Dungeon Crawl Stone Soup version 0.32-a0-1209-g101ff301c8 (webtiles) character file. Game seed: 11342528311667877961 15 shadizar the Magician (level 2, -1/21 HPs) Began as a Djinni Earth Elementalist on May 19, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (588 turns). shadizar the Magician (Djinni Earth Elementalist) Turns: 588, Time: 00:00:28 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 22 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of revelation {unknown} d - 2 scrolls of identify {unknown} e - 3 scrolls of fog {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of brilliance {unknown} h - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Passwall Erth 14% N/A 12% 3 c - Stone Arrow Conj/Erth 28% 3d8 12% 3 d - Petrify Alch/Erth 14% N/A 36% 4 e - Brom's Barrelling Bo Conj/Erth 14% 2d4 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 dagger. You now have 12 gold pieces (gained 10). You now have 22 gold pieces (gained 10). Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Sorry, I don't know how to get there. Terence the Incautious comes into view. He is wielding a +0 hand axe. Terence shouts! Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence looks scornfully at you. The blast of sand misses Terence. The blast of sand misses Terence. Terence closely misses you. Terence barely misses you. The blast of sand hits Terence but does no damage. Terence hits you with a +0 hand axe. The blast of sand hits Terence but does no damage. Terence barely misses you. Terence completely misses you. The blast of sand hits Terence but does no damage. Terence barely misses you. The blast of sand hits Terence but does no damage. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "That felt goooood." ####### #.. #<##.. .... #.##.####...# ###.##.#... .. #......#.##.###. #.#............. #.######.####... # #@# #@# #.# #.# ..# ... ### You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 bats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | shadizar set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 580 | D:2 | Noticed Terence 588 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Cast: Sandblast || 19 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 596 | 577 | 19 | 0 | 512 | 2 | 298.0 | Dungeon | 596 | 577 | 19 | 0 | 512 | 2 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 577 daAuts D:2: 19 daAuts