Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 9 shakethe the Grave Robber (level 2, -1/19 HPs) Began as a Gnoll Necromancer on Feb 10, 2018. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (97 turns). shakethe the Grave Robber (Gnoll Necromancer) Turns: 97, Time: 00:01:11 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 2/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A hobgoblin comes into view. It is wielding a club. A frilled lizard and a rat come into view. A kobold comes into view. It is wielding a dagger. You see here a hunting sling. Aim: a frilled lizard (resting, chance to defeat MR: 93%) The frilled lizard hisses angrily. The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 12/13 hp. You now have 5/6 mp. The goblin shouts! Aim: a hobgoblin, wielding a club (chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! You take 1 damage, and have 11/13 hp. You now have 4/6 mp. Aim: a goblin (chance to defeat MR: 93%) The goblin writhes in agony! You take 1 damage, and have 10/13 hp. You now have 3/6 mp. Aim: a goblin (moderately wounded, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 9/13 hp. An ooze comes into view. A goblin comes into view. It is wielding a club. A goblin is nearby! Aim: a goblin, wielding a club (resting, chance to defeat MR: 93%) The goblin writhes in agony! You take 1 damage, and have 8/13 hp. You now have 2/6 mp. Aim: a goblin, wielding a club (severely wounded, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 7/13 hp. You now have 1/6 mp. You start resting. You regained 2 mp, and now have 3/6 mp. A rat is nearby! A leopard gecko and a hobgoblin come into view. Aim: a rat (hasn't noticed you, chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! The leopard gecko hisses angrily. The hobgoblin shouts! The hobgoblin moves out of view. You take 1 damage, and have 7/13 hp. You now have 3/6 mp. Aim: a leopard gecko (clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You take 1 damage, and have 6/13 hp. You now have 2/6 mp. Aim: a leopard gecko (severely wounded, clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! You have reached level 2! A leopard gecko and a bat come into view. You regained 3 hp, and now have 9/19 hp. You now have 1/7 mp. Aim: a hobgoblin (chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! The leopard gecko hisses angrily. You don't have enough magic to cast that spell. You take 1 damage, and have 8/19 hp. You now have 0/7 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The bat misses you. The bat closely misses you. The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 7/19 hp. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 6/19 hp. The leopard gecko hisses angrily. The bat hits you but does no damage. x2 Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! The bat barely misses you. You take 1 damage, and have 5/19 hp. You now have 0/7 mp. The bat closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. The bat barely misses you. You take 1 damage, and have 4/19 hp. The bat misses you. The leopard gecko bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The bat completely misses you. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You take 1 damage, and have 4/19 hp. The bat completely misses you. The bat closely misses you. The bat barely misses you. The leopard gecko barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/19 hp. The bat closely misses you. The bat completely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You see here a leopard gecko corpse. The bat misses you. The leopard gecko hisses menacingly. The ooze quivers. The bat closely misses you. The ooze hits you. You die... . #...# #....r..... ##..####......... ∆ ###∆ #....)†.)....... ..? #.####.........! ###.##l# #.......r## #...)..# #g.#...#... #.....l# ..##....... #......##............ #.....@J............K ..?...b.....###....... .....†.....## ...........# ............. ##..........## ......!....## $#######...# You could see an ooze, 2 leopard geckos and a bat. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 71 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/7 83 | D:1 | HP: 4/19 [leopard gecko (1)] 91 | D:1 | HP: 3/19 [bat (1)] 97 | D:1 | Slain by an ooze Action || total -------------------------++------- Cast: Pain || 11 Armor: Robe || 8 Dodge: Dodged || 20 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 21.6 | 22.7 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 21.6 | 22.7 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------