Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 shakethe the Grave Robber (level 1, -3/14 HPs) Began as a Demonspawn Necromancer on Feb 19, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (304 turns). shakethe the Grave Robber (Demonspawn Necromancer) Turns: 304, Time: 00:01:15 Health: -3/14 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 2/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of remove curse {unknown} Potions f - a potion of agility {unknown} Books b - a book of Necromancy Comestibles c - 2 rations Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a goblin, wielding a club (chance to defeat MR: 85%) The goblin writhes in agony! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a goblin, wielding a club (severely wounded, chance to defeat MR: 85%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 11/13 hp. You now have 1/3 mp. d - a club There are no items here. A goblin comes into view. It is wielding a club. You see here a scroll labeled PAIMEIP IMNU. The goblin shouts! Aim: a goblin, wielding a club (chance to defeat MR: 85%) The goblin barely resists. You take 1 damage, and have 10/13 hp. You now have 1/3 mp. Aim: a goblin, wielding a club (chance to defeat MR: 85%) The goblin barely resists. You take 1 damage, and have 9/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You see here a scroll labeled PAIMEIP IMNU. A kobold comes into view. It is wielding a dagger. There is an open door here. Aim: a goblin, wielding a club (chance to defeat MR: 85%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 9/13 hp. You now have 1/3 mp. e - a club There is an open door here. There are no items here. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a club. d - a +0 club (weapon) Aim: a kobold, wielding a dagger (chance to defeat MR: 85%) The kobold writhes in agony! You take 1 damage, and have 9/13 hp. You now have 1/3 mp. Aim: a kobold, wielding a dagger (severely wounded, chance to defeat MR: 85%) The kobold writhes in agony! You kill the kobold! You take 1 damage, and have 8/13 hp. You now have 0/3 mp. You start resting. Health restored: 13; MP restored: 3 You see here a dagger. e - a scroll labeled PAIMEIP IMNU Found a stone staircase leading down. f - a fizzy purple potion There are no items here. You open the door. There is an open door here. c - 2 rations (gained 1) e - 2 scrolls labeled PAIMEIP IMNU (gained 1) A kobold comes into view. It is wielding a club. Search for what [? for help]? stones Can't find anything matching that. A jackal comes into view. The jackal barks! A jackal comes into view. Aim: a jackal (chance to defeat MR: 85%) Okay, then. A frilled lizard comes into view. A rat comes into view. The frilled lizard hisses angrily. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! The jackal misses you. You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a jackal (moderately wounded, chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you. The jackal misses you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Aim: a jackal (severely wounded, chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal closely misses you. The jackal closely misses you. The jackal bites you. The frilled lizard closely misses you. The jackal closely misses you. You take 2 damage, and have 4/13 hp. You open the door. The jackal barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 3/13 hp. There is an open door here. You hit the jackal. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! The frilled lizard closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. The rat closely misses you. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! MP restored: 3 The rat twitches its whiskers. Aim: a hobgoblin, wielding a club (chance to defeat MR: 87%) The hobgoblin writhes in agony! The hobgoblin hits you with a club. You die... ....... #### .......#############.... .......##............... .......++.......@....... .......##......rg....... .................#...... ...........)....l####... ........[........#..# .. ...#.............)..# . ........###......#<.# ........###......#..+ ........+.+......#### You could see a hobgoblin, a frilled lizard and a rat. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | HP: 3/13 [frilled lizard (1)] 304 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Club || 3 Cast: Pain || 11 Armor: Robe || 2 Dodge: Dodged || 12 Vault maps used: D:1: dpeg_arrival_ratfight Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 37.2 | 21.4 | 304.0 Dungeon | 100.0 | 100.0 | 0.0 | 37.2 | 21.4 | 304.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------