Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 shakethe the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Feb 18, 2018. Slain by a dart slug (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (214 turns). shakethe the Grave Robber (Demonspawn Necromancer) Turns: 214, Time: 00:02:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 16 God: Gold: 27 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - 3 rations Skills: + Level 0.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, shakethe the Demonspawn Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a ration. Found a staircase leading out of the dungeon. Saving game... please wait. Welcome back, shakethe the Demonspawn Necromancer. Saving game... please wait. Welcome back, shakethe the Demonspawn Necromancer. Saving game... please wait. Welcome back, shakethe the Demonspawn Necromancer. Saving game... please wait. Welcome back, shakethe the Demonspawn Necromancer. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Input macro action: ===HDAtravel Created macro '1' => '===HDAtravel'. c - 2 rations (gained 1) You now have 10 gold pieces. You now have 15 gold pieces (gained 5). c - 3 rations (gained 1) You open the door. There is an open door here. A frilled lizard comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a frilled lizard (resting, chance to defeat MR: 85%) The frilled lizard hisses angrily. The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. You now have 27 gold pieces (gained 12). Found a stone staircase leading down. Health restored: 13; MP restored: 3 A hobgoblin comes into view. It is wielding a club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a hobgoblin, wielding a club (chance to defeat MR: 85%) The hobgoblin writhes in agony! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a hobgoblin, wielding a club (heavily wounded, chance to defeat MR: 85%) The hobgoblin barely resists. You take 1 damage, and have 11/13 hp. You now have 1/3 mp. Aim: a hobgoblin, wielding a club (heavily wounded, chance to defeat MR: 85%) The hobgoblin writhes in agony! You kill the hobgoblin! You take 1 damage, and have 10/13 hp. You now have 0/3 mp. d - a club There are no items here. d - a +0 club (weapon) You start resting. Health restored: 13; MP restored: 3 Found a stone staircase leading down. A rat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a rat (resting, chance to defeat MR: 85%) The rat writhes in agony! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a rat (severely wounded, chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 11/13 hp. You now have 1/3 mp. You start resting. Health restored: 13; MP restored: 3 You open the door. A dart slug comes into view. Aim: a dart slug (hasn't noticed you, chance to defeat MR: 85%) The dart slug barely resists. The dart slug moves out of view. You take 1 damage, and have 12/13 hp. You now have 2/3 mp. The dart slug is too close now for your liking. A dart slug is nearby! Aim: a dart slug (clinging, chance to defeat MR: 85%) The dart slug writhes in agony! You take 1 damage, and have 11/13 hp. You now have 1/3 mp. Aim: a dart slug (lightly wounded, clinging, chance to defeat MR: 85%) The dart slug writhes in agony! You take 1 damage, and have 10/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You hit the dart slug. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you! You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug but do no damage. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/13 hp. MASSIVE DAMAGE!! You hit the dart slug. The dart slug bites you. You die... #..######.#####.##.### #..# #.# #.##. #..######.# #.##.# #.........# #.##.. ##...###########.# #.## ##.....## #....# #... #.....>.######.##.####.. #.........#..........##.. +.......@w'.............. #.........#..#...#...##.. ##.......##..##.##...##.. ##.....###..##. #...##.. ##...## # .### #...##.. ##+# # #...###. †...# # .....# # #.#.### # You could see a dart slug. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | HP: 1/13 [dart slug/slug dart (6)] 214 | D:1 | Slain by a dart slug Action || total -------------------------++------- Melee: Club || 5 Cast: Pain || 9 Dodge: Dodged || 1 Vault maps used: D:1: moated_graveyard_arrival Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 44.9 | 43.5 | 214.0 Dungeon | 100.0 | 100.0 | 0.0 | 44.9 | 43.5 | 214.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------