Dungeon Crawl Stone Soup version 0.32-a0-1209-g101ff301c8 (webtiles) character file. Game seed: 2309544220994095075 0 shadizar the Apothecary (level 1, 18/18 HPs) Began as a Djinni Reaver on May 19, 2024. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). shadizar the Apothecary (Djinni Reaver) Turns: 1, Time: 00:00:02 Health: 18/18 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 11 rFire + + . a - +0 short sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.0 Fighting + Level 2.6 Short Blades + Level 2.1 Dodging + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 40% 2d8 9% 1 b - Momentum Strike Conj/Tloc 20% 3d8 13% 2 c - Hailstorm Conj/Ice 10% 3d6 26% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, shadizar the Djinni Reaver. Are you destined to find the legendary Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Kiss of Death, Momentum Strike, Hailstorm. You have escaped! ### +@+ ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Reaver began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Kiss | of Death, Momentum Strike, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms, hex_medium, hangedman_decor_push, nrook_mini_vaults, nrook_uturn Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts