Dungeon Crawl Stone Soup version 0.32-a0-1247-g5f74a5512e (webtiles) character file. Game seed: 13641739739868140998 28 shadizar the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 21, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (331 turns). shadizar the Magician (Djinni Conjurer) Turns: 331, Time: 00:00:38 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 33 EV: 1 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of summoning {unknown} Potions d - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * There is an open door here. There is an open door here. There is an open door here. A giant cockroach and an endoplasm come into view. The endoplasm quivers. You hit the endoplasm but do no damage. A bat comes into view. The ball python barely misses you. x2; The endoplasm closely misses you. The ball python barely misses you. The ball python closely misses you. The endoplasm jiggles. The ball python barely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ... .#####......# #..% b... ...##.###..###... ....## ##.##..# #....... ...B..##....#.###....... h ..............##...... gh #.B....###.......... ..h #....##........... #..## #SJ..#...##..#...# #..###@................ #...†.g................ #...#†#................ #.. #†#♣............... #.###†###............(. #.++'∩'+'.###........†# ########.###'###.....#.......# #.........♣#'#♣..............# #........).#'#..............## You could see an endoplasm, a giant cockroach, a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 282 | D:1 | Found Coxzyej's Assorted Antiques. 303 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 303 | D:1 | Learned a level 1 spell: Freeze 331 | D:1 | HP: 1/25 [ball python (1)] 331 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 235 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 235 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts