shakethe Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 2, D:1) a stone (1, 3, D:1) a stone (8, 14, D:1) a +0 short sword (9, 28, D:1) a +0 spear (15, 25, D:1) a +0 dagger (21, 21, D:1) 27 arrows (22, 13, D:1) 21 stones (31, 7, D:1) 4 stones (33, 18, D:1) a +0 club (36, 10, D:1) a stone (37, 9, D:1) a +1 dagger of pain (38, 10, D:1) a stone (40, 9, D:1) a stone (41, 12, D:1) a +0 mace (45, 9, D:1) a +0 short sword (45, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (2, 0, D:2) a stone (5, 0, D:2) a +0 short sword a stone (8, 8, D:2) a +0 flail a +0 chain mail (8, 24, D:2) 3 stones (16, 19, D:2) a +0 robe (17, 12, D:2) 18 bolts (40, 13, D:2) 14 arrows (48, 8, D:2) 21 arrows (64, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (4, 24, D:3) a +2 morningstar of protection (5, 24, D:3) a +0 club (6, 1, D:3) 2 stones (7, 12, D:3) a +0 robe a +0 club (8, 26, D:3) a +0 leather armour (8, 38, D:3) a +0 shield (9, 3, D:3) a +0 short sword (11, 30, D:3) a poisoned needle (12, 32, D:3) a poisoned needle (14, 23, D:3) a cursed -1 club (16, 34, D:3) 14 sling bullets (17, 36, D:3) 6 poisoned needles a +0 blowgun a +0 dagger (20, 6, D:3) a +0 war axe (21, 6, D:3) a +0 ring mail a +0 club (26, 7, D:3) a +0 flail (27, 15, D:3) 12 stones (29, 29, D:3) a +0 scale mail (34, 32, D:3) 13 stones (35, 27, D:3) 18 stones (39, 26, D:3) a +0 dagger a +0 hunting sling 10 stones (41, 25, D:3) a stone (44, 24, D:3) a stone a +0 club (45, 23, D:3) 3 stones (45, 24, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 27 bolts (6, 5, D:4) a +0 chain mail (11, -25, D:4) a +0 dagger (26, -12, D:4) 12 sling bullets (35, -10, D:4) a +0 quarterstaff (42, -4, D:4) 13 bolts (45, -8, D:4) 22 stones (48, -32, D:4) Sif Muna's Collected Works on Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 morningstar a +0 ring mail (2, 0, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (5, -35, D:5) 12 poisoned needles (14, -40, D:5) a +0 trident (21, -44, D:5) a +0 flail a +0 plate armour (23, -26, D:5) a +0 giant club a +0 dagger a +0 ring mail (33, -30, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 6 gold pieces (1, 7, D:6) 19 arrows (4, 17, D:6) a +0 dagger (4, 18, D:6) a +0 robe a +3 dagger (4, 19, D:6) a +0 scale mail (5, 19, D:6) a cursed +0 robe a +0 battleaxe (7, 22, D:6) a +0 chain mail (11, -9, D:6) a +0 dire flail (11, 11, D:6) a +0 trident (17, -20, D:6) a +0 hunting sling (17, -10, D:6) a +0 halberd (19, 9, D:6) a +0 scale mail a +0 hand axe (20, 8, D:6) a +0 short sword (24, -13, D:6) a +0 giant spiked club (27, -20, D:6) 24 stones (27, 1, D:6) a +0 dagger a +0 robe (37, 3, D:6) a +0 whip (39, -21, D:6) 25 sling bullets (40, -7, D:6) 13 sling bullets (40, -5, D:6) 4 arrows (44, 21, D:6) a cursed +0 whip a +0 flail a +0 ring mail a cursed -1 dagger a +0 robe (45, 21, D:6) a cursed -2 mace a +0 leather armour (49, -17, D:6) a tomahawk (49, -14, D:6) a tomahawk a +0 trident a +0 plate armour (49, -12, D:6) a +0 dagger 2 tomahawks a +0 chain mail (49, -3, D:6) a +0 dire flail of crushing a +0 ring mail a +0 centaur barding (49, -2, D:6) a +0 war axe (51, -23, D:6) 21 bolts (51, 6, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (6, 3, D:7) a cursed -3 spear (6, 4, D:7) a +0 halberd (6, 5, D:7) a +0 halberd (7, 5, D:7) a +0 spear (11, 0, D:7) a +0 dagger a +0 robe (14, -15, D:7) a +0 giant club (17, -5, D:7) a +0 chain mail a +0 giant spiked club (18, 12, D:7) a +0 robe (21, 5, D:7) a cursed +0 robe a cursed +4 scimitar (22, 5, D:7) a +0 robe a +3 morningstar (27, -4, D:7) a +0 mace (30, 