Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 14 shakethe the Chopper (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Feb 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (530 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 530, Time: 00:00:29 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 31% Magic: 2/2 EV: 12 Int: 9 God: Gold: 126 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a scarf of resistance (You found it on level 1 of the Dungeon) Scrolls e - 3 scrolls of remove curse {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of heal wounds {unknown} Comestibles f - a ration Skills: + Level 2.3 Fighting * Level 3.2 Axes - Level 1.7 Throwing - Level 2.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! You now have 69 gold pieces (gained 5). You see here a giant cockroach corpse. You now have 81 gold pieces (gained 12). You see here 22 stones. Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. Health restored: 22 You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 95 gold pieces (gained 14). You now have 100 gold pieces (gained 5). You see here 19 arrows. You open the door. There is an open door here. You now have 118 gold pieces (gained 18). You see here a leopard gecko corpse. You now have 126 gold pieces (gained 8). A bat comes into view. The bat barely misses you. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 23 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a dagger. The goblin shouts! The goblin hits you but does no damage. You barely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. Your leather armour prevents you from hitting the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! No target in view! #..# #.#.#............. #..# #.#.####.#........ #..# #.#......#.....<.. #..######.########........ #..................#####'# #.#######.......####..'.## #.# #######..)...#..### #.# #.....#.#.##.#..# #.# #..@..#.#....#..# #.# #♣♣.♣♣#.############ #.# ♣P.P♣#............. #.# ♣P.♣♣.....####.##.. #.# ♣♣.♣♣........#..#.. #)# ♣.♣♣........#♣.♣♣. #.#######...........♣♣..♣. #...................♣♣♣.♣. #########...........♣P..♣. There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 210 | D:1 | Reached skill level 3 in Axes 222 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 530 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 2.3 Throwing | | 1.7 Dodging | | 2.7 Action || total -------------------------++------- Melee: War axe || 20 Armor: Leather armour || 8 Dodge: Dodged || 12 Vault maps used: D:1: dpeg_arrival_connections, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_lined_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 89.2 | 530.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 89.2 | 530.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------