Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 3 shakethe the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Feb 18, 2018. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (44 turns). shakethe the Grave Robber (Demonspawn Necromancer) Turns: 44, Time: 00:01:28 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions e - a potion of curing {unknown} Books b - a book of Necromancy Comestibles c - a ration Skills: + Level 0.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, shakethe the Demonspawn Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a leather armour. Found a staircase leading out of the dungeon. Welcome back, shakethe the Demonspawn Necromancer. You open the door. Found an escape hatch in the floor. There is an open door here. A kobold comes into view. It is wielding a dagger. Aim: a kobold, wielding a dagger (resting, chance to defeat MR: 85%) The kobold shouts! The kobold writhes in agony! You kill the kobold! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. d - a dagger Things that are here: 4 stones; a kobold corpse A jackal and a goblin come into view. The jackal barks! You hear a bark! You see here a bubbling silvery potion. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! The goblin shouts! A jackal comes into view. You take 1 damage, and have 11/13 hp. You now have 1/3 mp. e - a bubbling silvery potion The goblin moves out of view. A jackal comes into view. Aim: a jackal (severely wounded, chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 10/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. Things that are here: 4 stones; a kobold corpse A jackal comes into view. The jackal bites you but does no damage. The jackal barks! You hear a shout! The jackal bites you but does no damage. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you but does no damage. You take 1 damage, and have 10/13 hp. You now have 1/3 mp. Aim: a jackal (severely wounded, chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 9/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You barely miss the jackal. The jackal bites you. x2 You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You open the door. The jackal bites you but does no damage. A rat comes into view. The jackal bites you but does no damage. There is an open door here. There's a creature in the doorway! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You see here 9 stones. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin moves out of view. The jackal misses you. The hobgoblin hits you with a club. You die... ##### #...# #...# #.r.# #...# +# #...##########.####.. +...'hg.............. .###..g#####..>..##########. ........(h.h@g#'#..(..g...... ###############.####.......#' ##..#.#..#######... #.#.#.#.#.# . #..#...#..# ####.....#### +.....<.....+ ####.....#### #..#...#..# You could see 2 jackals, a hobgoblin and a goblin. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | HP: 2/13 [jackal (3)] 44 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 5 Armor: Robe || 5 Dodge: Dodged || 1 Vault maps used: D:1: nzn_arrival_crosshair, columned_hall_lemuel, hex_intersection Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 44.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 44.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------