shugdite Level 1 of the Dungeon (0, 0, D:1) 19 stones (4, -37, D:1) a +0 leather armour (17, -28, D:1) 19 sling bullets 23 stones (18, -15, D:1) a stone (18, -14, D:1) a stone (20, -21, D:1) a +3 dagger (24, -28, D:1) a +0 robe (29, -15, D:1) a +0 club (30, -51, D:1) 24 bolts (33, -28, D:1) 24 arrows (43, -26, D:1) 3 throwing nets (44, -33, D:1) a +0 club (48, -1, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets a +0 hunting sling a +0 dagger (0, 1, D:2) a +0 dagger (2, 2, D:2) 4 sling bullets (5, 3, D:2) a +0 dagger (6, 3, D:2) a +0 dagger (7, 3, D:2) a stone (12, 3, D:2) a stone (13, -29, D:2) a +0 halberd (17, 0, D:2) a +0 club (21, -12, D:2) a +0 dagger (26, -12, D:2) a cursed +0 club (27, -13, D:2) a stone (27, -12, D:2) a stone (27, -11, D:2) a stone (28, -12, D:2) a stone (34, -16, D:2) a +0 club 2 stones (37, -23, D:2) a +0 halberd of venom (39, -3, D:2) 3 stones a +0 whip Level 3 of the Dungeon (2, 10, D:3) a +0 flail (5, 30, D:3) 15 stones (7, 14, D:3) a +0 club (12, 33, D:3) a +2 dagger of venom a +0 robe (13, -2, D:3) 19 stones (13, 1, D:3) a +0 club (16, 20, D:3) 9 bolts (16, 32, D:3) a +0 dagger (unseen) (16, 33, D:3) Sif Muna's Papyrus of Conjuration Spells Type Level a - Shock Conjuration/Air 1 (19, 27, D:3) an uncursed amulet of faith a +0 leather armour (21, 6, D:3) a cursed +0 club (27, -13, D:3) a cursed +0 dagger (34, -7, D:3) a +0 club (37, 26, D:3) 3 stones a +0 short sword (38, 9, D:3) 3 tomahawks (38, 10, D:3) a +0 club (39, 23, D:3) a stone (44, 25, D:3) 20 stones (51, 17, D:3) a +0 robe (52, 37, D:3) 13 arrows Level 4 of the Dungeon (12, 0, D:4) a +0 dagger a +0 robe (14, 0, D:4) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (15, 0, D:4) a +0 leather armour (19, 2, D:4) a +0 whip (19, 6, D:4) a +0 ring mail (22, 4, D:4) a +0 short sword (24, 10, D:4) a +0 giant club (27, 32, D:4) a cursed -2 giant club (33, 17, D:4) a +0 flail (36, 9, D:4) 5 tomahawks of dispersal (40, 48, D:4) a cursed +0 ring mail (47, -2, D:4) 16 poisoned needles (53, 2, D:4) a +0 robe (54, -7, D:4) 5 stones (55, -4, D:4) a +0 war axe (55, 5, D:4) a +0 leather armour (57, -5, D:4) a +0 dagger a +0 robe (57, 4, D:4) a +0 short sword (57, 5, D:4) a +0 dagger a +0 robe a +0 flail (59, 5, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (15, -18, D:5) 12 stones (19, -14, D:5) 21 arrows (20, 26, D:5) a +0 ring mail (24, -9, D:5) a +0 ring mail (26, 11, D:5) a +0 leather armour (33, 18, D:5) 18 bolts (34, 16, D:5) a cursed -3 rapier (41, 8, D:5) 2 arrows (42, 4, D:5) 16 poisoned needles (42, 7, D:5) an arrow (42, 9, D:5) 11 arrows a cursed +0 shortbow (50, -1, D:5) the +0 trident "Netiqu" {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (55, 4, D:5) a +0 dagger a +0 robe (56, 17, D:5) 24 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (4, -9, D:6) a +0 club (5, 2, D:6) a +0 ring mail a cursed +0 dagger a +0 robe (6, -15, D:6) 16 arrows (9, -34, D:6) 21 sling bullets (10, 23, D:6) a +0 hunting sling (11, -7, D:6) a stone (11, 6, D:6) a stone (12, -3, D:6) a Young Poisoner's Handbook (12, 0, D:6) a +0 robe 16 stones (12, 7, D:6) a stone (14, -35, D:6) a +0 robe (15, 4, D:6) a +0 flail (18, 12, D:6) 19 stones (19, 20, D:6) 24 stones (20, 6, D:6) 23 stones (23, -24, D:6) 10 arrows a cursed -2 shortbow (25, -23, D:6) an arrow (28, 6, D:6) a +0 flail a +0 club a +0 robe a +0 flail (29, 6, D:6) a +0 whip a +0 spear (31, 2, D:6) a +0 short sword (36, -4, D:6) a +0 ring mail (42, 0, D:6) a +0 leather armour (43, -15, D:6) a +0 spear (45, -17, D:6) a +0 rapier (46, -33, D:6) 20 sling bullets (50, -8, D:6) 5 arrows (54, -1, D:6) 14 stones (57, 4, D:6) a +0 leather armour (68, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour 25 sling bullets a +0 quarterstaff a +2 hunting sling of flaming (1, -2, D:7) a sling bullet (1, 1, D:7) a sling bullet (14, 26, D:7) a book of Necromancy (30, 7, D:7) 3 tomahawks (31, 0, D:7) a cursed -1 giant club (34, 5, D:7) a +0 robe (37, 5, D:7) a +0 robe a +1 dagger of pain (38, 4, D:7) a +0 scimitar a +0 ring mail (40, 32, D:7) 17 stones (52, 5, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, 5, D:8) a +0 scale mail a +0 club (3, -3, D:8) a +0 ring mail (3, 5, D:8) a +0 leather armour a +0 flail a +0 dire flail a +0 chain mail a +0 club a cursed +0 leather armour (10, -12, D:8) a -2 spear a +2 animal skin (16, 14, D:8) a +0 arbalest (22, -5, D:8) a +2 robe of magic resistance a +0 long sword (25, 15, D:8) a +0 dagger (25, 16, D:8) a +0 glaive (27, 11, D:8) a +0 club (28, 11, D:8) a +0 chain mail a +0 long sword (30, -16, D:8) 31 stones (32, -16, D:8) a +0 giant club (33, -16, D:8) a +0 mace (33, -10, D:8) a +0 robe a +0 dagger (34, -10, D:8) a +0 whip (35, -10, D:8) a +0 dagger a +0 short sword a +0 robe a +0 dagger (36, -32, D:8) a +0 giant club (42, -12, D:8) a +0 dagger of distortion a +0 robe (46, -4, D:8) the +11 short sword "Teug" {venom, +Inv rPois Str+5 Dex-4} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (-4). It protects you from poison. It lets you turn invisible. (50, -13, D:8) a +0 flail (55, -11, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 leather armour a +0 whip (0, 11, D:9) 18 bolts (0, 12, D:9) a +0 hunting sling (1, -4, D:9) a +0 club (3, -4, D:9) a +0 dagger a +0 robe (6, 12, D:9) a +0 shield (8, 15, D:9) a +0 whip a +0 leather armour a +0 whip (11, 15, D:9) a +0 great mace (17, 12, D:9) an uncursed staff of air (21, 38, D:9) a +0 hand axe (22, 14, D:9) a +1 falchion of flaming a +0 whip 18 stones (23, 15, D:9) a stone (24, 16, D:9) a stone (25, 16, D:9) a stone (25, 17, D:9) a stone (25, 48, D:9) 23 stones (26, 45, D:9) 20 stones (26, 46, D:9) 21 arrows (30, 11, D:9) a +0 halberd (31, 13, D:9) a +0 short sword (34, 41, D:9) a +0 dagger (39, 31, D:9) a +0 chain mail (45, 21, D:9) a +0 short sword a +0 flail a +0 robe a cursed +0 dagger (45, 22, D:9) a +0 chain mail a +0 flail a +0 leather armour a +0 club (45, 25, D:9) a +0 dagger (45, 43, D:9) a +0 club (46, 41, D:9) a tomahawk (46, 43, D:9) a +0 club 3 tomahawks (47, 17, D:9) 28 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 10, D:10) a +0 dagger (2, 5, D:10) a book of Frost (3, 4, D:10) 20 stones (5, 4, D:10) a +0 short sword a +0 leather armour (29, 12, D:10) 16 stones (31, -21, D:10) a +0 robe (32, -21, D:10) a cursed +0 robe (35, -24, D:10) a +0 scale mail (36, -27, D:10) a disc of storms the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 bolts (6, -3, Lair:1) a yak corpse (skeletalised by now) (7, -3, Lair:1) a black bear corpse (skeletalised by now) (12, 20, Lair:1) a +0 leather armour (13, -3, Lair:1) a +0 ring mail (17, -14, Lair:1) a scroll of blinking (17, 12, Lair:1) 2 chunks of flesh (22, -9, Lair:1) 3 scrolls of recharging