Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608573 (webtiles) character file. Game seed: 251337053680738240 637 shadizar the Magician (level 7, -1/49 HPs) Began as a Djinni Conjurer on May 18, 2024. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:03:10 (4082 turns). shadizar the Magician (Djinni Conjurer) Turns: 4082, Time: 00:03:11 Health: -1/49 AC: 2 Str: 6 XL: 7 Next: 79% Gold: 324 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - ring of Xom's Outrage {rN+++ rCorr Wiz Slay+3 Stlth-} HPRegen 0.28/turn (no ring) %: wizardry (x1), infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 324 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - the ring of Xom's Outrage (left hand) {rN+++ rCorr Wiz Slay+3 Stlth-} (You found it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Wiz: It increases the success rate of your magical spells. Wands o - a wand of light (8) Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of teleportation {unknown} g - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of silence {unknown} p - 2 scrolls of poison {unknown} Potions d - a potion of lignification {unknown} e - 2 potions of brilliance {unknown} h - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.7 Fighting + Level 4.1 Dodging - Level 1.8 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 3% 4 e - Necrotise Necr 100% 1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 64% N/A 1% 2 g - Lesser Beckoning Tloc 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Nemelex Xobeh Qazlal Trog Uskayaw Wu Jian Xom Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jelly is heavily wounded. The magic dart hits the jelly! The jelly is almost dead. The magic dart hits the jelly. You kill the jelly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. HP restored. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! The magic dart hits the centaur. The centaur is moderately wounded. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, p - centaur You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... #......# #......# . #......# .. #......# ... #......# .... #......# .# .c.*. #......# .# ......######......#+###.. #.....@...#'####....<.# #.........#....#......# #.........#....#......# #.........#....#......# #.........#....#......# +.........#....'......# #.........#....#......# #.........#....#......# #######....#....... You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures Menkaure (D:4) An ogre (D:3) A brain worm (D:4) A howler monkey (D:4) A bombardier beetle (D:3) A hound (D:3) A jelly (D:5) Ijyb (D:4) An iguana (D:4) 4 gnolls (D:4) 6 adders 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:2) 10 ball pythons 6 bats 6 endoplasms A giant cockroach (D:2) 10 goblins 7 hobgoblins 2 quokkas 4 frilled lizards 7 kobolds 3 rats 80 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 223 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 378 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 378 | D:1 | Learned a level 1 spell: Necrotise 729 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 811 | D:2 | Identified the ring of Xom's Outrage {rN+++ rCorr Wiz | Slay+3 Stlth-} 1321 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 1321 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1421 | D:3 | Noticed an ogre 1428 | D:3 | Killed an ogre 1429 | D:3 | Reached skill level 5 in Spellcasting 1429 | D:3 | Reached skill level 5 in Conjurations 1429 | D:3 | Reached skill level 5 in Hexes 1429 | D:3 | Reached skill level 5 in Summonings 1429 | D:3 | Reached skill level 5 in Necromancy 1429 | D:3 | Reached skill level 5 in Translocations 1429 | D:3 | Reached skill level 5 in Fire Magic 1429 | D:3 | Reached skill level 5 in Ice Magic 1429 | D:3 | Reached skill level 5 in Air Magic 1429 | D:3 | Reached skill level 5 in Earth Magic 1429 | D:3 | Reached skill level 5 in Alchemy 1429 | D:3 | Reached XP level 6. HP: 22/40 MP: 0/0 1704 | D:3 | Found a stormy altar of Qazlal. 1704 | D:3 | Noticed an air elemental 1708 | D:3 | Noticed a water elemental 1708 | D:3 | Noticed a fire elemental 1966 | D:3 | Identified the +1 falchion of the Scroll {holy, rPois | Int+3} 1973 | D:3 | Found Yqetir's Vocational Training. 2246 | D:3 | Found an ornate altar of the Wu Jian Council. 2717 | D:4 | Reached skill level 1 in Fighting 2817 | D:4 | Found a bloodstained altar of Trog. 2843 | D:4 | Found a staircase to the Ecumenical Temple. 2875 | D:4 | Reached XP level 7. HP: 46/47 MP: 0/0 2875 | D:4 | Learned a level 2 spell: Lesser Beckoning 2948 | D:4 | Noticed Ijyb 2965 | D:4 | Killed Ijyb 3263 | D:4 | Found an opulent altar of Gozag. 3263 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3467 | D:4 | Noticed Menkaure 3576 | D:4 | Killed Menkaure 3994 | Temple | Entered the Ecumenical Temple 4014 | D:5 | Entered Level 5 of the Dungeon 4082 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, nrook_loot_triangle D:2: layout_rooms, kennysheep_generic_room_9 D:3: layout_loops_corners, nicolae_qazlal_style_of_elements, pdpol_wu_jian_five_deadly_venoms, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_b, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_shore_b, nicolae_shop_vocational D:4: layout_loops_corners, trog_antimagical, grunt_temple_overflow_opulence, minmay_temple_entry_large_hall, minmay_misc_feat_rows, corexii_corridor_pit, grunt_ministairs_8, uniq_ijyb, uniq_menkaure D:5: layout_gridville, mainiacjoe_overflow_six_doors_small, kennysheep_mini, uniq_pikel Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Fighting | 1 2 | 2.7 Dodging | 3 4 | 4.1 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 54 | 83 | 27 || 164 Searing Ray | | 4 | || 4 Fulminant Prism | | 2 | 7 || 9 Iskenderun's Myst | | 1 | 6 || 7 Armour: Robe | 5 | 4 | 6 || 15 Dodge: Dodged | 3 | 7 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4081 | 3973 | 108 | 0 | 3580 | 6 | 680.2 | Dungeon | 4078 | 3970 | 108 | 0 | 3580 | 5 | 815.6 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1541 daAuts D:3: 1299 daAuts D:1: 702 daAuts D:2: 466 daAuts D:5: 67 daAuts Temple: 3 daAuts