Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 shakethe the Grave Robber (level 2, -1/20 HPs) Began as a Gnoll Necromancer on Feb 24, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (198 turns). shakethe the Grave Robber (Gnoll Necromancer) Turns: 198, Time: 00:00:42 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 29% Magic: 1/7 EV: 14 Int: 17 God: Gold: 9 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of remove curse {unknown} Books b - a book of Necromancy Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You take 1 damage, and have 10/13 hp. You now have 3/6 mp. Aim: a frilled lizard (chance to defeat MR: 93%) The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 9/13 hp. You now have 2/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a goblin corpse. f - a scroll labeled GODDOE UXEING There isn't anything here! A hobgoblin comes into view. Aim: a hobgoblin (resting, chance to defeat MR: 93%) You miscast Pain. You are very lightly contaminated with residual magic. You hear strange and distant voices. You now have 2/6 mp. Aim: a hobgoblin (resting, chance to defeat MR: 93%) The hobgoblin shouts! The hobgoblin writhes in agony! You take 1 damage, and have 8/13 hp. You now have 1/6 mp. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! You take 1 damage, and have 7/13 hp. You now have 0/6 mp. You don't have enough magic to cast that spell. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 2/6 mp. You start resting. A bat comes into view. You regained 4 hp, and now have 12/13 hp. MP restored: 6 A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The bat hits you. You take 1 damage, and have 11/13 hp. Aim: a bat (chance to defeat MR: 93%) The bat barely resists. The bat misses you. You take 1 damage, and have 10/13 hp. You now have 5/6 mp. Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! The bat barely misses you. You take 1 damage, and have 9/13 hp. You now have 4/6 mp. Aim: a bat (heavily wounded, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 8/13 hp. You now have 3/6 mp. You see here a hobgoblin corpse. You now have 9 gold pieces. 2 jackals come into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a jackal (resting, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! You have reached level 2! The jackal barks! You hear a bark! You hear an angry hiss. A jackal comes into view. You regained 3 hp, and now have 12/19 hp. You now have 3/7 mp. A jackal comes into view. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal barks! You take 1 damage, and have 11/19 hp. You now have 3/7 mp. Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal writhes in agony! The jackal barely misses you. You now have 2/7 mp. Aim: a jackal (severely wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! The jackal bites you. A leopard gecko comes into view. You take 2 damage, and have 9/19 hp. You now have 1/7 mp. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 8/20 hp. You now have 0/7 mp. You hit the jackal. You bite the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/20 hp. You miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/20 hp. You closely miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko bites you. You die... #..# ##### #..# #... ∆ #######..#####.# #.......†......# #.#####..####..# #..# #..# #..# #..####### ###..####......... #@...#............ #.l†..........###.## #...#.##.#..........# #..##.##.#.##.†###### #†. #.##.#.##..####### #.. .................. #. ...........####### #. ##........#.# #.#.#.#.####### You could see a leopard gecko. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/7 192 | D:1 | HP: 5/20 [jackal (3)] 196 | D:1 | HP: 1/20 [leopard gecko (4)] 198 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Club || 7 Bite || 1 Cast: Pain || 15 Dodge: Dodged || 10 Vault maps used: D:1: scummos_arrival_simple_crosswalls, glass_columns_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.6 | 15.2 | 198.0 Dungeon | 100.0 | 100.0 | 0.0 | 61.6 | 15.2 | 198.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------