Dungeon Crawl Stone Soup version 0.19-a0-1442-g3b32ff5 (webtiles) character file. 11 shnurlf the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Monk on Sept 5, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (370 turns). shnurlf the Skirmisher (Mummy Monk) Turns: 370, Time: 00:01:18 Health: -1/24 AC: 0 Str: 14 XL: 2 Next: 17% Magic: 2/2 EV: 13 Int: 9 God: Gold: 25 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no armour) rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} b - a scroll of remove curse {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal closely misses you. You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal bites you. You die... ## .## ?.#.# .. #...# .. ##.#.#####.# ##.......... .. #.#.#.##.!.#####.# ....###.#.....#......... ......)>..#..##.@### .....h...h.)##.##h.# .....####.#...##...###.# .... ##...†#........# ... #####†....##### #. #.....# # #.#.########### #.#.##........# #...##†######.# You could see a jackal. Vanquished Creatures A dart slug (D:1) A giant gecko (D:1) A bat (D:1) 2 jackals (D:1) 2 goblins (D:1) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shnurlf the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 295 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 369 | D:1 | HP: 1/24 [jackal (2)] 370 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_hilbert_curve D:2: dk_vineyard_3, uniq_terence, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 31 Punch || 1 Stab: Distracted || 1 Dodge: Dodged || 24