shugdite Level 1 of the Dungeon (6, 21, D:1) a stone (8, 7, D:1) 12 stones (8, 24, D:1) a +0 short sword (19, -4, D:1) 13 arrows (26, 24, D:1) a +0 robe (28, -1, D:1) a +0 club (29, -2, D:1) 23 stones (31, 36, D:1) a +0 leather armour (33, 11, D:1) a +0 short sword (43, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) 16 stones (0, 8, D:2) 33 bolts (7, -8, D:2) a +0 hand axe (9, -17, D:2) a +0 hand axe a +0 scale mail (9, 10, D:2) a +0 flail (9, 11, D:2) a +0 club (10, 9, D:2) a +0 whip (11, -2, D:2) a +0 dagger (13, -1, D:2) a +0 club (20, 27, D:2) a +0 robe (23, -1, D:2) 23 arrows (29, 15, D:2) a +0 club (30, 14, D:2) a +0 club (41, 31, D:2) 11 bolts (46, -7, D:2) a +0 dagger (46, 17, D:2) 23 stones Level 3 of the Dungeon (2, 0, D:3) a +0 club (4, 30, D:3) a +0 flail (9, 5, D:3) a +0 club (16, 20, D:3) a +0 robe (26, 18, D:3) a +3 flail (27, -4, D:3) a +0 leather armour a +0 club (27, -1, D:3) a cursed -1 dagger (27, 0, D:3) a +0 club (27, 17, D:3) a +0 dagger (27, 18, D:3) a +0 robe a +0 dagger a +0 flail (27, 19, D:3) a +0 scale mail (27, 20, D:3) a +0 ring mail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -14, D:4) a +0 giant club (1, 21, D:4) 12 poisoned needles (2, 0, D:4) 14 stones (3, -14, D:4) a +0 short sword (3, -13, D:4) a +0 mace a tomahawk a +0 chain mail (4, -15, D:4) a +0 club a +0 leather armour (4, -14, D:4) a +0 dagger a +0 robe 2 tomahawks (4, -13, D:4) a tomahawk (9, 10, D:4) a +0 leather armour (10, -21, D:4) 24 bolts (24, -15, D:4) a +0 flail (27, 13, D:4) a +0 robe (28, -11, D:4) a +0 giant spiked club (37, -26, D:4) a +0 ring mail (45, 4, D:4) 16 stones (48, -25, D:4) 24 bolts (57, 21, D:4) a +0 spear Level 5 of the Dungeon [Shop] Puyps's Weapon Shop a +0 trident (38 gold) a +0 trident of protection (68 gold) a +0 broad axe (44 gold) 15 bolts (33 gold) a +0 flail (38 gold) a +4 scythe of flaming (301 gold) a cursed -1 rapier (1 gold) a +0 dagger of venom (48 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) a +0 falchion (33 gold) a +0 flail (38 gold) (2, 6, D:5) a +0 robe (9, 5, D:5) 7 steel javelins (17, 0, D:5) a +0 blowgun (19, 40, D:5) a +0 dagger (28, 48, D:5) a +0 robe a +0 dagger (30, 49, D:5) a +0 leather armour a +0 mace (30, 50, D:5) a +0 mace (31, 49, D:5) a cursed -2 hand axe a +0 dagger a +0 leather armour (36, -1, D:5) 3 arrows (37, 44, D:5) 8 tomahawks (38, 1, D:5) an arrow (39, 2, D:5) 2 arrows (40, 2, D:5) an arrow (41, 2, D:5) an arrow (43, 3, D:5) 12 arrows a +0 shortbow (44, 16, D:5) a +0 leather armour (50, 2, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +0 flail a +0 falchion a +0 robe (1, -5, D:6) a +0 robe a +0 long sword (12, 5, D:6) a +0 short sword (13, -12, D:6) a +0 giant club a +0 whip (15, -13, D:6) a +0 club (22, -25, D:6) a +2 naga barding (23, 1, D:6) 19 stones (23, 4, D:6) a +0 hunting sling (27, 10, D:6) a +0 chain mail (35, -28, D:6) a +0 leather armour a +0 dagger (35, -8, D:6) 26 stones (35, -3, D:6) a +0 scale mail (36, -28, D:6) a +0 leather armour a +0 dagger a +0 leather armour (37, -30, D:6) a tomahawk (37, -28, D:6) a tomahawk a +0 dagger (39, 3, D:6) a +0 plate armour a +0 war axe (41, -29, D:6) a +0 falchion (43, -1, D:6) a +0 robe a cursed -1 dagger (55, -16, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (1, 14, D:7) a +0 leather armour (4, 3, D:7) a +0 flail (36, 13, D:7) a +0 flail a +0 ring mail (37, 13, D:7) a +0 mace (38, 11, D:7) 16 arrows (38, 12, D:7) a +0 dagger a +0 robe (43, -4, D:7) a +0 robe (43, 6, D:7) a +0 robe (49, -1, D:7) a book of Beasts (50, -9, D:7) a +0 hunting sling (51, -10, D:7) 17 stones (53, 16, D:7) a +0 dagger (55, -8, D:7) 11 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 46, D:8) a +0 dagger (7, 33, D:8) a +0 club a +0 flail (7, 34, D:8) a +0 trident (8, 33, D:8) a +0 dagger (9, 32, D:8) a +0 dagger a +0 robe (10, 12, D:8) a +0 morningstar a +0 robe a +0 long sword a +0 robe a +3 battleaxe a +0 robe a cursed +0 war axe a +0 leather armour a +2 great sword a +0 robe (23, 5, D:8) a +0 robe (25, 35, D:8) a cursed -2 giant spiked club (27, 39, D:8) a +0 spear (28, 38, D:8) a +0 spear (29, 29, D:8) a +0 dagger (30, 27, D:8) a +0 chain mail (30, 28, D:8) a +0 robe a +0 short sword (31, 25, D:8) a +0 whip (31, 26, D:8) a stone (31, 34, D:8) a stone (31, 37, D:8) a stone (32, 29, D:8) a stone (32, 39, D:8) a stone (33, 41, D:8) 20 stones (36, -8, D:8) 16 sling bullets (40, 9, D:8) 15 arrows a cursed -3 shortbow (42, 7, D:8) an arrow (43, 7, D:8) 2 arrows (44, 6, D:8) an arrow (44, 18, D:8) a +0 long sword a +0 plate armour (45, -4, D:8) a +2 mace of crushing (46, -5, D:8) a +0 flail (46, -4, D:8) the cursed +1 scale mail of Mezcal {*Corrode Str+9 SInv Stlth+} It affects your strength (+9). