Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 36 shakethe the Chopper (level 3, 26/28 HPs) Began as a Demonspawn Gladiator on Feb 27, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (697 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 697, Time: 00:00:43 Health: 26/28 AC: 4 Str: 14 XL: 3 Next: 19% Magic: 3/3 EV: 12 Int: 10 God: Gold: 87 SH: 0 Dex: 14 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fire resistance 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of random uselessness {unknown} h - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} n - a scroll of fog {unknown} o - a scroll of teleportation {unknown} p - a scroll of remove curse {unknown} Potions i - a potion of haste {unknown} k - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} m - 2 potions of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 2.6 Fighting * Level 3.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) When hurt, damage is shared between your health and your magic reserves. Message History No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. A hobgoblin is nearby! The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! You now have 54 gold pieces (gained 8). You now have 59 gold pieces (gained 5). h - 3 scrolls labeled KAISMI BIGROI (gained 1) n - a scroll labeled NOBLAI AMPEMI No target in view! No target in view! No target in view! No target in view! A bat comes into view. You see here 17 gold pieces. The bat closely misses you. The bat closely misses you. You hit the bat but do no damage. The bat closely misses you. The bat misses you. You barely miss the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 19/23 hp. The bat hits you but does no damage. The bat barely misses you. A bat is nearby! The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 76 gold pieces (gained 17). A kobold comes into view. The kobold shouts! You see here a scroll labeled GOMYOK MYTAMUDGH. The kobold misses you. You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! o - a scroll labeled GOMYOK MYTAMUDGH No target in view! No target in view! No target in view! No target in view! p - a scroll labeled WELYRE BUCU No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 87 gold pieces (gained 11). Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An adder comes into view. Health restored: 23 The adder barely misses you. You closely miss the adder. The adder bites you. The adder barely misses you. You take 2 damage, and have 21/23 hp. You hit the adder. The adder bites you but does no damage. x2 You barely miss the adder. The adder closely misses you. You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You regained 4 hp, and now have 26/28 hp. MP restored: 3 ## .. .# .# # ##.# #.#.. #.#†## #..@.# ###.## #.# #.## #.. ##..# ##..# ##...# #...# ##....## #...## #......#####....## #................#### There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:2) 3 bats A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 3 jackals (D:1) 2 frilled lizards 3 kobolds 6 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Reached skill level 3 in Axes 40 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 40 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 696 | D:2 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 696 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 697 | D:2 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.6 Fighting | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 67 Armor: Leather armour || 27 Dodge: Dodged || 58 Vault maps used: D:1: minmay_arrival_five_plusses D:2: gammafunk_temple_overflow_pools, led_sif_pool Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 23.3 | 53.3 | 333.0 Dungeon | 100.0 | 100.0 | 4.4 | 23.3 | 53.3 | 333.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------