Dungeon Crawl Stone Soup version 0.32-a0-1185-ge5b5818aa0 (webtiles) character file. Game seed: 5720482818606836853 37 shadizar the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 16, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1004 turns). shadizar the Magician (Djinni Conjurer) Turns: 1004, Time: 00:00:47 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 57 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of iceblast (8) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - a scroll of blinking {unknown} g - a scroll of torment {unknown} Potions b - a potion of berserk rage {unknown} e - a potion of attraction {unknown} Skills: - Level 2.9 Dodging - Level 2.2 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm bites you. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ......... ~~~ ß.. ##..... ..##ß. #...#.. ....... ######....#. .......##.....##.#. # #.............##.#. # #.?##..##..).^.#####... <### #...w.....###...###... ....## ####@...######......# ###..######...........####..... #...........###.#..%........##. #....†..........# ####......... #.......#.####### ##.#..##..# #.........# ##..##.....# #.......### #..#######.# #.........##########.## ### #.......#............# You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:2) 2 bats (D:1) 2 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) 7 jackals 3 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:2) 3 goblins (D:1) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 199 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 351 | D:1 | HP: 1/21 [jackal (2)] 456 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 456 | D:1 | Learned a level 1 spell: Shock 493 | D:1 | Found Fov Xipt's Antique Armour Shoppe. 796 | D:2 | Found a faded altar of an unknown god. 1004 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: wander_river, layout_rooms, basic_ecumenical_altar, minmay_split_cup_large Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 87 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1003 | 989 | 14 | 0 | 849 | 2 | 501.5 | Dungeon | 1003 | 989 | 14 | 0 | 849 | 2 | 501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:2: 207 daAuts