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 whip (47, -3, D:8) a tomahawk (48, -1, D:8) a tomahawk (49, -3, D:8) a tomahawk (51, -2, D:8) a tomahawk (53, 39, D:8) a stone (55, 14, D:8) a +0 giant spiked club (55, 39, D:8) 3 stones a +0 chain mail a +0 whip a +0 leather armour a +0 halberd a +0 flail a +0 halberd a +0 club a +0 trident a +0 long sword a +0 plate armour a +0 spear a +0 whip a +0 leather armour a +0 hand axe a +0 halberd (56, 39, D:8) a cursed +0 plate armour a +0 giant spiked club a +0 battleaxe a stone a +0 giant club (56, 40, D:8) a +0 dagger a +0 club a +0 robe a +0 giant spiked club (59, 32, D:8) a +0 halberd (62, 7, D:8) a poisoned needle (62, 8, D:8) a poisoned needle (62, 37, D:8) a +0 whip (63, 2, D:8) a +0 giant club (63, 8, D:8) a stone (63, 9, D:8) a poisoned needle (63, 38, D:8) a +0 flail (64, 10, D:8) a stone a poisoned needle (64, 13, D:8) 3 stones (64, 31, D:8) a +0 whip a +0 robe (65, 11, D:8) a stone (65, 14, D:8) a +0 whip 2 stones (65, 39, D:8) an uncursed ring of wizardry (66, 13, D:8) a +0 club (66, 14, D:8) a +0 chain mail 16 poisoned needles a +0 blowgun (66, 31, D:8) a +0 giant club (67, 39, D:8) an uncursed ring of loudness Level 9 of the Dungeon (0, 0, D:9) 18 arrows (24, -11, D:9) a +0 ring mail (41, 7, D:9) a +0 shortbow 18 arrows (43, 8, D:9) an arrow (44, 8, D:9) an arrow (45, 8, D:9) 2 arrows (46, -4, D:9) a +0 chain mail (46, 9, D:9) an arrow (47, 10, D:9) an arrow (56, 16, D:9) a +0 whip Level 10 of the Dungeon [Shop] Durymm's Weapon Shop a +0 whip (35 gold) 16 arrows (44 gold) a +0 falchion (42 gold) a +2 dagger of pain (238 gold) a +0 club (14 gold) a +0 quarterstaff of protection (95 gold) a +2 shortbow of flaming (243 gold) a +0 rapier (56 gold) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (996 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 trident (49 gold) (0, 0, D:10) 2 sling bullets (4, -2, D:10) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 ring mail (5, 3, D:10) an arrow (6, -5, D:10) a +0 hand axe (6, 4, D:10) 2 arrows (7, -6, D:10) a +0 hand axe (7, -4, D:10) a +0 hand axe (8, -5, D:10) a +0 hand axe (9, -10, D:10) a +0 ring mail (9, 4, D:10) 19 arrows a +0 shortbow (10, 4, D:10) a +0 leather armour a +0 mace (16, 11, D:10) 14 stones (17, 22, D:10) 10 stones (21, 6, D:10) 16 arrows (22, -14, D:10) a sling bullet (23, 12, D:10) a +0 short sword (24, 7, D:10) a potion of degeneration (26, -24, D:10) a +0 long sword (26, 18, D:10) a stone (26, 20, D:10) a stone (27, 18, D:10) a stone (28, 16, D:10) a +0 dagger a +0 whip a +0 hand axe (28, 17, D:10) 5 stones (29, 16, D:10) 11 stones (29, 17, D:10) a +0 leather armour a +0 club (29, 18, D:10) a +0 robe a +0 short sword (32, -14, D:10) 3 tomahawks (34, -23, D:10) a +0 dire flail (39, -13, D:10) a +0 halberd (58, 9, D:10) 14 bolts (60, 0, D:10) 3 stones Level 11 of the Dungeon (2, 23, D:11) a +0 club (2, 25, D:11) a cursed -3 mace (3, 25, D:11) a +0 scale mail (5, 30, D:11) a +0 plate armour a +0 short sword (8, -7, D:11) a +0 whip (9, 21, D:11) a +0 robe a +2 dagger of venom (12, 0, D:11) 2 tomahawks (20, 16, D:11) a +0 leather armour (25, -3, D:11) a +0 cloak (26, -7, D:11) a +0 plate armour (29, 9, D:11) a +0 giant club (37, -5, D:11) a +0 giant club (37, 13, D:11) 28 arrows (still there?) a +0 giant spiked club (still there?) (38, -6, D:11) a +0 dagger a +0 robe (38, -5, D:11) a +0 long sword a +0 chain mail a +0 short sword (38, 9, D:11) a +0 chain mail a +0 trident (39, -3, D:11) a +0 trident (40, 11, D:11) a +0 mace a +0 robe a +1 war axe (41, 12, D:11) a +0 club a +0 falchion a +1 mace of protection 7 tomahawks of dispersal a +0 chain mail (41, 18, D:11) a +0 cloak (41, 25, D:11) a +0 giant club (42, 7, D:11) a +0 robe a +3 short sword a +1 halberd a +0 robe (42, 8, D:11) a +0 robe a cursed -3 trident (42, 13, D:11) a +3 long sword (44, 46, D:11) a +1 dagger of draining a +0 leather armour (45, 46, D:11) a stone (45, 47, D:11) 2 stones (46, 47, D:11) a +0 dagger a cursed +0 robe (46, 49, D:11) a stone (47, 47, D:11) a +0 dagger a +0 robe (48, 47, D:11) a stone (48, 48, D:11) a +0 short sword a +0 whip of venom (50, 24, D:11) an uncursed ring of wizardry (51, -2, D:11) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (55, -2, D:11) an ornate deck of defence (62, 22, D:11) a +0 leather armour a +0 dagger (62, 23, D:11) a +0 trident (63, 23, D:11) a +0 hand axe (66, 17, D:11) 4 large rocks (still there?) a +0 robe (still there?) a +0 dagger (still there?) Level 12 of the Dungeon (0, 0, D:12) 20 stones (1, 2, D:12) 2 large rocks (3, -1, D:12) a large rock (13, -24, D:12) a +0 robe a +3 halberd (13, 0, D:12) a +0 giant spiked club (14, -24, D:12) 2 large rocks 3 tomahawks a +0 robe a +2 flail of protection (14, -22, D:12) 26 bolts (15, -24, D:12) a +0 chain mail of positive energy a +0 war axe a +0 robe a +0 battleaxe (15, -23, D:12) a +0 leather armour a +0 rapier a +0 robe a +0 dagger (15, -16, D:12) a +0 dagger a +1 robe of magic resistance (16, -25, D:12) a +0 robe a +0 dagger (16, -24, D:12) a +0 robe a cursed +0 flail (16, -23, D:12) a tomahawk (17, -23, D:12) a tomahawk (19, -25, D:12) 2 tomahawks (20, -26, D:12) a tomahawk (21, -4, D:12) 16 stones (26, -39, D:12) a +0 ring mail (27, -14, D:12) a +0 ring mail (30, -19, D:12) a +0 scale mail (31, -15, D:12) 23 stones (32, -32, D:12) a +0 helmet (34, -7, D:12) 11 poisoned needles (36, -29, D:12) a large rock (37, -29, D:12) a large rock (39, -29, D:12) a large rock (39, -26, D:12) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (40, -27, D:12) a +0 leather armour (40, -19, D:12) 20 arrows (41, -29, D:12) 2 large rocks (43, -17, D:12) 15 poisoned needles (50, -21, D:12) a +0 robe Level 13 of the Dungeon [Shop] Ehik Hyv's Book Shop Kocwa's Incunabulum of Supportive Earth (716 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Petrify Transmutation/Earth 4 d - Iron Shot Conjuration/Earth 6 a Young Poisoner's Handbook (560 gold) a book of Beasts (770 gold) a book of Necromancy (420 gold) a book of Cantrips (280 gold) a book of the Earth (910 gold) a book of the Dragon (1260 gold) a book of the Tempests (980 gold) a Grand Grimoire (1545 gold) (0, 3, D:13) a +0 eveningstar (8, -30, D:13) a +0 mace 15 arrows a +0 shortbow (8, -29, D:13) a +0 giant spiked club (10, -30, D:13) an arrow (12, -30, D:13) an arrow (13, -30, D:13) an arrow (13, -24, D:13) 17 stones (14, -30, D:13) 2 arrows (15, -30, D:13) 2 arrows (24, 8, D:13) a +0 chain mail (24, 18, D:13) a +0 chain mail (27, 1, D:13) a +0 dagger (28, -18, D:13) a +0 shield (28, -1, D:13) a +0 dagger (28, 16, D:13) a +0 falchion (29, -2, D:13) a +0 dagger (29, -1, D:13) a +1 flail of draining (29, 6, D:13) a +0 robe (29, 7, D:13) a +0 giant club a +0 dire flail (30, -4, D:13) a +0 short sword (32, -13, D:13) a +0 ring mail (36, 7, D:13) a +0 giant club a +0 giant club (37, 5, D:13) a +0 giant spiked club a +0 giant club (44, 14, D:13) 16 stones (46, 17, D:13) 13 stones (48, -8, D:13) a +0 dagger (48, 7, D:13) a +0 giant club a +0 dire flail (49, 4, D:13) an arrow (51, 6, D:13) an arrow (51, 8, D:13) 15 arrows a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 29 sling bullets (1, -20, D:14) a +0 club 3 stones (2, -20, D:14) a +0 short sword (2, -19, D:14) a +0 dagger a +0 whip (2, -18, D:14) a stone (17, -46, D:14) 18 stones (19, 0, D:14) a +0 giant spiked club (32, -16, D:14) a +0 dagger (33, -22, D:14) a +5 long sword (34, -15, D:14) a +0 robe (37, -51, D:14) a +0 leather armour a +0 great mace (38, -45, D:14) a +0 giant spiked club a +0 giant spiked club (39, -52, D:14) a +0 giant club (39, -45, D:14) a +0 giant club a +0 giant club (39, -43, D:14) a +0 giant club (40, -52, D:14) a +0 flail (44, -15, D:14) a +3 dagger a +0 plate armour (45, -14, D:14) a +0 vampiric long sword a +0 robe a +3 long sword 2 arrows (45, -13, D:14) a +0 dagger a +0 robe (47, -13, D:14) a +1 spear a +0 robe (47, -12, D:14) a +0 shortbow 19 arrows (49, -26, D:14) 3 needles of sleeping (49, -2, D:14) a throwing net a +0 giant club (53, -22, D:14) a +0 long sword (54, -8, D:14) a +0 quarterstaff (55, -35, D:14) a troll hide (60, -4, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (2, 11, D:15) a +0 falchion (3, -27, D:15) a +0 halberd a +0 robe (13, -23, D:15) 12 bolts (13, -20, D:15) a +0 giant spiked club (15, -5, D:15) a +0 arbalest (16, -24, D:15) a +0 giant spiked club (18, -21, D:15) a cursed -1 giant spiked club a cursed +0 giant club (19, -21, D:15) a +0 giant club a cursed +0 giant club (27, 5, D:15) a +0 great sword a +0 robe (27, 7, D:15) a +0 dagger a +0 robe (27, 8, D:15) a cursed +1 short sword of freezing a cursed +0 robe a +3 falchion of freezing a cursed -1 robe (27, 9, D:15) a +3 great sword a +0 robe (28, -22, D:15) a bolt (31, -22, D:15) a bolt (33, -22, D:15) 11 bolts a +0 arbalest (33, 0, D:15) 3 large rocks (33, 2, D:15) 2 large rocks a cursed -1 giant club (35, -24, D:15) a +0 giant club (35, -17, D:15) a +2 war axe of electrocution (37, -1, D:15) a +0 trident (43, -7, D:15) a +0 great sword (45, -3, D:15) an uncursed staff of conjuration (50, -20, D:15) a +0 hand axe a +0 flail a +0 mace a +0 flail a +0 trident (52, -31, D:15) an arrow (54, -29, D:15) 20 arrows a +0 longbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 halberd (1, 0, Orc:1) a +0 whip (1, 2, Orc:1) a +0 giant club (10, -1, Orc:1) a +0 giant club a +0 giant spiked club (11, 14, Orc:1) a +2 mace of crushing a +0 chain mail a +0 hand axe (11, 15, Orc:1) a +0 leather armour (11, 16, Orc:1) a +0 ring mail a +0 short sword (13, 11, Orc:1) a +0 short sword (14, 11, Orc:1) a +0 club a +0 giant club a +0 war axe a +0 leather armour a +0 giant club (15, 11, Orc:1) a +0 leather armour a +0 whip a +0 robe a +0 dagger (15, 12, Orc:1) a +0 plate armour a +0 ring mail a +0 dire flail a +0 short sword a +0 scimitar a +0 plate armour (15, 13, Orc:1) a +0 ring mail a +0 hand axe a +0 war axe a +0 arbalest 15 bolts a +0 chain mail (16, 10, Orc:1) a cursed +0 plate armour a +0 halberd (16, 12, Orc:1) a +0 chain mail a +0 trident (23, -32, Orc:1) a +0 morningstar a cursed +0 leather armour (23, -31, Orc:1) a +0 dagger a +0 robe (23, -30, Orc:1) a +0 ring mail (24, -31, Orc:1) a +0 mace a +0 chain mail (24, -30, Orc:1) a +0 giant club (26, 7, Orc:1) a +4 eveningstar a +0 chain mail (26, 9, Orc:1) a +0 scimitar of flaming Level 2 of the Orcish Mines [Shop] Unwamara's Book Boutique a book of Cantrips (200 gold) a book of the Sky (650 gold) a book of Ice (650 gold) a book of Party Tricks (500 gold) a book of Flames (350 gold) a book of the Dragon (900 gold) a book of Death (700 gold) a book of Annihilations (1104 gold) a book of Misfortune (200 gold) a book of Necromancy (300 gold) a book of the Earth (650 gold) a book of Changes (250 gold) [Shop] Wakusi's General Store a +0 plate armour (299 gold) a +0 cloak (58 gold) a +0 plate armour (299 gold) a potion of brilliance (52 gold) a +0 ring mail (52 gold) 10 bolts (26 gold) 25 stones (32 gold) the +1 leather armour of the Trees {Int+3} (263 gold) It affects your intelligence (+3). [Shop] Geazoo's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) [Shop] Vuts's Antique Weapon Boutique a +0 long sword (105 gold) a +0 rapier (120 gold) a +1 glaive of venom (444 gold) a +2 great sword of electrocution (846 gold) a +0 arbalest (135 gold) a +0 falchion (90 gold) the +10 war axe of the Sky {flame, rF+} (2109 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. [Shop] Zoth's Antique Armour Emporium a +0 leather armour (62 gold) a +0 hat (124 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 pair of gloves (139 gold) a +0 scale mail (124 gold) a +0 buckler (139 gold) a +3 leather armour of poison resistance (651 gold) (0, 0, Orc:2) a +0 long sword a +0 chain mail (1, 0, Orc:2) a +0 giant club (1, 1, Orc:2) a cursed -3 hand axe (1, 2, Orc:2) a +2 mace of protection (2, 0, Orc:2) a +0 dagger a +0 robe a +0 great mace a +0 plate armour (6, 3, Orc:2) a +0 short sword a +0 chain mail (7, -10, Orc:2) a +0 trident 7 tomahawks a +2 plate armour of poison resistance (7, -9, Orc:2) a +0 mace a +0 leather armour a +0 flail a +0 ring mail (7, -8, Orc:2) a +0 war axe (11, 10, Orc:2) a +0 battleaxe a +0 plate armour (11, 12, Orc:2) a +0 short sword a +0 leather armour (12, 2, Orc:2) a +0 great sword a +0 plate armour (14, 2, Orc:2) a +0 glaive a +0 plate armour (15, 2, Orc:2) a +0 dagger a +0 leather armour (15, 9, Orc:2) a +0 dire flail a +0 chain mail (16, 2, Orc:2) a +0 mace a +0 chain mail (17, -9, Orc:2) 3 tomahawks of returning a +0 trident (17, -6, Orc:2) a cursed +0 plate armour a +0 mace (17, -5, Orc:2) a +0 chain mail a +0 broad axe (17, 3, Orc:2) a cursed -1 mace a +0 hand axe of venom a +0 mace a +0 ring mail (17, 4, Orc:2) a +0 club a +0 ring mail a +0 mace a +0 plate armour (18, -9, Orc:2) a +0 plate armour a +0 glaive (18, -8, Orc:2) a +0 plate armour a +0 glaive of protection (18, 1, Orc:2) a +1 glaive of freezing a +0 chain mail (18, 3, Orc:2) a +2 scale mail of fire resistance a +0 great mace a +0 chain mail (18, 4, Orc:2) 2 tomahawks (19, -9, Orc:2) a +0 scale mail a +0 plate armour a +0 halberd (19, 3, Orc:2) a +0 war axe a +0 plate armour (20, -9, Orc:2) a +0 chain mail a +0 battleaxe (22, 3, Orc:2) a +0 trident a +0 plate armour (23, 2, Orc:2) a +0 dagger a tomahawk (23, 3, Orc:2) a +0 great mace a +0 plate armour (26, -15, Orc:2) a +0 giant spiked club (26, 4, Orc:2) a tomahawk (26, 5, Orc:2) a +0 war axe a +0 plate armour (38, -28, Orc:2) a +0 short sword (39, -30, Orc:2) a +0 chain mail of positive energy 4 tomahawks a +0 hand axe (39, -28, Orc:2) a +0 dagger (42, 2, Orc:2) a +0 trident a +0 scale mail (43, 3, Orc:2) a +0 long sword a +1 arbalest of flaming 14 bolts a +0 plate armour (43, 4, Orc:2) a +0 scale mail (44, 3, Orc:2) a +0 war axe of chopping a +0 chain mail (44, 4, Orc:2) a +0 flail a +0 plate armour (45, 2, Orc:2) a +0 mace a +0 chain mail (45, 3, Orc:2) 2 bolts a +0 short sword a +0 plate armour (48, -4, Orc:2) a +0 long sword a +0 plate armour (48, -3, Orc:2) a +0 mace a +2 dagger of electrocution a +0 robe (48, 3, Orc:2) a cursed -2 hand axe a +0 leather armour (49, -6, Orc:2) a +0 scimitar a +0 plate armour (49, -5, Orc:2) a +0 short sword a +0 chain mail a +0 mace (49, -4, Orc:2) a +0 battleaxe a cursed +0 chain mail (50, -2, Orc:2) a +0 hand axe a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (8, -19, Lair:1) a cursed -2 spear (15, 0, Lair:1) a +0 plate armour (24, 11, Lair:1) 23 poisoned needles (27, 16, Lair:1) a +0 leather armour (29, 5, Lair:1) 15 stones (38, 23, Lair:1) 10 poisoned needles (44, 16, Lair:1) 10 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (19, -34, Lair:2) a wand of random effects (16/48) (20, -3, Lair:2) 16 stones (20, 0, Lair:2) 29 stones (27, 9, Lair:2) a +0 blowgun (27, 11, Lair:2) a +2 flail of protection (30, 9, Lair:2) a +0 hand crossbow (30, 11, Lair:2) an uncursed staff of poison (32, -19, Lair:2) a +0 long sword (36, -27, Lair:2) a +1 scimitar of distortion (37, 11, Lair:2) 17 arrows (55, 0, Lair:2) a +3 scimitar of flaming the +1 long sword "Ewoacw" {slice, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. a +2 double sword of protection the +8 falchion of Disgust {holy, *Noise +Inv rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. It lets you turn invisible. It may make noises in combat. the +8 short sword of Purpose {elec, Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). (55, 1, Lair:2) 2 potions of cure mutation 2 potions of agility 4 potions of ambrosia 5 potions of berserk rage 3 potions of invisibility 4 potions of flight 6 potions of brilliance 3 potions of magic 4 potions of beneficial mutation 5 potions of mutation 4 potions of resistance a potion of might 3 potions of lignification (56, 0, Lair:2) the +6 chain mail of Plog {MP+9 Int+2} It affects your intelligence (+2). It affects your magic capacity (+9). the +1 cloak "Irem Xos" {rF+ Str-4 SInv} It affects your strength (-4). It protects you from fire. It lets you see invisible. the +0 cloak "Qetzil" {rC+} It protects you from cold. a +1 chain mail of cold resistance a +1 cloak a +1 cloak a +0 pair of boots (56, 1, Lair:2) a box of beasts a box of beasts a stone of tremors a crystal ball of energy a crystal ball of energy (57, 0, Lair:2) a +4 lightning rod (10/10) (57, 1, Lair:2) 11 meat rations 17 bread rations (58, 0, Lair:2) an uncursed amulet of guardian spirit an uncursed amulet of harm an uncursed ring of magical power a +2 ring of strength an uncursed