll of vulnerability (40, 8, Lair:2) 13 stones (41, 6, Lair:2) a +0 buckler