Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 21 shakethe the Grave Robber (level 2, -5/21 HPs) Began as a Demonspawn Necromancer on Feb 19, 2018. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (973 turns). shakethe the Grave Robber (Demonspawn Necromancer) Turns: 973, Time: 00:02:18 Health: -5/21 AC: 2 Str: 8 XL: 2 Next: 65% Magic: 2/5 EV: 12 Int: 16 God: Gold: 41 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . j - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons j - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of fog {unknown} i - a scroll of noise {unknown} Potions g - a potion of lignification {unknown} Books b - a book of Necromancy Comestibles c - 4 rations Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You take 1 damage, and have 17/20 hp. You now have 2/5 mp. Aim: a dart slug (heavily wounded, clinging, chance to defeat MR: 87%) The dart slug writhes in agony! The dart slug bites you. You take 2 damage, and have 15/20 hp. You now have 1/5 mp. Aim: a dart slug (almost dead, clinging, chance to defeat MR: 87%) The dart slug writhes in agony! You kill the dart slug! Your Fighting skill increases to level 1! You now have 0/5 mp. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. g - 3 chunks of flesh {@w0@w0} (gained 2) You see here a dart slug corpse. You butcher the dart slug corpse. g - 5 chunks of flesh {@w0@w0} (gained 2) You start resting. Health restored: 21; MP restored: 5 Found a stone staircase leading down. You see here 19 stones. A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting, chance to defeat MR: 87%) The hobgoblin shouts! The hobgoblin writhes in agony! You kill the hobgoblin! You take 1 damage, and have 20/21 hp. You now have 4/5 mp. h - a club h - a +0 club (weapon) Unknown command. You see here a scale mail. A bat comes into view. Health restored: 21; MP restored: 5 Aim: a bat (resting, chance to defeat MR: 87%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 20/21 hp. You now have 4/5 mp. You open the door. There is an open door here. You open the door. There is an open door here. i - a scroll labeled YTEDE GUEXKAA Health restored: 21; MP restored: 5 c - 4 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. A leopard gecko comes into view. Aim: a leopard gecko (clinging, chance to defeat MR: 87%) The leopard gecko writhes in agony! You take 1 damage, and have 20/21 hp. You now have 4/5 mp. Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 87%) The leopard gecko writhes in agony! You take 1 damage, and have 19/21 hp. You now have 3/5 mp. You closely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko bites you. You take 4 damage, and have 15/21 hp. You hit the leopard gecko. You kill the leopard gecko! You see here a leather armour. You now have 17 gold pieces (gained 9). All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. You now have 33 gold pieces (gained 16). g - a fizzy green potion MP restored: 5 A rat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a rat (resting, chance to defeat MR: 87%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 16/21 hp. You now have 4/5 mp. You see here a whip. j - a whip j - a +0 whip (weapon) Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 club. There is a stone staircase leading down here. You now have 41 gold pieces (gained 8). A gnoll comes into view. It is wielding a flail. The gnoll shouts! MP restored: 5 Aim: a gnoll, wielding a flail (chance to defeat MR: 82%) The gnoll writhes in agony! You take 1 damage, and have 17/21 hp. You now have 4/5 mp. Aim: a gnoll, wielding a flail (lightly wounded, chance to defeat MR: 82%) The gnoll barely resists. You take 1 damage, and have 16/21 hp. You now have 3/5 mp. Aim: a gnoll, wielding a flail (lightly wounded, chance to defeat MR: 82%) The gnoll barely resists. You take 1 damage, and have 15/21 hp. You now have 2/5 mp. The gnoll barely misses you. There is a stone staircase leading down here. Aim: a gnoll, wielding a flail (chance to defeat MR: 82%) The gnoll writhes in agony! The gnoll hits you with a flail! You take 8 damage, and have 8/21 hp. MASSIVE DAMAGE!! You now have 2/5 mp. The gnoll hits you with a flail! Ouch! That really hurt! You die... ##..........##.. ##..###......# ...## #........ .....# .### #.......### .. .. ..# #............ #.# ..#####...[.....#. .. .................. .# ................####.### ##...##........[@g.....# ##.####.........###.##.... ...# #.........##..# .. .### ###....#####.## ##### #.##....##.# 8.#.# ...##.......# '#..#...########...### '#.<#### ###...####### '#..# ##.........# You could see a gnoll. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 2 leopard geckos (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | HP: 3/14 [rat (2)] 287 | D:1 | HP: 1/14 [rat (2)] 289 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 2/20 MP: 1/5 672 | D:1 | Reached skill level 1 in Fighting 973 | D:1 | Slain by a gnoll Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 30 Club || 3 Cast: Pain || 24 Armor: Robe || 4 Dodge: Dodged || 23 Vault maps used: D:1: saegor_arrival_simple_c, kennysheep_flooded_box, minmay_tiny_reverse_x Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 58.1 | 23.7 | 973.0 Dungeon | 100.0 | 100.0 | 0.0 | 58.1 | 23.7 | 973.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------