Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 18 shakethe the Shield-Bearer (level 2, -5/19 HPs) Began as a Gargoyle Fighter on Feb 15, 2018. Engulfed by a cloud of flame (24 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (1154 turns). shakethe the Shield-Bearer (Gargoyle Fighter) Turns: 1154, Time: 00:01:48 Health: -5/19 AC: 9 Str: 19 XL: 2 Next: 70% Magic: 2/2 EV: 7 Int: 8 God: Gold: 16 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 3 scrolls of identify {unknown} Potions d - 2 potions of might g - 2 potions of degeneration {unknown} Comestibles f - 4 rations Skills: - Level 3.2 Fighting + Level 2.9 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. The goblin shouts! Found a stone staircase leading down. You block the goblin's attack. You closely miss the goblin. The goblin hits you but does no damage. The goblin barely misses you. You hit the goblin. You block the goblin's attack. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. There is a shaft here. You see here a runed mace. A rat comes into view. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You found a teleport trap! No target in view! Partly explored, can't reach some places. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Partly explored, can't reach some places. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. No target in view! You are feeling hungry. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Really walk into a travel-excluded area? Really walk into a travel-excluded area? You see here 18 stones. You are engulfed in blazing flames. Ouch! That really hurt! You die... #...÷.#######.#.#####.#.# #.............#.##....#.# ....###########.##.####.# ..#...........#.##.# #.# ..##..#######.#.#..####.# ......##................# ......###.......#.#####.# ......# #..#####..(# ### ......# #..# #@§§# ......###..# #§§§# ...........# #§§§# .....####..#####...# ......####..§§§..$$. #...........§§§.[)[.§ #...........§§§.[[(.§§ #..........#####...#### #..........# #§§§# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 3 bats (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 46 | D:1 | Reached skill level 2 in Axes 282 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 1154 | D:1 | Engulfed by a cloud of flame Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 59 Armor: Scale mail || 27 Dodge: Dodged || 26 Block: Shield || 42 Vault maps used: D:1: dpeg_arrival_pits, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_b, co_window_corner_cb, co_window_2corner, co_window_corner_b, co_window_4corner_b, co_window_paths_e, lemuel_flame_loot_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.0 | 78.8 | 1154.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.0 | 78.8 | 1154.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------