Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 29 shakethe the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 21, 2018. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (730 turns). shakethe the Conjurer (Deep Elf Conjurer) Turns: 730, Time: 00:02:10 Health: -3/19 AC: 2 Str: 6 XL: 3 Next: 1% Magic: 6/9 EV: 14 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-3 -> -9) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} e - a potion of agility {unknown} Books b - a book of Conjurations Comestibles c - a ration f - 13 chunks of flesh {@w0@w0} Skills: + Level 3.4 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You now have 7/8 mp. Aim: a hobgoblin (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/8 mp. You butcher the hobgoblin corpse. f - 9 chunks of flesh {@w0@w0} (gained 4) Found a stone staircase leading down. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. A leopard gecko comes into view. MP restored: 8 Aim: a leopard gecko (clinging, resting) The magic dart hits the leopard gecko. You kill the leopard gecko! You now have 7/8 mp. You butcher the leopard gecko corpse. f - 10 chunks of flesh {@w0@w0} (gained 2) Some of the chunks of flesh in your inventory have rotted away. A hobgoblin comes into view. It is wielding a club. MP restored: 8 Aim: a hobgoblin, wielding a club (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! You now have 7/8 mp. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. It is wielding a club. You now have 6/8 mp. Aim: a hobgoblin, wielding a club (hasn't noticed you) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 5/8 mp. A hobgoblin is nearby! Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Health restored: 19 You now have 4/9 mp. You see here a club. Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 13 chunks of flesh {@w0@w0} (gained 4) You see here a club. x2 Your magical contamination has completely faded away. Done exploring. MP restored: 9 You don't know that spell. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. An adder and a worm come into view. There is a stone staircase leading up here. Unknown command. The adder hisses angrily. You climb upwards. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The adder barely misses you. The worm closely misses you. The adder misses you. There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! The worm bites you! You climb upwards. You feel sick. There is a stone staircase leading down here. You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! Aim: an adder The searing ray hits the adder. (Press . to maintain the ray.) The adder completely misses you. You now have 7/9 mp. The searing ray misses the adder. You feel sick. The adder closely misses you. The worm bites you! * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ########## #........# #.######.#### #.#.........# #.#.#######.# #.#.# #.# ######### #.#(# #.######..[..[.# #.#.# #S.......#####.# #.#.# #@###.#### #.# #.#.# #w###.# #.## #.#.#######..##.# #..# #.#..........##.# ##.# ######............##.# #.# ..................##.#########)## #######.........................# #.........................# #######.(.........#..########...# You could see a worm and an adder. Vanquished Creatures 3 leopard geckos (D:1) 3 bats (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 222 | D:1 | Reached skill level 3 in Dodging 627 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 713 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:1 | HP: 1/19 [worm (9)] 730 | D:1 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Stealth | | 2.4 Spellcasting | | 3.2 Conjurations | | 4.9 Action || total -------------------------++------- Cast: Magic Dart || 40 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 5 Vault maps used: D:1: minmay_arrival_solitary_statue, kennysheep_doodads D:2: lemuel_upstairs_altar, tgw_kikubaaqudgha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 16.8 | 68.8 | 360.5 Dungeon | 100.0 | 100.0 | 1.2 | 16.8 | 68.8 | 360.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------