8, D:7) a +0 dagger (31, 3, D:7) a +0 leather armour a +0 flail (31, 4, D:7) a +0 leather armour a +0 club a +0 dagger (31, 5, D:7) a +0 chain mail a +0 hand axe (33, 4, D:7) a +0 robe a +0 trident a cursed +0 leather armour (33, 5, D:7) a +0 flail (37, 26, D:7) 7 needles of sleeping (38, 22, D:7) a +0 scimitar (40, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 11, D:8) a +0 broad axe (4, 21, D:8) 22 arrows (5, 18, D:8) a +0 ring mail (10, 22, D:8) a +0 pair of gloves (11, 17, D:8) a +0 trident (16, -3, D:8) 31 arrows (19, 0, D:8) 19 stones (21, 0, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger (21, 1, D:8) a +0 robe a +0 dagger (21, 17, D:8) an uncursed ring of fire {rF+, rC-} an uncursed amulet of harm an uncursed ring of stealth {Stlth+} an uncursed amulet of magic regeneration 5 curare-tipped needles a book of Annihilations a book of Enchantments a book of Frost a book of Cantrips a Young Poisoner's Handbook a book of Clouds (22, 1, D:8) a +0 ring mail a +0 hand axe (29, 14, D:8) a cursed -3 dagger (32, 25, D:8) a +0 whip a +0 plate armour a +2 war axe of chopping (32, 26, D:8) a +0 leather armour a +0 whip (36, 35, D:8) a +0 centaur barding (36, 52, D:8) a +0 shortbow 18 arrows (38, 52, D:8) an arrow (39, 52, D:8) an arrow (40, 52, D:8) an arrow (41, 52, D:8) 2 arrows Level 9 of the Dungeon (4, -24, D:9) an arrow (4, -22, D:9) 2 arrows (4, -21, D:9) an arrow (4, -20, D:9) 2 arrows (4, -19, D:9) 6 arrows (4, -18, D:9) 8 arrows (7, -20, D:9) 12 arrows a +0 shortbow (7, -15, D:9) 12 stones (8, -19, D:9) 41 arrows a +0 shortbow a +0 shortbow (8, -6, D:9) a +0 dagger 21 stones (9, -19, D:9) 2 arrows (10, -23, D:9) 7 arrows a +0 shortbow (10, -8, D:9) a stone (11, -21, D:9) an arrow (19, -7, D:9) 16 arrows (21, 20, D:9) 9 arrows (23, 6, D:9) 21 bolts (24, -20, D:9) an arrow (25, -20, D:9) 2 arrows (25, 17, D:9) 7 needles of confusion (26, -20, D:9) 2 arrows (27, -20, D:9) an arrow (27, 13, D:9) a cursed -2 mace (28, -20, D:9) 3 arrows (29, -20, D:9) an arrow (29, 11, D:9) a +0 ring mail a +0 flail (30, -20, D:9) 2 arrows (31, -20, D:9) 10 arrows a +0 shortbow (36, 10, D:9) 12 stones (38, 4, D:9) a +0 giant club a +0 giant club (39, -2, D:9) a +0 mace (46, -23, D:9) a +0 scale mail (64, -23, D:9) a +0 dagger a +0 robe (65, -24, D:9) a +0 falchion (65, -23, D:9) a +0 mace a +0 whip (65, -22, D:9) a +0 mace Level 10 of the Dungeon [Shop] Tarad's Antique Armour Shop a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +1 shield of the Buccaneer {rC- Str+7} (580 gold) It affects your strength (+7). It makes you vulnerable to cold. a +2 shield (396 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) a +2 cloak of magic resistance (516 gold) [Shop] Vuph's Jewellery Shoppe a +3 ring of strength (235 gold) an uncursed ring of protection from fire (375 gold) a +4 ring of intelligence (405 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of harm (450 gold) a +4 ring of intelligence (405 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from cold (375 gold) a +2 ring of evasion (150 gold) [Shop] Hafaa's Weapon Boutique the +8 short sword of Distant Worlds {freeze, +Blink Int+4} (745 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you blink. a +0 flail (38 gold) a +0 hand axe (33 gold) a +0 whip of electrocution (90 gold) 18 arrows (39 gold) a +0 war axe (38 gold) a +0 great sword (71 gold) a +0 broad axe (44 gold) a +0 war axe (38 gold) a +0 dire flail (44 gold) (0, 0, D:10) a +0 giant club (8, 13, D:10) a +0 falchion of holy wrath (8, 15, D:10) a +0 hand axe (10, 13, D:10) a +0 mace (10, 15, D:10) a +0 spear (15, 4, D:10) a +0 robe (15, 10, D:10) 15 stones (17, 19, D:10) a +0 giant spiked club a +0 giant spiked club (19, -25, D:10) a +4 mace (19, -24, D:10) a +0 chain mail a +0 falchion (19, -22, D:10) a +0 robe a cursed +0 dagger (20, 9, D:10) a +0 giant spiked club (27, -14, D:10) a +0 chain mail (28, -14, D:10) a +0 whip (32, 6, D:10) a +0 chain mail (39, 8, D:10) a +0 long sword (41, 11, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +2 short sword of venom a +0 scale mail (6, -18, D:11) a +0 pair of boots (8, 23, D:11) a +0 chain mail (10, 21, D:11) a +1 war axe a curare-tipped needle (12, -17, D:11) a +0 pair of gloves (17, 1, D:11) the cursed +1 quarterstaff of Guenn {flame, rC+ Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from cold. It has a curse placed upon it. a +4 spear of distortion a +2 plate armour of fire resistance the +27 Lear's hauberk (21, -2, D:11) a +0 club (27, 18, D:11) a +0 blowgun (27, 19, D:11) a +0 troll leather armour {regen} (29, 21, D:11) 20 stones (31, 4, D:11) a +0 club (32, 1, D:11) a +0 dagger a +0 dagger (34, 2, D:11) a +0 robe (35, -19, D:11) a +0 trident (41, 18, D:11) a +0 pair of boots (44, -7, D:11) a +0 falchion a +0 robe (45, -8, D:11) a +5 flail of freezing a +0 robe a +0 scimitar a +0 robe a +3 halberd a +0 robe (47, 10, D:11) 12 poisoned needles (48, 17, D:11) a +0 short sword (49, 17, D:11) 2 stones (50, 18, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 robe (9, -5, D:12) 25 stones (11, -23, D:12) a +0 robe (11, -17, D:12) 15 stones (11, 36, D:12) a +0 leather armour (21, -5, D:12) a cursed +0 scale mail (22, 17, D:12) a +0 ring mail (24, -21, D:12) a cursed +0 leather armour (26, -7, D:12) 13 arrows (26, 6, D:12) a +0 pair of gloves a +0 chain mail (26, 33, D:12) a +0 mace (28, -3, D:12) the +8 rapier of Otihuxih {venom, *Contam Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It causes magical contamination when unequipped. (37, 7, D:12) a +0 arbalest Level 1 of the Lair of Beasts (24, -3, Lair:1) 11 poisoned needles (37, -33, Lair:1) a +0 pair of boots (39, -2, Lair:1) 19 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (4, 0, Lair:2) 14 stones (12, 36, Lair:2) a +0 rapier (15, -15, Lair:2) 22 stones (32, 5, Lair:2) 23 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (7, -48, Lair:3) 14 bolts (10, -20, Lair:3) a +0 battleaxe a +0 broad axe (44, -4, Lair:3) 3 tomahawks (51, -1, Lair:3) the +5 hand axe "Zodynwegg" {flame, Fragile Dex+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It lets you see invisible. It will be destroyed if unequipped. (53, -11, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (2, -18, Lair:4) 10 poisoned needles (13, 18, Lair:4) 23 arrows (13, 26, Lair:4) a +0 war axe (15, 0, Lair:4) a +0 hunting sling (15, 14, Lair:4) 17 sling bullets (19, 7, Lair:4) a +0 scale mail (36, 30, Lair:4) a +0 robe (69, 34, Lair:4) the +0 flail of Havoc {crush, *Noise rF++ Int+8 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (+3). It greatly protects you from fire. It may make noises in combat. (70, 34, Lair:4) 5 needles of frenzy Level 5 of the Lair of Beasts (0, 0, Lair:5) a +5 amulet of reflection (15, -11, Lair:5) a +0 chain mail (41, -13, Lair:5) a wand of flame (70) a wand of random effects (27) Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (2, -1, Lair:6) a black mamba corpse (4, -1, Lair:6) a spiny frog corpse (6, 32, Lair:6) a death yak corpse (7, 31, Lair:6) a +1 chain mail of fire resistance (15, 5, Lair:6) a +0 chain mail