shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -5, D:1) 7 poisoned needles (5, 14, D:1) a +0 dagger (5, 22, D:1) a +0 dagger (19, 34, D:1) 14 sling bullets (27, 22, D:1) a +0 dagger (32, 28, D:1) 19 stones (35, 15, D:1) a cursed +0 robe (42, 2, D:1) a +0 hunting sling (43, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 14 arrows (8, -22, D:2) 28 stones (12, -2, D:2) a +0 scale mail a +0 dagger a +0 robe a +0 mace a cursed +0 leather armour (13, 8, D:2) 30 stones (18, -30, D:2) a stone (19, -30, D:2) a +0 club (19, -20, D:2) a plain deck of changes (19, -1, D:2) a +0 short sword (19, 7, D:2) a +0 spear (20, -27, D:2) a stone (20, 6, D:2) a +0 whip (24, -3, D:2) a +0 dagger (26, 12, D:2) a stone (27, 14, D:2) a stone Level 3 of the Dungeon (0, 12, D:3) a cursed +0 club a +0 hunting sling 12 stones a +0 dagger a +0 club (0, 14, D:3) a +0 club a +0 dagger (0, 15, D:3) a +0 club a +0 spear a +0 animal skin a +0 helmet (6, 25, D:3) a +0 dagger (11, 25, D:3) a +0 flail (15, -6, D:3) a +0 club (15, 25, D:3) a +0 dagger (17, 6, D:3) 10 arrows (18, -11, D:3) 7 poisoned needles (21, -9, D:3) a +0 leather armour (28, -17, D:3) a +0 war axe (29, -18, D:3) a +0 club 12 stones (29, -17, D:3) 11 stones 3 tomahawks (30, -17, D:3) a +0 club (34, 14, D:3) a +0 club (35, 29, D:3) 21 arrows (36, -8, D:3) 14 poisoned needles (36, -2, D:3) a +0 spear (36, 14, D:3) 3 stones (37, -16, D:3) a +0 club a +0 leather armour (46, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 bolts (8, 12, D:4) a +0 leather armour (unseen) (9, -3, D:4) a +0 club a +0 dagger a +0 robe (9, 5, D:4) 15 stones (9, 13, D:4) a +0 leather armour a +0 short sword (10, -3, D:4) a +0 dagger a +0 robe (13, 10, D:4) a +0 giant club (14, 16, D:4) a +0 giant club (26, 41, D:4) a +0 leather armour a +0 short sword (29, 30, D:4) a +0 flail a +0 spear (35, 26, D:4) a +0 dagger (37, 26, D:4) a +2 leather armour of fire resistance (40, -3, D:4) 22 arrows (44, 10, D:4) a +0 spear (44, 24, D:4) a +0 giant spiked club (44, 25, D:4) a +0 robe a +0 leather armour a +0 dagger a +0 short sword a +0 short sword (60, 7, D:4) 21 stones Level 5 of the Dungeon [Shop] Isaaxt's Quality Used Wands a wand of enslavement (0/24) (30 gold) a wand of acid (0/15) (120 gold) a wand of teleportation (0/9) (180 gold) a wand of lightning (0/15) (60 gold) a wand of slowing (0/48) (22 gold) a wand of confusion (0/48) (22 gold) a wand of iceblast (0/15) (60 gold) a wand of slowing (0/48) (22 gold) a wand of polymorph (0/24) (30 gold) a wand of iceblast (0/15) (60 gold) a wand of acid (0/15) (120 gold) (0, 0, D:5) a +0 war axe (10, 16, D:5) a cursed -3 giant club (18, 26, D:5) 14 stones (22, 40, D:5) 25 stones (25, 13, D:5) 22 poisoned needles (29, 23, D:5) a +0 giant spiked club (54, 8, D:5) a +0 chain mail a +0 trident (54, 41, D:5) a +0 hand axe a +0 robe (54, 42, D:5) a +0 shortbow 28 arrows (55, 7, D:5) a +0 robe a +0 dagger a +0 short sword