Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 50 shakethe the Chopper (level 3, 0/28 HPs) Began as a Demonspawn Gladiator on Feb 26, 2018. Slain by a gnoll ... wielding a +2 flail of protection (11 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (1057 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 1057, Time: 00:02:21 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 55% Magic: 3/3 EV: 13 Int: 10 God: Gold: 78 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} j - 53 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} k - a scroll of random uselessness {unknown} l - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} Potions g - 3 potions of degeneration {unknown} h - 2 potions of heal wounds {unknown} n - a potion of curing {unknown} Comestibles f - 5 rations Skills: + Level 2.6 Fighting * Level 3.5 Axes - Level 1.7 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History Found a stone staircase leading down. There is a stone staircase leading down here. h - 2 sapphire potions (gained 1) l - 2 scrolls labeled YDAIQI JAOBLOET (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin. The hobgoblin hits you with a club. You take 1 damage, and have 27/28 hp. You hit the hobgoblin. The hobgoblin hits you but does no damage. A giant cockroach comes into view. You closely miss the hobgoblin. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! You closely miss the giant cockroach. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. Health restored: 28 You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach closely misses you. The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! j - 58 stones (gained 1) You see here a club. A worm comes into view. A worm is nearby! Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm but does no damage. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. You slash the worm! The worm bites you but does no damage. You hit the worm but do no damage. You barely miss the worm. The worm bites you but does no damage. You slash the worm! You kill the worm! You see here a worm corpse. j - 50 stones (gained 1) j - 51 stones (gained 1) j - 52 stones (gained 1) j - 53 stones (gained 1) j - 55 stones (gained 2) A dart slug comes into view. Aim: a dart slug (clinging) You throw a stone. The stone hits the dart slug. Aim: a dart slug (moderately wounded) You throw a stone. The stone hits the dart slug. You are feeling hungry. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! No target in view! A gnoll comes into view. It is wielding a flail of protection. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a halberd. The gnoll shouts! A gnoll comes into view. It is wielding a flail. You open the door. The gnoll hits you with a flail of protection. A gnoll comes into view. It is wielding a club. There is an open door here. You take 6 damage, and have 22/28 hp. MASSIVE DAMAGE!! Your shadow imp hits the gnoll. Your shadow imp hits the gnoll but does no damage. Your shadow imp closely misses the gnoll. There is a stone staircase leading up here. Your shadow imp barely misses the gnoll. The gnoll hits you with a flail of protection! The gnoll hits you from afar with a halberd. Your shadow imp hits the gnoll. You climb upwards. There is a stone staircase leading down here. You take 13 damage, and have 10/28 hp. MASSIVE DAMAGE!! The gnoll hits you with a flail of protection! You die... ...# #......#.#...#.#....##.## ...# #......##.##...#.......# ...#########...#.#...#...#...# ...............##.##.#.#.#...# ....#########....#.#.#.#..#..# ..............#..###.#.#.....#### ....###########......#........... .......).....................#### .....>.........g@..........#.## .#.############.###.####......# ...# #.# #.####..#.#.# ...# #.# #.##........# ##.# #####.# #.##....#...# ...#### #...#.# #.##(..##.).### ......#####.#...###.##...##.#.#.# #####...............##..###.#.... #########.########...# #...#.. You could see a gnoll. Vanquished Creatures A worm (D:2) 3 dart slugs A leopard gecko (D:1) 2 bats (D:1) 3 giant cockroaches 5 goblins (D:1) 4 hobgoblins 8 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 83 | D:1 | Reached skill level 3 in Axes 83 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 83 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 322 | D:1 | Reached skill level 3 in Dodging 386 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 386 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 1057 | D:1 | Slain by a gnoll Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.5 Dodging | 3 | 3.1 Fighting | | 2.6 Throwing | | 1.7 Action || total -------------------------++------- Melee: War axe || 86 Throw: Stone || 19 Armor: Leather armour || 34 Dodge: Dodged || 75 Vault maps used: D:1: minmay_arrival_jagged, minivault_14, st_stairs_4, minmay_vboxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.3 | 11.7 | 58.6 | 495.0 Dungeon | 100.0 | 100.0 | 6.3 | 11.7 | 58.6 | 495.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------