shakethe Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -5, D:1) a +0 club (2, -7, D:1) a +0 leather armour (12, 17, D:1) a +0 club (19, -1, D:1) 21 stones (25, -6, D:1) a +0 club (25, 17, D:1) a +0 dagger (37, -5, D:1) a +0 dagger (44, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (4, -14, D:2) a +0 club (12, -11, D:2) a +0 mace a +0 robe (16, -13, D:2) 8 arrows (20, -7, D:2) a +0 dagger (25, -37, D:2) a +0 short sword (25, -23, D:2) 2 stones (25, 13, D:2) a +0 club a hobgoblin corpse (26, -9, D:2) a +0 club (27, -4, D:2) a +2 whip of electrocution a jackal corpse (skeletalised by now) (28, -9, D:2) a +1 short sword of flaming (28, -4, D:2) a jackal corpse (skeletalised by now) (28, -3, D:2) a quokka corpse (skeletalised by now) (29, -9, D:2) a +0 dagger a +0 robe (31, -23, D:2) a +0 whip (31, 19, D:2) a scroll of identify (32, 12, D:2) 8 gold pieces (32, 13, D:2) 20 arrows (37, 15, D:2) a worm corpse (48, -10, D:2) 21 bolts (52, -15, D:2) a +0 club (52, -13, D:2) a +0 chain mail