Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 shakethe the Chopper (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Feb 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (552 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 552, Time: 00:00:32 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} Comestibles f - 2 rations Skills: + Level 2.2 Fighting * Level 3.0 Axes - Level 1.8 Throwing - Level 2.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You kill the bat! You start resting. Health restored: 16 You see here a club. You see here a club. You see here a hand axe. f - 2 rations (gained 1) You see here 14 arrows. e - 2 scrolls labeled NIKHLI TUPRYASOEPH No target in view! A ball python comes into view. You barely miss the ball python. The ball python closely misses you. x2 You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. The ball python barely misses you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 15/16 hp. You closely miss the ball python. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a robe. A rat and a goblin come into view. Health restored: 16 The goblin shouts! The goblin hits you with a club. You take 3 damage, and have 13/16 hp. You hit the rat. You closely miss the goblin. The rat bites you. The goblin hits you with a club. The rat barely misses you. You take 3 damage, and have 10/16 hp. You hit the rat. You kill the rat! You hit the goblin. The goblin hits you but does no damage. The goblin hits you with a club. You take 1 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the goblin! You kill the goblin! Things that are here: a club; a goblin corpse You start resting. Health restored: 16 You see here a rat corpse. A bat comes into view. A goblin comes into view. The goblin shouts! The bat hits you but does no damage. You hit the bat but do no damage. The bat misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The goblin barely misses you. You slash the goblin! You kill the goblin! The bat barely misses you. The bat barely misses you. The bat misses you. You closely miss the bat. The bat barely misses you. You hit the bat. You kill the bat! Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Health restored: 22; MP restored: 2 # #+# # #.. ..# ## ####.. #.# #. ..... #.# #. ##...####.#### ##. #............. #.. #........# ##.# #...@....#########..# #....................## ###.#......########### # ######## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 551 | D:1 | Reached skill level 3 in Axes 551 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 551 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 552 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.8 Dodging | | 2.7 Action || total -------------------------++------- Melee: War axe || 19 Armor: Leather armour || 7 Dodge: Dodged || 23 Vault maps used: D:1: matt_arrival_spirals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 57.4 | 32.6 | 552.0 Dungeon | 100.0 | 100.0 | 0.0 | 57.4 | 32.6 | 552.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------