Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 18039702938382364293 70 shadizar the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Apr 24, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (1069 turns). shadizar the Magician (Djinni Conjurer) Turns: 1069, Time: 00:00:55 Health: -1/31 AC: 4 Str: 6 XL: 4 Next: 44% Gold: 51 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +1 pair of gloves (worn) Scrolls b - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} Potions c - a potion of invisibility {unknown} d - a potion of curing {unknown} f - a potion of enlightenment {unknown} g - a potion of haste {unknown} Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Sandblast Erth 44% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. Unknown command. You bump into the rock wall. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Unknown command. You closely miss the orc. The orc wizard barely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; an orc corpse You bump into the rock wall. The orc wizard hits you but does no damage. The orc closely misses you. You feel less confused. The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) The blast of sand hits the orc wizard! The orc wizard is almost dead. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... ##### #.# ##.# #.# ...######## #.# ..........# #.# ##.######.# #.# ##........############.# ..........'.....o....#.# ##........######o###.#.### #.######.# #@# #.#.#.# #.######.# #.# #.#.#.# #........######.###.....# ########.............#.#.# .# #.....###.###.#.#.# .# #.....###.###.#...# .#### #...........#.####### ....# #....########.......# ....#####.~~≈≈≈≈≈≈##.#####.# You could see an orc wizard and an orc. Vanquished Creatures An orc priest (D:1) A dart slug (D:1) 6 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 317 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 317 | D:1 | Learned a level 1 spell: Sandblast 1064 | D:1 | Reached XP level 4. HP: 12/31 MP: 0/0 1069 | D:1 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, chequers_serial_rivers_large_a, serial_bayou_pond_c, minmay_bisected D:2: minmay_inner_zag, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 70 | || 70 Sandblast | 1 | 1 || 2 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 18 | 3 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1002 | 67 | 0 | 873 | 2 | 534.5 | Dungeon | 1069 | 1002 | 67 | 0 | 873 | 2 | 534.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 2 daAuts