Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 402 shakethe the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Feb 21, 2018. Slain by a scorpion (9 damage) ... on level 3 of the Dungeon. The game lasted 00:09:02 (2960 turns). shakethe the Conjurer (Deep Elf Conjurer) Turns: 2960, Time: 00:09:03 Health: 0/32 AC: 2 Str: 5 XL: 6 Next: 55% Magic: 2/16 EV: 15 Int: 27 God: Gold: 77 SH: 0 Dex: 15 Spells: 2/16 levels left rFire . . . SeeInvis . s - +2 rapier (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: brilliant A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons s - a +2 rapier of venom (weapon) (You found it on level 3 of the Dungeon) Missiles h - 122 stones (quivered) k - 21 poisoned needles Armour a - a +0 robe (worn) Scrolls i - a scroll of magic mapping {unknown} j - 2 scrolls of remove curse {unknown} l - a scroll of identify {unknown} n - 2 scrolls of amnesia {unknown} p - 2 scrolls of teleportation {unknown} t - a scroll of noise {unknown} u - a scroll of immolation {unknown} Potions d - a potion of brilliance f - a potion of degeneration {unknown} g - a potion of berserk rage {unknown} m - a potion of heal wounds {unknown} o - a potion of curing q - 2 potions of ambrosia {unknown} v - a potion of lignification {unknown} Books b - a book of Conjurations e - a book of Maledictions (You found it on level 4 of the Dungeon) Comestibles c - 6 rations Skills: + Level 5.1 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations + Level 1.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None c - Dazzling Spray Conj/Hex #####. 1% 3 None d - Force Lance Conj/Tloc #####... 2% 4 ###.... x - Iskenderun's Mystic Conj ######.. 1% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Nemelex Xobeh Qazlal Uskayaw Xom Message History The orc shouts! Aim: an orc, wielding a mace and wearing a ring mail The magic dart hits the orc. An orc and an orc wizard come into view. You now have 15/16 mp. Aim: an orc, wielding a mace and wearing a ring mail (moderately wounded) The magic dart hits the orc. The orc shouts! You now have 14/16 mp. An orc priest comes into view. It is wielding a mace. Aim: an orc, wielding a mace and wearing a ring mail (severely wounded) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc priest moves out of view. You now have 12/16 mp. The searing ray misses the orc. A scorpion comes into view. You now have 11/16 mp. The searing ray misses the orc. The searing ray hits the orc wizard. The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard. You kill the orc wizard! You finish channeling your searing ray. You now have 10/16 mp. Aim: an orc, wielding a hand axe and wearing a ring mail The searing ray hits the orc. (Press . to maintain the ray.) You now have 8/16 mp. The searing ray hits the orc priest. The orc priest closely misses you. You now have 7/16 mp. The searing ray misses the orc priest. You now have 6/16 mp. The searing ray hits the orc. You kill the orc! The searing ray hits the scorpion. You finish channeling your searing ray. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You take 13 damage, and have 19/32 hp. MASSIVE DAMAGE!! You now have 5/16 mp. Aim: an orc priest, wielding a mace (moderately wounded) The searing ray hits the orc priest. (Press . to maintain the ray.) The orc priest closely misses you. You now have 3/16 mp. The searing ray hits the orc priest. You kill the orc priest! Your Hexes skill increases to level 1! The scorpion barely misses you. Aim: a scorpion (heavily wounded) The searing ray hits the scorpion. (Press . to maintain the ray.) The scorpion completely misses you. You now have 1/16 mp. You don't have enough magic to cast that spell. The searing ray hits the scorpion. The scorpion completely misses you. You now have 0/16 mp. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. You take 2 damage, and have 17/32 hp. The scorpion misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 5 damage, and have 12/32 hp. You feel sick. You take 1 damage, and have 11/32 hp. You feel sick. You take 1 damage, and have 10/32 hp. Okay, then. Okay, then. It was a potion of curing. You feel better. The scorpion barely misses you. You regained 6 hp, and now have 16/32 hp. Aim: a scorpion (heavily wounded) The searing ray hits the scorpion. (Press . to maintain the ray.) The scorpion closely misses you. You now have 0/16 mp. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. You take 5 damage, and have 11/32 hp. The scorpion stings you. You take 1 damage, and have 11/32 hp. Some of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the ceiling here. The scorpion misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. All of the chunks of flesh in your inventory have rotted away. It was a potion of brilliance. You feel clever all of a sudden. The scorpion completely misses you. Aim: a scorpion (heavily wounded) The magic dart hits the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/32 hp. You now have 2/16 mp. You closely miss the scorpion. The scorpion stings you! You die... #[#..##....#.###....#.#.# ####........#...# #.##.#...# #....^^^....#<..###.#...#..# #....._^.....#..........#..# #....^^^...#.....#.###..#..#### #..........#.#.#.#.###......... #..........#.#.......#.###..P.P #..........#.#...###.#.###..._. #..........+.#@..#.#........P.P #..........####s...###.###..... #..........# #.##...#.....##.# #..........####...##.#.##..##'# #............<....##.#.##..#... ###########.......##.#..#...... #####..........#.##...... #..........#####.##...... #.......##.# #...##..#... You could see a scorpion. Vanquished Creatures An ogre (D:3) An orc priest (D:4) Jessica (D:2) Terence (D:2) 4 orc wizards 5 adders An ooze (D:1) An adder skeleton (D:4) 2 worms A dart slug (D:1) 3 leopard geckos 8 orcs 5 bats A giant cockroach (D:1) 4 goblins 6 hobgoblins 5 jackals 5 kobolds A quokka (D:3) 3 frilled lizards A jackal skeleton (D:3) 11 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 286 | D:1 | Reached skill level 3 in Dodging 307 | D:1 | Learned a level 2 spell: Searing Ray 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1059 | D:2 | Reached skill level 4 in Spellcasting 1388 | D:2 | Noticed Terence 1400 | D:2 | Killed Terence 1400 | D:2 | Reached skill level 5 in Conjurations 1400 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1514 | D:2 | Found a hazy altar of Hepliaklqana. 1514 | D:2 | Noticed Jessica 1611 | D:2 | Found a hide-covered altar of Uskayaw. 1614 | D:2 | Killed Jessica 1743 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1770 | D:2 | Learned a level 3 spell: Dazzling Spray 1775 | D:2 | Learned a level 4 spell: Force Lance 1963 | D:3 | Found a shimmering altar of Xom. 1970 | D:3 | Reached skill level 4 in Dodging 2140 | D:3 | Noticed an ogre 2147 | D:3 | Killed an ogre 2147 | D:3 | Reached skill level 5 in Spellcasting 2147 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 2314 | D:3 | Found a blossoming altar of Fedhas. 2650 | D:3 | Found a stormy altar of Qazlal. 2712 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/16 2718 | D:3 | Reached skill level 5 in Dodging 2718 | D:3 | Reached skill level 6 in Conjurations 2747 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2925 | D:4 | Reached skill level 1 in Hexes 2960 | D:3 | Slain by a scorpion Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Hexes | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Rapier | | 6 || 6 Cast: Magic Dart | 47 | 72 || 119 Searing Ray | 5 | 11 || 16 Use: Potion | | 2 || 2 Eat: Chunk | 1 | 5 || 6 Armor: Robe | | 4 || 4 Dodge: Dodged | 3 | 33 || 36 Vault maps used: D:1: shiori_arrival_maze, minmay_misc_feat_diagonals D:2: minmay_overflow_temple_star_quad, first_ration, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence D:3: grunt_qazlal_clouds, fedhas_altar_1, xom_teletrap_fun D:4: kennysheep_slug_shrine, minitemple, minmay_temple_entry_glassed_door, serial_shops, shop, grunt_ministairs_9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 30.7 | 52.0 | 723.0 Dungeon | 100.0 | 100.0 | 2.3 | 30.7 | 52.0 | 723.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 143.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 143.8 +-------+-------+-------+-------+-------+----------------------