ring of protection from fire a +3 ring of evasion (59, 0, Lair:2) a wand of digging (15/24) a wand of confusion (36/48) a wand of slowing (29/48) a wand of polymorph (6/24) a wand of iceblast (10/15) a wand of flame (8/48) a wand of slowing (31/48) a wand of digging (5/24) a wand of flame (22/48) a wand of teleportation (3/9) a wand of acid (8/15) a wand of paralysis (18/24) a wand of polymorph (12/24) a wand of digging (13/24) (60, 0, Lair:2) 6 scrolls of identify 6 scrolls of recharging 8 scrolls of amnesia 4 scrolls of immolation 8 scrolls of enchant armour 4 scrolls of teleportation 4 scrolls of enchant weapon 2 scrolls of noise 4 scrolls of blinking 3 scrolls of summoning 6 scrolls of magic mapping 11 scrolls of remove curse 4 scrolls of random uselessness a scroll of vulnerability Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (6, -4, Lair:3) a +0 leather armour (7, -12, Lair:3) a +0 buckler a +0 robe a +0 short sword (12, -22, Lair:3) a potion of degeneration a +0 robe a +0 short sword (19, -29, Lair:3) a +0 dagger (22, -28, Lair:3) a +0 buckler a cursed -1 robe a +0 dagger (28, -3, Lair:3) a +0 rapier (31, -5, Lair:3) 12 stones (34, -10, Lair:3) a +0 short sword (38, 3, Lair:3) an uncursed ring of ice (38, 7, Lair:3) a +1 pair of gloves (41, 6, Lair:3) a +0 chain mail (57, -2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (14, -14, Lair:4) 25 stones (20, 29, Lair:4) a +0 pair of boots (27, 37, Lair:4) a cursed -2 flail (30, 8, Lair:4) a cursed -2 flail (32, 1, Lair:4) 28 stones (34, 18, Lair:4) 16 arrows (40, -11, Lair:4) a scroll of immolation (40, 2, Lair:4) 9 stones (51, 1, Lair:4) 27 sling bullets (51, 23, Lair:4) a +0 trident (54, -7, Lair:4) 14 poisoned needles (54, 0, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 javelins (14, -37, Lair:5) a +0 falchion (62, -4, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 broad axe (4, 48, Lair:6) a +0 ring mail (10, 7, Lair:6) a book of Summonings (20, 3, Lair:6) a book of the Dragon (23, 53, Lair:6) 18 stones (26, 59, Lair:6) a +0 chain mail (40, 1, Lair:6) a +0 ring mail (41, 47, Lair:6) 27 stones (42, 25, Lair:6) a +0 leather armour (59, 3, Lair:6) a +0 pair of gloves Level 7 of the Lair of Beasts (3, 8, Lair:7) a +0 robe of resistance (6, -5, Lair:7) a +0 hand axe (10, 38, Lair:7) a +0 scale mail (13, 22, Lair:7) a wand of random effects (24/48) (40, 35, Lair:7) a +0 shortbow (46, 21, Lair:7) the +5 war axe "Huwkucw" {holy, +Inv MR+ Str+3 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. (49, 16, Lair:7) a +0 dagger (50, 38, Lair:7) a wand of polymorph (0/24) (52, 46, Lair:7) a +0 morningstar Level 8 of the Lair of Beasts (0, 14, Lair:8) a +0 dagger (1, 13, Lair:8) 17 poisoned needles (10, 3, Lair:8) the +8 eveningstar "Zoin" {freeze, *Corrode +Rage rN+++ Str-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It renders you almost immune to negative energy. It lets you go berserk. It may corrode you when you take damage. (10, 8, Lair:8) a +0 chain mail (11, -32, Lair:8) 14 stones (11, 7, Lair:8) 21 stones (12, 4, Lair:8) 11 poisoned needles (24, -7, Lair:8) a +0 ring mail (31, 1, Lair:8) an uncursed ring of ice (36, -24, Lair:8) a +0 ring mail (40, -13, Lair:8) 7 poisoned needles (46, 12, Lair:8) 17 poisoned needles (48, -29, Lair:8) a manual of Fire Magic a +0 leather armour (48, -10, Lair:8) a +0 robe (48, 6, Lair:8) a wand of lightning (0/15) (51, -8, Lair:8) the +1 triple sword "Lir Pejo" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (51, -7, Lair:8) a +0 robe (52, -20, Lair:8) a +0 leather armour Level 1 of the Spider Nest (1, 20, Spider:1) 15 bolts (3, 14, Spider:1) a +0 mace (5, 3, Spider:1) a +0 quarterstaff (5, 11, Spider:1) 28 bolts (16, 8, Spider:1) a +3 scale mail of poison resistance (17, 1, Spider:1) a +0 ring mail (18, 2, Spider:1) 21 sling bullets (18, 30, Spider:1) an uncursed staff of summoning (20, 23, Spider:1) a +2 chain mail of cold resistance (20, 34, Spider:1) 20 stones (21, 9, Spider:1) a +0 robe (25, 20, Spider:1) a +0 ring mail (28, 39, Spider:1) a scroll of recharging (37, 29, Spider:1) 17 arrows (37, 31, Spider:1) a book of Burglary (38, 31, Spider:1) a +0 robe (41, 10, Spider:1) the Guide on Feathery