Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 21 shakethe the Grave Robber (level 2, -1/20 HPs) Began as a Gnoll Necromancer on Feb 10, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (640 turns). shakethe the Grave Robber (Gnoll Necromancer) Turns: 640, Time: 00:01:46 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 1/7 EV: 14 Int: 17 God: Gold: 29 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . f - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) f - a cursed -1 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 cloak (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fear {unknown} Books b - a book of Necromancy Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the rat! You take 1 damage, and have 19/20 hp. You now have 6/7 mp. A bat comes into view. The bat moves out of view. You see here a rat corpse. A bat is nearby! Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You take 1 damage, and have 18/20 hp. You now have 5/7 mp. Aim: a bat (moderately wounded, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 17/20 hp. You now have 4/7 mp. A rat comes into view. A rat is nearby! Aim: a rat (chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 16/20 hp. You now have 4/7 mp. Found a stone staircase leading down. A bat comes into view. The bat barely misses you. x2 Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 16/20 hp. You now have 3/7 mp. A goblin comes into view. It is wielding an enchanted dagger. A goblin is nearby! The goblin shouts! Aim: a goblin, wielding an enchanted dagger (chance to defeat MR: 93%) The goblin writhes in agony! You take 1 damage, and have 15/20 hp. You now have 3/7 mp. Aim: a goblin, wielding an enchanted dagger (severely wounded, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 14/20 hp. You now have 2/7 mp. You see here an enchanted dagger. f - an enchanted dagger It sticks to your hand! f - a cursed -1 dagger (weapon) Okay, then. A bat comes into view. The bat moves out of view. You regained 2 mp, and now have 4/7 mp. Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! A jackal comes into view. You take 1 damage, and have 14/20 hp. You now have 3/7 mp. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You now have 2/7 mp. Aim: a jackal (heavily wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 13/20 hp. A jackal comes into view. You see here a jackal corpse. There are no items here. g - a scroll labeled ZIYRIDW USCHI There are no items here. Aim: a jackal (resting, chance to defeat MR: 93%) The jackal writhes in agony! You take 1 damage, and have 12/20 hp. You now have 2/7 mp. 2 jackals come into view. The jackal barks! Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! The jackal completely misses you. You take 1 damage, and have 11/20 hp. You now have 1/7 mp. Aim: a jackal (chance to defeat MR: 93%) The jackal barely resists. The jackal bites you. You take 3 damage, and have 8/20 hp. You now have 0/7 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The jackal barely misses you. A frilled lizard comes into view. The jackal bites you. You take 2 damage, and have 7/20 hp. The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/20 hp. The jackal bites you but does no damage. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal misses you. You take 1 damage, and have 5/20 hp. You now have 1/7 mp. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/20 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/20 hp. The frilled lizard hisses. The jackal misses you. The jackal bites you. You die... #####.###.###### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #l# #.###########.# #.# #...........#.# ######.###h@########.#.# #......l..h.########.#.# #.####.###.###......†..# #.# #.# #.# #†#####.### #.# #.# #.# #.# #.# #.# #.###.###.# #># ###.####.##......# #.# #........##..##### #.# #.##.######..# #.# You could see 2 jackals and a frilled lizard. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 6 bats (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 366 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/7 635 | D:1 | HP: 3/20 [jackal (2)] 640 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 22 Bite || 1 Cast: Pain || 29 Armor: Robe || 10 Dodge: Dodged || 51 Vault maps used: D:1: dpeg_arrival_rooms_c, minmay_crystal_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 40.0 | 37.2 | 640.0 Dungeon | 100.0 | 100.0 | 0.0 | 40.0 | 37.2 | 640.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------