Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 shakethe the Skirmisher (level 1, -19/18 HPs) Began as a Formicid Abyssal Knight on Feb 7, 2018. Was a Follower of Lugonu. Demolished by a large abomination (37 damage) ... on level 1 of the Abyss. The game lasted 00:00:01 (45 turns). shakethe the Skirmisher (Formicid Abyssal Knight) Turns: 45, Time: 00:00:02 Health: -19/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You sense a monster nearby. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A large abomination bursts from nowhere. You hit the large abomination. The large abomination is lightly damaged. The large abomination closely misses you. The large abomination hits you!!! Ouch! That really hurt! You die... .. . #. ## .# ## ... .# ## #..# ###.##.##...# #...X§##...## ## #.§@.......### ..####...#....... ..##...#. ....# .# #.#.#####..### #..#..####..##..# #.....#...# #.. ... ###.......##.. ## ..#......#. .##.## #. #.#. #.#.#..## # You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | shakethe the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 43 | Abyss:1 | Noticed a large abomination 45 | Abyss:1 | Demolished by a large abomination Action || total -------------------------++------- Melee: Hand axe || 1 Dodge: Dodged || 1