Orientation Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Hexes/Translocation 3 c - Airstrike Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 (41, 40, Spider:1) a potion of lignification (43, 6, Spider:1) a +0 shield Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed ring of flight (17, 13, Spider:2) 17 bolts (18, 13, Spider:2) a +0 chain mail (20, 11, Spider:2) a +0 leather armour (24, 19, Spider:2) 11 bolts (29, 8, Spider:2) an uncursed staff of poison (33, 5, Spider:2) a +1 spear of freezing (36, 6, Spider:2) a +0 leather armour (41, 29, Spider:2) a +0 war axe Level 3 of the Spider Nest (5, 13, Spider:3) 15 stones (6, -14, Spider:3) a +0 arbalest (10, -1, Spider:3) a book of Conjurations (11, 12, Spider:3) 21 stones (14, 0, Spider:3) 16 bolts (22, 15, Spider:3) 15 poisoned needles (35, -5, Spider:3) a +0 ring mail (38, -2, Spider:3) an uncursed amulet of guardian spirit (42, -14, Spider:3) an uncursed ring of ice (43, -14, Spider:3) an uncursed ring of fire a +1 hat (44, -15, Spider:3) 7 tomahawks Level 4 of the Spider Nest (5, -9, Spider:4) a wand of lightning (0/15) (9, 0, Spider:4) a +0 club (10, -26, Spider:4) a +0 leather armour (10, -22, Spider:4) an uncursed staff of death (14, 10, Spider:4) a +2 morningstar of protection a +1 ring mail of poison resistance a +0 shield (18, -24, Spider:4) a +0 arbalest (18, 0, Spider:4) a +0 flail (23, 0, Spider:4) 17 poisoned needles (24, -11, Spider:4) 12 bolts (28, -15, Spider:4) 16 bolts (28, -5, Spider:4) a +0 chain mail (29, -2, Spider:4) a +0 buckler (30, -18, Spider:4) an uncursed amulet of rage Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest 12 bolts (0, 1, Vaults:1) a +0 arbalest 11 bolts (0, 2, Vaults:1) a +0 arbalest 27 bolts (1, 2, Vaults:1) a bolt (1, 3, Vaults:1) a bolt (2, 2, Vaults:1) 2 bolts (8, 0, Vaults:1) a bolt (8, 4, Vaults:1) a +0 arbalest 113 bolts (9, -1, Vaults:1) a bolt (11, -32, Vaults:1) a +0 long sword a +0 scale mail a +0 great mace a +0 ring mail (16, -40, Vaults:1) a bolt (17, -43, Vaults:1) a +3 triple sword of holy wrath an uncursed ring of flight (18, -43, Vaults:1) a +2 battleaxe of freezing (18, -42, Vaults:1) a bolt (18, -41, Vaults:1) a +0 arbalest 21 bolts (19, -39, Vaults:1) a +0 great mace a +0 scale mail (20, -29, Vaults:1) 14 poisoned needles (22, -42, Vaults:1) 22 stones (23, 3, Vaults:1) a +0 short sword (25, 2, Vaults:1) a +0 scimitar a +0 plate armour (25, 3, Vaults:1) a +0 club 4 tomahawks a +0 long sword a +0 chain mail of poison resistance a +0 spear a +0 robe a +0 giant spiked club a +0 giant spiked club (25, 4, Vaults:1) a +0 morningstar a +0 leather armour a +0 giant club (26, 3, Vaults:1) a +0 giant spiked club a +0 giant spiked club (26, 4, Vaults:1) a +0 giant spiked club a +0 giant spiked club (28, -8, Vaults:1) 23 bolts (29, -4, Vaults:1) a +0 arbalest (30, -4, Vaults:1) the +6 arbalest of Responsibility {elec, Str+2 Int+8} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It affects your intelligence (+8). (31, -31, Vaults:1) 13 bolts (31, -30, Vaults:1) a +0 arbalest 23 bolts (31, -18, Vaults:1) 12 bolts (31, -4, Vaults:1) a +0 arbalest (32, -31, Vaults:1) a +0 arbalest a +0 arbalest 47 bolts (32, -30, Vaults:1) a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail a +0 shield a +0 dire flail of protection a +0 chain mail (32, -4, Vaults:1) a +0 arbalest (33, -31, Vaults:1) a +0 arbalest 14 bolts (33, -30, Vaults:1) a +0 arbalest 17 bolts (33, -26, Vaults:1) a bolt (35, -31, Vaults:1) 4 bolts (36, -32, Vaults:1) a +0 war axe a +0 arbalest 17 bolts a +0 ring mail (36, -31, Vaults:1) a +0 broad axe a +0 plate armour (44, -13, Vaults:1) a +0 arbalest 19 bolts (45, -11, Vaults:1) a +0 dagger a +0 robe a +0 shield a +0 morningstar a +0 scale mail (45, -10, Vaults:1) a +1 morningstar of holy wrath (46, -11, Vaults:1) a +0 giant spiked club a +0 great mace a +0 plate armour a +0 giant club a +0 dagger a +0 robe (46, -10, Vaults:1) a +0 battleaxe a +0 chain mail a +0 falchion a +0 arbalest a +0 scale mail (46, 0, Vaults:1) a +0 war axe a +0 scale mail (47, -11, Vaults:1) a +0 dagger a +0 robe (47, -10, Vaults:1) a +0 leather armour (49, -2, Vaults:1) a +0 spear 16 sling bullets (50, -12, Vaults:1) a +0 shortbow 3 arrows (50, -10, Vaults:1) a bolt (52, -2, Vaults:1) 2 