a cursed +0 chain mail (56, 6, D:5) an uncursed amulet of inaccuracy (56, 32, D:5) a +0 dagger a +0 robe (57, 31, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 19 bolts (5, 58, D:6) a +0 flail (6, 57, D:6) a +0 spear (6, 59, D:6) a +0 spear (10, 32, D:6) an uncursed staff of energy (11, 48, D:6) 30 stones (13, 27, D:6) a +0 flail (14, 26, D:6) a +0 robe (15, 47, D:6) a +0 animal skin (18, 5, D:6) a +0 giant club (18, 38, D:6) 17 stones (20, 53, D:6) a +2 dagger of flaming a +0 robe a +0 dagger a +0 robe (20, 54, D:6) a cursed +0 club a +3 leather armour a +0 hand axe a cursed -1 ring mail a +0 club a +0 leather armour (25, 54, D:6) 16 sling bullets (31, 52, D:6) 11 arrows (32, 42, D:6) a +0 shortbow 20 arrows (32, 44, D:6) an arrow (32, 48, D:6) an arrow (37, 27, D:6) a +0 morningstar of draining (41, 35, D:6) a +0 dagger (43, 24, D:6) a +6 blowgun (53, 5, D:6) a +0 flail (54, 5, D:6) 26 stones (54, 8, D:6) a stone Level 7 of the Dungeon (1, 1, D:7) a +0 hand axe a +0 animal skin (1, 43, D:7) 10 arrows (5, 49, D:7) a +0 leather armour (7, 9, D:7) a +0 giant spiked club (7, 45, D:7) a +0 scale mail (8, 45, D:7) a +0 hand axe a +0 leather armour (8, 46, D:7) a +0 dagger a +0 robe a +0 mace (12, 42, D:7) a Young Poisoner's Handbook (14, 24, D:7) a +0 club (14, 39, D:7) 22 stones (16, 26, D:7) a +0 leather armour a +0 club (18, 37, D:7) a +0 buckler (20, 30, D:7) an arrow (21, 28, D:7) an arrow (22, 28, D:7) a +0 robe a +0 dagger (22, 29, D:7) 15 arrows a +0 shortbow (24, 13, D:7) the +2 rapier "Fytziez" {freeze, rElec rF- SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. (29, 2, D:7) a +0 halberd (30, 3, D:7) a +0 halberd (30, 4, D:7) a +0 spear (31, 35, D:7) a +3 dagger (32, 8, D:7) a cursed +0 helmet (34, 27, D:7) an arrow (35, 26, D:7) an arrow (36, 21, D:7) a +0 shortbow 6 arrows (36, 23, D:7) an arrow (57, 22, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Pukloum's Antique Weapon Shoppe a +0 war axe (105 gold) a +0 scimitar (120 gold) the cursed +1 blowgun of Ramutheu {speed, rElec Int+4 SInv Stlth-} (1041 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a +0 broad axe (120 gold) a +0 arbalest (135 gold) a +0 rapier (120 gold) (0, 0, D:8) a +0 chain mail a +0 war axe (1, -3, D:8) a +0 robe (1, 1, D:8) a +0 scale mail a +0 mace a +0 falchion (4, 30, D:8) 16 poisoned needles (6, -17, D:8) 35 sling bullets (6, 30, D:8) a +0 mace (7, 9, D:8) 23 arrows (8, 25, D:8) a +0 short sword (9, 9, D:8) 4 tomahawks (9, 12, D:8) a +2 robe of magic resistance a +1 scimitar of flaming (9, 16, D:8) a +0 war axe 15 stones (10, -17, D:8) a +0 flail (10, 17, D:8) a cursed +0 chain mail (11, 17, D:8) a +0 robe a +0 dagger (34, 25, D:8) 16 arrows (46, 8, D:8) a +0 dagger (59, 15, D:8) 3 stones (59, 16, D:8) a +0 blowgun 20 poisoned needles a +0 whip (60, 16, D:8) a +0 giant club a +0 short sword a +0 dagger (60, 31, D:8) 24 bolts (61, 16, D:8) a stone (61, 17, D:8) a +0 club 2 stones (64, 36, D:8) 18 stones Level 9 of the Dungeon (0, 1, D:9) a +0 dagger a +0 chain mail (2, -7, D:9) a +0 hand axe a +0 scale mail a cursed -2 club (3, -7, D:9) a +0 hand axe a +0 dagger a +0 robe (12, 19, D:9) a +0 plate armour (12, 41, D:9) 5 javelins (24, 50, D:9) a +0 dagger (25, -3, D:9) a cursed +0 leather armour (25, 6, D:9) an uncursed staff of cold (26, -7, D:9) a +0 leather armour a +0 flail (27, -8, D:9) 16 bolts (27, -7, D:9) a +0 robe a +3 dagger of draining (28, -7, D:9) a +0 robe a +0 dagger a +0 club (29, 14, D:9) a +0 flail (29, 21, D:9) a +0 war axe a +0 chain mail a +0 ring mail a +0 pair of boots a +0 battleaxe a +0 leather armour a +0 mace a +0 chain mail a +0 glaive a +0 leather armour a cursed -2 hand axe (31, 15, D:9) a throwing net (42, 24, D:9) a +1 helmet (51, 3, D:9) a cursed +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (2, 27, D:10) a +0 giant club (3, -2, D:10) a +0 plate armour (3, 22, D:10) a +0 longbow (3, 26, D:10) a cursed -1 giant club (6, -11, D:10) 10 bolts (10, -4, D:10) a +0 rapier (13, 1, D:10) a +0 leather armour (17, 23, D:10) 18 stones (22, -8, D:10) 2 tomahawks (23, -8, D:10) a tomahawk (23, -7, D:10) a +0 club (23, -6, D:10) a +0 flail (23, -5, D:10) 2 tomahawks (23, -4, D:10) a +0 dagger a +0 robe (24, -7, D:10) a +0 hand axe 4 tomahawks (25, 21, D:10) a +0 dagger (33, 17, D:10) a troll hide (37, 6, D:10) a +0 club (37, 7, D:10) a +0 hand axe (38, 7, D:10) a +0 hand axe a +0 dire flail a +0 plate armour (41, 6, D:10) a +0 helmet (46, 23, D:10) a +0 scale mail (48, 14, D:10) 21 arrows (48, 21, D:10) a +0 shortbow (51, -8, D:10) a +0 robe a +0 dagger (51, 7, D:10) 25 arrows (53, -7, D:10) a poisoned tomahawk (54, -6, D:10) a poisoned tomahawk (54, -5, D:10) a +0 flail of crushing (54, 23, D:10) 23 arrows (55, -5, D:10) a +0 scimitar 4 poisoned tomahawks a +0 chain mail (55, 23, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) a bolt (1, -38, D:11) a +0 robe (1, 3, D:11) a bolt (1, 4, D:11) a bolt (1, 5, D:11) a stone (2, 5, D:11) a cursed -1 short sword (2, 6, D:11) a +0 hand crossbow 28 bolts (3, -35, D:11) a +0 dagger (3, 8, D:11) a poisoned needle (3, 9, D:11) a +0 whip a stone (4, 0, D:11) a +0 hunting sling (4, 10, D:11) a +0 short sword a +0 blowgun 3 poisoned needles (13, -7, D:11) a +0 dagger of venom a +0 robe (14, -7, D:11) a +0 dagger (15, -7, D:11) a +0 dagger a +0 robe (18, -8, D:11) a +0 dagger a +0 robe (19, -41, D:11) a large rock (19, -6, D:11) a cursed -2 club 11 arrows (20, -41, D:11) a large rock (21, -19, D:11) a +0 short sword a +0 chain mail (21, -17, D:11) a +0 club (22, -41, D:11) a large rock (22, -19, D:11) a +0 ring mail (24, 16, D:11) a +0 flail (25, -17, D:11) 24 sling bullets (27, -17, D:11) a book of Ice (29, -32, D:11) a +1 dagger of venom a +0 robe (29, -31, D:11) a +0 flail a +0 leather armour (30, -35, D:11) a book of Cantrips (30, -32, D:11) a +0 halberd a +0 chain mail a +1 flail of holy wrath (37, -28, D:11) a +0 giant club (45, 3, D:11) a +6 great mace of crushing a +0 glaive a cursed +0 chain mail a +0 war axe a +0 leather armour (46, 3, D:11) a +3 hand axe of freezing a +0 robe a +0 dagger a +0 robe a +1 trident a +0 robe (47, 2, D:11) a +1 spear a +0 robe (50, -25, D:11) a +0 dagger a +0 robe (50, -24, D:11) a +0 dagger a +0 leather armour a +0 dagger (51, -25, D:11) a cursed +0 dagger a +0 leather armour (51, -24, D:11) a +0 hand axe (53, -43, D:11) a +0 giant club (54, -43, D:11) 6 poisoned javelins (55, -9, D:11) 16 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (14, -44, Lair:1) 19 bolts (32, -48, Lair:1) a +0 long sword of holy wrath (33, -48, Lair:1) the +4 spear "Lute" {freeze, Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). (37, -48, Lair:1) a +0 war axe (40, -14, Lair:1) a sling bullet (42, -15, Lair:1) a sling bullet (43, -15, Lair:1) a sling bullet (44, 3, Lair:1) a +0 trident (45, -16, Lair:1) a +0 leather armour a +0 hunting sling 12 sling bullets a +0 quarterstaff (49, -4, Lair:1) 18 stones (53, -39, Lair:1) a wand of paralysis (0/24) (66, -32, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (8, -44, Lair:2) a scroll of remove curse (10, -44, Lair:2) 15 poisoned needles (13, -44, Lair:2) a river rat corpse (14, -46, Lair:2) a river rat corpse (14, -15, Lair:2) a +1 whip of flaming (14, -14, Lair:2) a potion of mutation a potion of brilliance a potion of berserk rage a potion of beneficial mutation a potion of magic a potion of haste a potion of agility 2 potions of cancellation 2 potions of degeneration a potion of flight 2 potions of cure mutation (15, -14, Lair:2) 9 meat rations 6 bread rations (16, -15, Lair:2) a +5 ring of strength an uncursed amulet of rage an uncursed amulet of harm a +2 ring of dexterity (17, -54, Lair:2) a +0 leather armour (17, -15, Lair:2) a wand of acid (4/15) a wand of disintegration (11/24) (18, -15, Lair:2) a scroll of holy word a scroll of magic mapping 2 scrolls of enchant weapon a scroll of torment a scroll of fog 4 scrolls of teleportation 2 scrolls of blinking 6 scrolls of noise 9 scrolls of identify 3 scrolls of immolation 4 scrolls of random uselessness 4 scrolls of remove curse 2 scrolls of amnesia (19, -12, Lair:2) a +0 leather armour (22, -53, Lair:2) a water moccasin corpse (27, -59, Lair:2) 18 arrows (28, -53, Lair:2) a river rat corpse (29, -53, Lair:2) a river rat corpse (36, -28, Lair:2) 19 sling bullets (43, -45, Lair:2) a +0 scimitar (50, -62, Lair:2) a +0 mace (51, -17, Lair:2) the +8 dagger of Integrity {drain, rC+ rN+ Int-3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (56, -6, Lair:2) a curare-tipped needle (57, -6, Lair:2) a +0 dagger of draining a +0 blowgun (57, -5, Lair:2) a curare-tipped needle 19 stones (59, -4, Lair:2) a curare-tipped needle (60, -3, Lair:2) 2 curare-tipped needles (61, -3, Lair:2) a curare-tipped needle