Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 shakethe the Chopper (level 2, 19/22 HPs) Began as a Demonspawn Gladiator on Feb 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (433 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 433, Time: 00:01:13 Health: 19/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 26 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} j - 2 curare-tipped needles Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 2 scrolls of amnesia {unknown} g - a scroll of magic mapping {unknown} Potions h - a potion of curing {unknown} i - 2 potions of haste {unknown} Comestibles f - 2 rations Skills: + Level 2.1 Fighting * Level 3.0 Axes - Level 1.7 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You hit the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. x2 You miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You see here a jackal corpse. i - 2 murky puce potions (gained 1) A rat comes into view. You regained 2 hp, and now have 10/16 hp. A rat is nearby! You see here 8 gold pieces. You closely miss the rat. The rat bites you but does no damage. The rat closely misses you. You hit the rat. You kill the rat! No target in view! You now have 8 gold pieces. You now have 12 gold pieces (gained 4). e - 2 scrolls labeled DAAF LO VETS (gained 1) You now have 16 gold pieces (gained 4). A rat comes into view. You regained 5 hp, and now have 15/16 hp. A rat is nearby! The rat barely misses you. You hit the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. The rat bites you but does no damage. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 rations (gained 1) All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. Health restored: 16 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. A rat comes into view. You closely miss the rat. The rat closely misses you. You closely miss the rat. The rat barely misses you. The rat bites you but does no damage. You slash the rat! You kill the rat! Your Axes skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 26 gold pieces (gained 10). Found an escape hatch in the floor. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone hits you. You see here a stone. The kobold throws a stone. The stone hits you. You see here a stone. The kobold throws a stone. The stone barely misses you. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you. The kobold misses you. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. No target in view! You regained 3 hp, and now have 19/22 hp. MP restored: 2 #........#>....... #...##..#.# #........#........ #.......... #.......##........ #....##.#.# #.###.#.######.#### #.....#.... #.###.#.# #.# ...#.#.#.# #.#.....# #.# #.... #.#.....# #.# ...#.# #.#.....######(######. ##..... #.#...........@...!... ....... #.#.....######.####### .##.#.. #.......# #(####### ### #..#.#..# #(....... # #.......# ###..####.. ##.#.#..####....### #............(..>... ###............##### #########....# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 404 | D:1 | Reached skill level 3 in Axes 432 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 432 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 433 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Dodging | | 2.8 Action || total -------------------------++------- Melee: War axe || 33 Armor: Leather armour || 12 Dodge: Dodged || 25 Vault maps used: D:1: dpeg_arrival_concentric_ovals, serial_glass, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 82.2 | 433.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 82.2 | 433.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------