arrows (53, -9, Vaults:1) an arrow (53, -8, Vaults:1) an arrow (53, -7, Vaults:1) 2 arrows (53, -5, Vaults:1) 2 arrows (53, -4, Vaults:1) an arrow (53, -3, Vaults:1) an arrow (53, -1, Vaults:1) a +0 battleaxe a +0 plate armour of cold resistance a scroll of noise (55, 1, Vaults:1) a +0 scale mail (63, -31, Vaults:1) a +0 great sword (67, -23, Vaults:1) a +0 giant club (70, -38, Vaults:1) a +1 great mace of protection a +0 ring mail Level 1 of the Depths [Shop] Tayssohy's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) [Shop] Miputs's Armour Shop a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +1 chain mail of magic resistance (198 gold) a +0 buckler (54 gold) a +2 large shield (198 gold) a cursed +0 ring mail (36 gold) [Shop] Vusm's Antique Weapon Shoppe a +0 shortbow (108 gold) a +0 war axe (126 gold) a +2 hunting sling of flaming (529 gold) a +0 rapier (144 gold) a +0 flail (126 gold) a +0 rapier (144 gold) a +0 quarterstaff (144 gold) the +8 morningstar of Prudence {flame, *Rage rF+ rC++ SInv} (2908 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It greatly protects you from cold. It lets you see invisible. It may make you go berserk in combat. a +0 dagger (72 gold) a +0 shortbow (108 gold) the +4 halberd of Upanuuso {freeze, rC++ MR+} (2062 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It affects your resistance to hostile enchantments. (0, 0, Depths:1) a scroll of random uselessness (9, 5, Depths:1) a large rock (9, 6, Depths:1) a +0 giant spiked club a cursed -1 giant club a cursed -1 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -3 arbalest 31 bolts (9, 7, Depths:1) 3 large rocks a +0 mace a +0 arbalest a +0 giant club a +0 giant spiked club 25 bolts (9, 8, Depths:1) a +0 whip a +0 robe (10, -10, Depths:1) a +0 dire flail a +0 dire flail (10, 8, Depths:1) a +0 giant club a +0 giant club a +0 spear a +0 robe a +0 arbalest 18 bolts (11, 8, Depths:1) a +0 arbalest 11 bolts (12, 8, Depths:1) a bolt (12, 9, Depths:1) a bolt (13, 8, Depths:1) a bolt (15, -2, Depths:1) a +0 giant spiked club (16, 11, Depths:1) a bolt (18, -2, Depths:1) a +0 arbalest 12 bolts (21, -1, Depths:1) a bolt (22, -10, Depths:1) a +0 leather armour (24, -16, Depths:1) a +0 plate armour (25, 20, Depths:1) an ice dragon hide (26, -2, Depths:1) a book of Geomancy (29, 0, Depths:1) a +0 dagger a +0 robe (33, -15, Depths:1) a +0 hunting sling (33, 4, Depths:1) 19 stones (33, 16, Depths:1) a +3 spear of freezing 16 javelins of returning a +0 leather armour (34, 16, Depths:1) a +2 chain mail of fire resistance (40, -14, Depths:1) a +0 trident a +0 robe (42, -19, Depths:1) a bolt (43, -15, Depths:1) a +1 great sword of holy wrath (45, -19, Depths:1) 2 bolts (46, -20, Depths:1) 2 bolts (46, 11, Depths:1) a bolt (47, 12, Depths:1) a +0 arbalest 16 bolts (47, 16, Depths:1) a +0 giant club (48, -20, Depths:1) 24 bolts a +0 arbalest (48, -5, Depths:1) a +0 rapier (48, 13, Depths:1) a cursed -2 arbalest 4 large rocks a +0 arbalest a +0 arbalest 63 bolts (48, 15, Depths:1) a +0 giant spiked club (49, -20, Depths:1) 14 bolts a +0 arbalest (49, 13, Depths:1) a bolt a large rock (49, 22, Depths:1) a +0 dire flail a +0 dire flail (50, -20, Depths:1) 18 bolts a +0 arbalest a +0 arbalest (50, 13, Depths:1) a +0 giant club a +0 dire flail a large rock (51, -20, Depths:1) 19 bolts a +2 arbalest of evasion (51, 11, Depths:1) a +2 dire flail of protection a +0 giant spiked club (51, 12, Depths:1) a +0 giant spiked club (52, 0, Depths:1) a +0 whip a +0 robe (52, 1, Depths:1) a +0 giant spiked club a +0 giant club (52, 5, Depths:1) a +0 giant spiked club Level 2 of the Depths (0, 0, Depths:2) 23 stones (14, 11, Depths:2) a sphinx corpse (skeletalised by now) (17, 12, Depths:2) 16 bolts a +0 arbalest (20, 5, Depths:2) 19 bolts (20, 12, Depths:2) a bolt (20, 13, Depths:2) 6 bolts (21, 11, Depths:2) a +0 arbalest 13 bolts (21, 12, Depths:2) 2 bolts (21, 13, Depths:2) 3 bolts (22, 12, Depths:2) 20 bolts a +0 arbalest a +0 dagger (22, 13, Depths:2) a bolt (23, 11, Depths:2) 21 bolts a +0 arbalest (23, 12, Depths:2) 14 bolts a +0 arbalest (24, 11, Depths:2) a +0 arbalest 19 bolts a +0 arbalest a yaktaur skeleton (25, 11, Depths:2) 13 bolts a +0 arbalest (28, 6, Depths:2) a +0 ring mail